Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KHANE986
Hun Batz
Level 111
God Stats
0W - 1L
1,236 SR
Queue Stats
119W - 187L
1,363 Elo+
Party 2
Bellona
Bellona
Msaber786
Bellona
Level 62
God Stats
8W - 10L
1,539 SR
Queue Stats
101W - 148L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
Nasu786
Cernunnos
Level 61
God Stats
6W - 10L
1,295 SR
Queue Stats
100W - 155L
1,355 Elo+
Party 2
Neith
Neith
Shushii3101
Neith
Level 63
God Stats
62W - 102L
1,425 SR
Queue Stats
93W - 154L
1,371 Elo+
Party 2
Team Averages
Level 81
1,399 SR
1,397 Elo+

VS

Team Averages
Level 88
1,472 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dream0f
Jing Wei
Level 108
God Stats
2W - 1L
1,188 SR
Queue Stats
160W - 187L
1,398 Elo+
Party 3
Geb
Geb
Niorlf
Geb
Level 46
God Stats
12W - 2L
1,674 SR
Queue Stats
111W - 139L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
Tomekas
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 2 / 3
10,802
514
7,196
9,088
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KHANE986
Hun Batz
16
4 / 5 / 2
10,294
490
8,270
15,568
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Msaber786
Bellona
14
2 / 6 / 5
8,624
411
7,394
18,819
15,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Nasu786
Cernunnos
18
1 / 3 / 2
10,547
502
8,709
15,154
4,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 3
10,790
514
9,461
12,521
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
12 / 4 / 1
12,472
594
13,745
18,334
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
 
Neith
19
2 / 2 / 3
11,848
564
11,051
13,399
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Dream0f
Jing Wei
16
4 / 4 / 5
9,430
449
10,132
11,099
3,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Niorlf
Geb
15
0 / 2 / 9
9,899
471
6,611
14,010
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tomekas
Kukulkan
16
4 / 3 / 3
10,396
495
10,206
7,732
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
22
22
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
3
2.25
W
Tsukuyomi
 
Tsukuyomi
12
4
1
3.13
W
Neith
 
Neith
2
2
3
1.75
W
Jing Wei
Dream0f
Jing Wei
4
4
5
1.63
L
Hun Batz
KHANE986
Hun Batz
4
5
2
1
L
Bellona
Msaber786
Bellona
2
6
5
0.75
L
Cernunnos
Nasu786
Cernunnos
1
3
2
0.67
W
Geb
Niorlf
Geb
0
2
9
2.25
L
5
6
3
1.08
W
Kukulkan
Tomekas
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,030
Damage
51,745
71,150
Taken
64,574
32,375
Mitigated
28,477
20,866
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,196
581
0
3,620
9,088
2,921
72
2,408
6,680
79,329
0
W
Tsukuyomi
 
Tsukuyomi
13,745
2,970
8
7,805
18,334
7,355
1,023
1,915
16,296
0
100,670
W
Neith
 
Neith
11,051
4,303
431
6,499
13,399
3,708
2,306
0
13,350
0
84,302
W
Jing Wei
Dream0f
Jing Wei
10,132
8,402
0
2,706
11,099
3,355
814
1,840
8,892
0
57,406
L
Hun Batz
KHANE986
Hun Batz
8,270
1,860
0
3,167
15,568
4,923
0
3,738
11,830
0
58,005
L
Bellona
Msaber786
Bellona
7,394
879
0
3,299
18,819
15,080
504
6,144
12,675
5,832
29,534
L
Cernunnos
Nasu786
Cernunnos
8,709
3,819
201
7,136
15,154
4,198
1,131
0
15,154
0
78,630
W
Geb
Niorlf
Geb
6,611
789
0
3,474
14,010
11,346
120
2,171
11,291
31,896
0
L
9,461
1,694
0
3,443
12,521
5,253
360
4,527
7,994
0
55,013
W
Kukulkan
Tomekas
Kukulkan
10,206
267
0
333
7,732
2,713
165
2,825
4,693
58,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
54,045
549
Minions Killed
588
0
Camps Cleared
0
1,892,400
Distance Traveled
2,036,303
40
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,802
514
145
7
0
410,283
14
W
Tsukuyomi
12,472
594
162
8
0
439,231
0
W
Neith
11,848
564
177
8
0
398,800
1
W
Jing Wei
9,430
449
91
4
0
393,280
4
L
Hun Batz
10,294
490
98
5
0
391,518
4
L
Bellona
8,624
411
52
2
0
372,152
6
L
Cernunnos
10,547
502
155
7
0
369,904
10
W
Geb
9,899
471
32
2
0
404,499
9
L
Neith
10,790
514
99
5
0
348,543
6
W
Kukulkan
10,396
495
126
6
0
400,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role