Player Matchup

Zeus
Zeus
NotableOrc251
Zeus
Level 29
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 7L
967 Elo+
Party 1
Heimdallr
Heimdallr
Puks9496
Heimdallr
Level 61
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 13L
1,126 Elo+
Party 1
Cthulhu
Cthulhu
joji208
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Team Averages
Level 33
1,540 SR
1,061 Elo+

VS

Team Averages
Level 129
1,657 SR
1,582 Elo+
Vulcan
Vulcan
DopeyMurf
Vulcan
Level 143
God Stats
3W - 1L
1,756 SR
Queue Stats
19W - 23L
1,427 Elo+
Party 2
Ullr
Ullr
Ophidian978
Ullr
Level 143
God Stats
1W - 0L
1,383 SR
Queue Stats
27W - 29L
1,441 Elo+
Party 2
Yemoja
Yemoja
shinra897
Yemoja
Level 100
God Stats
1W - 0L
1,831 SR
Queue Stats
6W - 1L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,957
580
6,279
11,873
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Puks9496
Heimdallr
10
0 / 6 / 0
6,993
583
5,921
10,605
3,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
joji208
Cthulhu
10
0 / 6 / 0
6,944
579
5,119
13,500
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DopeyMurf
Vulcan
13
7 / 0 / 11
9,609
801
13,385
6,068
2,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 0 / 10
10,500
875
12,696
10,990
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
shinra897
Yemoja
13
3 / 0 / 17
10,060
838
4,202
7,434
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
21
21
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DopeyMurf
Vulcan
7
0
11
12.5
L
0
9
0
0
W
11
0
10
16
L
Heimdallr
Puks9496
Heimdallr
0
6
0
0
L
Cthulhu
joji208
Cthulhu
0
6
0
0
W
Yemoja
shinra897
Yemoja
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
30,283
35,978
Taken
24,492
15,519
Mitigated
15,108
2,290
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DopeyMurf
Vulcan
13,385
2,936
0
1,863
6,068
2,617
1,112
2,331
3,706
42,691
0
L
6,279
692
0
522
11,873
3,127
0
5,894
5,979
22,042
0
W
12,696
5,353
0
1,594
10,990
5,703
1,170
5,257
5,426
0
47,500
L
Heimdallr
Puks9496
Heimdallr
5,921
1,832
0
731
10,605
3,472
0
5,958
4,647
0
29,845
L
Cthulhu
joji208
Cthulhu
5,119
254
0
1,037
13,500
8,920
0
5,995
7,505
14,243
0
W
Yemoja
shinra897
Yemoja
4,202
1,482
3,535
3,055
7,434
6,788
460
3,834
3,290
13,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,894
Gold Earned
30,169
124
Minions Killed
150
3
Camps Cleared
8
586,243
Distance Traveled
836,326
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,609
801
60
5
0
290,819
1
L
Zeus
6,957
580
38
3
1
182,635
1
W
Ullr
10,500
875
74
6
8
249,908
4
L
Heimdallr
6,993
583
56
5
2
198,986
4
L
Cthulhu
6,944
579
30
3
0
204,622
1
W
Yemoja
10,060
838
16
1
0
295,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role