Player Matchup

Gilgamesh
Gilgamesh
Ble1der
Gilgamesh
Level 129
God Stats
0W - 1L
1,477 SR
Queue Stats
22W - 11L
1,683 Elo+
Party 1
Neith
Neith
Gh0stShad0VVs
Neith
Level 126
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 1
Vulcan
Vulcan
KENZ0L1TRV0DK1
Vulcan
Level 101
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 1
Team Averages
Level 119
1,612 SR
1,454 Elo+

VS

Team Averages
Level 88
1,640 SR
1,509 Elo+
Medusa
Medusa
Apusenior
Medusa
Level 63
God Stats
6W - 4L
1,625 SR
Queue Stats
6W - 7L
1,531 Elo+
Party 2
Achilles
Achilles
Gatoloqui
Achilles
Level 84
God Stats
1W - 0L
1,758 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
ddddrfunkenstein
Bacchus
Level 116
God Stats
4W - 2L
1,536 SR
Queue Stats
56W - 45L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ble1der
Gilgamesh
14
7 / 6 / 0
11,223
748
15,602
23,125
21,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 6
8,557
570
12,393
11,177
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 6
9,654
644
15,245
10,915
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apusenior
Medusa
16
9 / 2 / 5
11,231
749
20,062
12,589
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Gatoloqui
Achilles
14
3 / 3 / 10
9,945
663
10,433
19,149
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 10
11,043
736
8,839
22,026
30,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apusenior
Medusa
9
2
5
5.75
L
Gilgamesh
Ble1der
Gilgamesh
7
6
0
1.17
W
Achilles
Gatoloqui
Achilles
3
3
10
2.67
L
0
5
6
0.6
L
2
4
6
1.25
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,240
Damage
39,334
45,217
Taken
53,764
30,327
Mitigated
56,055
11,629
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apusenior
Medusa
20,062
7,386
0
2,429
12,589
5,529
2,410
4,823
7,766
0
64,510
L
Gilgamesh
Ble1der
Gilgamesh
15,602
6,543
1,256
6,132
23,125
21,401
0
5,112
17,140
0
33,450
W
Achilles
Gatoloqui
Achilles
10,433
2,097
0
3,131
19,149
19,800
576
5,307
12,694
5,739
20,759
L
12,393
6,299
0
2,019
11,177
5,106
24
3,471
7,629
0
36,859
L
15,245
5,421
671
1,551
10,915
3,820
0
2,173
8,481
42,624
0
W
8,839
1,029
0
5,657
22,026
30,726
506
5,471
16,555
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
32,219
149
Minions Killed
150
8
Camps Cleared
6
808,183
Distance Traveled
844,958
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,231
749
110
7
4
285,853
1
L
Gilgamesh
11,223
748
28
2
3
263,571
4
W
Achilles
9,945
663
21
1
2
282,603
3
L
Neith
8,557
570
58
4
1
232,771
0
L
Vulcan
9,654
644
63
4
4
311,841
2
W
Bacchus
11,043
736
19
1
0
276,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role