Player Matchup

Apollo
Apollo
BLZFlyX
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,393 Elo+
Solo
Nemesis
Nemesis
FENIXxSEN
Nemesis
Level 80
God Stats
6W - 8L
1,449 SR
Queue Stats
161W - 207L
1,419 Elo+
Solo
Atlas
Atlas
FearsProdigy
Atlas
Level 64
God Stats
0W - 1L
1,230 SR
Queue Stats
23W - 34L
1,377 Elo+
Solo
Hercules
Hercules
Hatian Sin
Hercules
Level 129
God Stats
4W - 9L
1,407 SR
Queue Stats
450W - 481L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Xaidiya
Sun Wukong
Level 105
God Stats
0W - 4L
1,210 SR
Queue Stats
172W - 185L
1,415 Elo+
Solo
Team Averages
Level 96
1,359 SR
1,407 Elo+

VS

Team Averages
Level 90
1,538 SR
1,396 Elo+
Awilix
Awilix
Bacon McMuffin6
Awilix
Level 126
God Stats
2W - 3L
1,535 SR
Queue Stats
393W - 454L
1,390 Elo+
Solo
Janus
Janus
BubbalooGum
Janus
Level 79
God Stats
4W - 6L
1,457 SR
Queue Stats
258W - 280L
1,374 Elo+
Solo
Ymir
Ymir
McClan-3
Ymir
Level 105
God Stats
44W - 28L
1,633 SR
Queue Stats
602W - 582L
1,425 Elo+
Solo
Atlas
Atlas
Weeds53
Atlas
Level 86
God Stats
6W - 2L
1,595 SR
Queue Stats
313W - 339L
1,409 Elo+
Solo
Cupid
Cupid
XxConvict1onxX
Cupid
Level 53
God Stats
10W - 9L
1,469 SR
Queue Stats
145W - 129L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLZFlyX
Apollo
13
3 / 3 / 3
8,065
504
9,043
9,232
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
FENIXxSEN
Nemesis
13
4 / 5 / 1
7,940
496
6,694
13,109
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 5
7,437
465
6,387
15,469
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Hatian Sin
Hercules
13
0 / 3 / 0
7,514
470
4,156
17,088
11,118
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Xaidiya
Sun Wukong
10
2 / 3 / 2
6,424
402
9,604
17,887
9,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,491
531
8,272
11,099
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 4 / 3
8,090
506
7,112
11,590
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
3 / 0 / 1
9,836
615
12,425
7,546
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Weeds53
Atlas
12
3 / 4 / 2
7,899
494
10,451
18,176
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 3
8,617
539
9,588
6,605
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
15
16
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
BLZFlyX
Apollo
3
3
3
1.5
W
4
2
1
2.25
W
3
4
3
1.13
L
Nemesis
FENIXxSEN
Nemesis
4
5
1
0.9
L
1
2
5
1.75
L
Hercules
Hatian Sin
Hercules
0
3
0
0
W
Ymir
3
0
1
3.5
W
Atlas
Weeds53
Atlas
3
4
2
1
L
Sun Wukong
Xaidiya
Sun Wukong
2
3
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
47,848
72,785
Taken
55,016
39,457
Mitigated
27,877
21,632
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BLZFlyX
Apollo
9,043
4,795
930
2,844
9,232
3,206
0
2,868
6,364
0
53,186
W
8,272
3,402
0
4,677
11,099
4,129
387
1,067
9,962
0
50,530
W
7,112
577
0
2,828
11,590
3,160
1,083
519
10,498
46,181
0
L
Nemesis
FENIXxSEN
Nemesis
6,694
2,827
0
4,178
13,109
3,984
0
3,527
9,364
0
40,640
L
6,387
3,190
0
2,477
15,469
11,868
0
3,292
12,177
31,331
0
L
Hercules
Hatian Sin
Hercules
4,156
1,979
0
6,685
17,088
11,118
516
9,293
6,724
0
42,842
W
Ymir
12,425
3,021
0
3,030
7,546
5,290
0
0
7,546
69,629
0
W
Atlas
Weeds53
Atlas
10,451
3,205
282
6,797
18,176
13,165
0
4,018
13,852
31,732
0
L
Sun Wukong
Xaidiya
Sun Wukong
9,604
2,172
0
4,518
17,887
9,281
0
9,719
8,168
0
27,260
W
9,588
4,409
1,462
3,455
6,605
2,133
364
950
5,616
0
73,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
42,933
364
Minions Killed
487
0
Camps Cleared
0
1,518,066
Distance Traveled
1,593,072
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,065
504
103
6
0
296,154
3
W
Awilix
8,491
531
99
6
0
368,650
2
W
Janus
8,090
506
79
5
0
317,992
2
L
Nemesis
7,940
496
79
5
0
347,755
4
L
Atlas
7,437
465
39
2
0
282,210
7
L
Hercules
7,514
470
101
6
0
301,603
0
W
Ymir
9,836
615
137
9
0
285,700
5
W
Atlas
7,899
494
35
2
0
301,051
5
L
Sun Wukong
6,424
402
42
3
0
290,344
1
W
Cupid
8,617
539
137
9
0
319,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role