Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Zekkn
Anubis
Level 158
God Stats
7W - 2L
1,761 SR
Queue Stats
255W - 48L
1,859 Elo+
Party 2
Fenrir
Fenrir
softwilly
Fenrir
Level 160
God Stats
5W - 2L
1,622 SR
Queue Stats
81W - 34L
1,736 Elo+
Party 2
Team Averages
Level 159
1,627 SR
1,698 Elo+

VS

Team Averages
Level 77
1,566 SR
1,717 Elo+
Sol
Sol
Groove64
Sol
Level 127
God Stats
2W - 5L
1,623 SR
Queue Stats
19W - 12L
1,666 Elo+
Party 1
Rama
Rama
MrCôteDePorc65
Rama
Level 18
God Stats
0W - 1L
1,321 SR
Queue Stats
4W - 3L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
Radhin
Sylvanus
Level 86
God Stats
30W - 8L
1,754 SR
Queue Stats
50W - 13L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
14 / 1 / 11
10,132
1,013
15,065
8,828
3,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Zekkn
Anubis
13
6 / 1 / 17
8,826
883
10,312
8,666
3,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
softwilly
Fenrir
12
5 / 4 / 17
8,517
852
9,553
11,050
7,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 2
7,314
731
8,855
12,308
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 7 / 3
6,952
695
6,095
11,110
2,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Radhin
Sylvanus
11
1 / 8 / 4
7,196
720
4,928
14,935
11,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
25
Kills
6
6
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
1
11
19.5
L
3
10
2
0.4
L
2
7
3
0.5
L
Sylvanus
Radhin
Sylvanus
1
8
4
0.38
W
Anubis
Zekkn
Anubis
6
1
17
14.5
W
Fenrir
softwilly
Fenrir
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
19,878
28,544
Taken
38,353
13,989
Mitigated
16,728
10,418
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,065
6,744
0
2,971
8,828
3,014
1,401
4,596
4,232
0
42,825
L
8,855
2,488
0
1,855
12,308
2,838
0
4,416
7,892
21,509
2,058
L
6,095
5,129
0
1,456
11,110
2,732
0
2,574
8,536
0
22,152
L
Sylvanus
Radhin
Sylvanus
4,928
674
845
1,618
14,935
11,158
0
3,721
11,214
10,884
0
W
Anubis
Zekkn
Anubis
10,312
1,105
0
4,970
8,666
3,931
652
3,357
5,309
30,633
0
W
Fenrir
softwilly
Fenrir
9,553
3,030
0
2,477
11,050
7,044
604
5,525
5,525
184
17,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
21,462
136
Minions Killed
84
5
Camps Cleared
4
552,815
Distance Traveled
462,769
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,132
1,013
53
5
1
186,781
1
L
Sol
7,314
731
26
3
3
154,038
3
L
Rama
6,952
695
45
5
1
155,183
4
L
Sylvanus
7,196
720
13
1
0
153,548
4
W
Anubis
8,826
883
62
6
1
175,239
2
W
Fenrir
8,517
852
21
2
3
190,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role