Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JohnPaulSecundos
Ah Muzen Cab
Level 17
God Stats
3W - 0L
1,975 SR
Queue Stats
8W - 1L
1,834 Elo+
Party 1
Erlang Shen
Erlang Shen
Lαzαrus
Erlang Shen
Level 159
God Stats
4W - 2L
1,794 SR
Queue Stats
148W - 53L
1,802 Elo+
Party 1
Ah Puch
Ah Puch
polskiberet
Ah Puch
Level 158
God Stats
3W - 1L
1,690 SR
Queue Stats
88W - 44L
1,811 Elo+
Party 1
Team Averages
Level 124
1,740 SR
1,737 Elo+

VS

Team Averages
Level 105
1,533 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Maczszius
Olorun
Level 149
God Stats
6W - 6L
1,656 SR
Queue Stats
10W - 16L
1,359 Elo+
Solo
Fenrir
Fenrir
RasmusKlumben
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
hotteknud
Danzaburou
Level 60
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 3 / 6
8,442
1,055
4,737
7,341
2,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JohnPaulSecundos
Ah Muzen Cab
15
6 / 1 / 3
9,278
1,160
10,253
4,903
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Lαzαrus
Erlang Shen
13
3 / 2 / 6
8,194
1,024
4,150
11,087
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
polskiberet
Ah Puch
14
5 / 2 / 9
8,866
1,108
9,285
7,922
3,030
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 3 / 2
8,113
1,014
5,008
10,796
10,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Maczszius
Olorun
13
3 / 4 / 1
7,560
945
6,921
9,363
3,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
5,883
735
1,377
4,326
1,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
hotteknud
Danzaburou
10
0 / 8 / 0
6,201
775
3,093
9,992
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
8
8
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
6
2.33
L
Bellona
 
Bellona
5
3
2
2
W
Ah Muzen Cab
JohnPaulSecundos
Ah Muzen Cab
6
1
3
7.5
W
Erlang Shen
Lαzαrus
Erlang Shen
3
2
6
3
L
Olorun
Maczszius
Olorun
3
4
1
0.88
L
0
3
2
0.33
L
Danzaburou
hotteknud
Danzaburou
0
8
0
0
W
Ah Puch
polskiberet
Ah Puch
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
16,399
31,253
Taken
34,477
15,406
Mitigated
19,617
10,195
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,737
2,262
101
1,675
7,341
2,180
2,925
2,766
3,133
19,828
0
L
Bellona
 
Bellona
5,008
1,045
414
469
10,796
10,872
0
3,586
7,210
0
18,191
W
Ah Muzen Cab
JohnPaulSecundos
Ah Muzen Cab
10,253
3,733
0
1,294
4,903
1,889
4,333
696
4,207
0
49,417
W
Erlang Shen
Lαzαrus
Erlang Shen
4,150
1,818
0
3,550
11,087
8,307
602
1,594
9,493
0
14,345
L
Olorun
Maczszius
Olorun
6,921
2,705
126
1,676
9,363
3,536
0
5,308
4,055
33,337
0
L
1,377
345
0
159
4,326
1,809
0
828
3,498
0
3,152
L
Danzaburou
hotteknud
Danzaburou
3,093
1,341
106
1,015
9,992
3,400
0
4,984
5,008
0
11,634
W
Ah Puch
polskiberet
Ah Puch
9,285
422
681
2,894
7,922
3,030
546
2,056
5,866
30,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
27,757
192
Minions Killed
117
10
Camps Cleared
6
677,562
Distance Traveled
449,625
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,442
1,055
40
5
2
145,761
2
L
Bellona
8,113
1,014
36
5
3
160,107
1
W
Ah Muzen Cab
9,278
1,160
80
10
4
169,208
2
W
Erlang Shen
8,194
1,024
20
3
2
190,521
1
L
Olorun
7,560
945
54
7
3
128,017
0
L
Fenrir
5,883
735
1
0
0
51,847
0
L
Danzaburou
6,201
775
26
3
0
109,654
1
W
Ah Puch
8,866
1,108
52
7
2
172,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role