Player Matchup

Bastet
Bastet
Bloop5455
Bastet
Level 87
God Stats
4W - 6L
1,465 SR
Queue Stats
504W - 543L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
Shadw_Wolf
Gilgamesh
Level 129
God Stats
24W - 19L
1,481 SR
Queue Stats
149W - 148L
1,370 Elo+
Solo
Terra
Terra
Sir Tripsalots
Terra
Level 69
God Stats
21W - 12L
1,607 SR
Queue Stats
118W - 95L
1,469 Elo+
Solo
Cupid
Cupid
iKreemManJoN
Cupid
Level 79
God Stats
4W - 2L
1,757 SR
Queue Stats
378W - 414L
1,377 Elo+
Party 3
Zeus
Zeus
pepe lemus
Zeus
Level 62
God Stats
28W - 14L
1,702 SR
Queue Stats
248W - 253L
1,465 Elo+
Party 3
Team Averages
Level 85
1,602 SR
1,419 Elo+

VS

Team Averages
Level 64
1,430 SR
1,431 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CooperCookie52
Athena
Level 46
God Stats
3W - 1L
1,209 SR
Queue Stats
86W - 113L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
MCKILLINGS1
Zhong Kui
Level 104
God Stats
5W - 6L
1,365 SR
Queue Stats
221W - 245L
1,406 Elo+
Solo
Artemis
Artemis
UNICORN SLAYUR
Artemis
Level 87
God Stats
17W - 11L
1,574 SR
Queue Stats
115W - 134L
1,364 Elo+
Party 2
Mercury
Mercury
aoi2832
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bloop5455
Bastet
16
8 / 4 / 3
9,920
551
11,585
15,116
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Shadw_Wolf
Gilgamesh
12
1 / 7 / 5
7,618
423
5,980
17,227
9,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 7
8,491
472
7,150
14,483
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 0
6,652
370
6,496
9,689
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 2
8,466
470
14,221
8,155
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
7 / 0 / 1
10,424
579
10,880
12,641
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 12
8,552
475
4,434
17,974
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MCKILLINGS1
Zhong Kui
17
10 / 2 / 4
10,402
578
15,880
15,859
11,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 6
9,070
504
9,897
10,993
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
aoi2832
Mercury
13
0 / 4 / 7
8,056
448
4,042
9,967
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
24
24
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
1
7.5
L
Bastet
Bloop5455
Bastet
8
4
3
2.38
W
1
3
12
2.33
W
Zhong Kui
MCKILLINGS1
Zhong Kui
10
2
4
6
L
Gilgamesh
Shadw_Wolf
Gilgamesh
1
7
5
0.5
L
0
3
7
1.17
W
6
2
6
4.5
W
Mercury
aoi2832
Mercury
0
4
7
0.88
L
0
6
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
45,133
64,670
Taken
67,434
33,833
Mitigated
44,992
20,707
Healing
28,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,880
4,647
30
5,047
12,641
11,202
2,906
779
11,862
0
62,358
L
Bastet
Bloop5455
Bastet
11,585
3,983
0
6,382
15,116
5,714
0
4,182
10,934
0
64,336
W
4,434
1,487
0
4,667
17,974
15,059
0
6,338
11,485
21,067
0
W
Zhong Kui
MCKILLINGS1
Zhong Kui
15,880
262
0
8,620
15,859
11,679
513
6,399
8,935
68,133
0
L
Gilgamesh
Shadw_Wolf
Gilgamesh
5,980
2,028
0
3,368
17,227
9,653
746
1,975
15,252
0
35,048
L
7,150
579
2,554
5,221
14,483
11,802
210
3,813
10,670
27,619
0
W
9,897
5,246
488
6,103
10,993
3,996
666
5,178
5,713
0
51,682
W
Mercury
aoi2832
Mercury
4,042
2,098
556
3,368
9,967
3,056
653
1,954
7,925
0
43,572
L
6,496
3,828
116
1,801
9,689
3,330
854
4,920
4,769
0
29,373
L
14,221
1,075
0
1,265
8,155
3,334
76
5,424
2,731
66,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
46,504
385
Minions Killed
427
0
Camps Cleared
0
1,699,800
Distance Traveled
1,756,613
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,424
579
119
7
0
366,991
2
L
Bastet
9,920
551
108
6
0
388,067
1
W
Athena
8,552
475
20
1
0
352,613
9
W
Zhong Kui
10,402
578
108
6
0
344,296
8
L
Gilgamesh
7,618
423
65
4
0
316,875
6
L
Terra
8,491
472
36
2
0
363,976
2
W
Artemis
9,070
504
101
6
0
314,175
0
W
Mercury
8,056
448
79
4
0
378,538
2
L
Cupid
6,652
370
60
3
0
294,888
2
L
Zeus
8,466
470
116
6
0
335,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role