Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GeneralBawlz
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,359 Elo+
Party 1
Da Ji
Da Ji
HiggNasty
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 165L
1,332 Elo+
Party 1
Sobek
Sobek
KitKatAttak
Sobek
Level 105
God Stats
5W - 2L
1,300 SR
Queue Stats
63W - 74L
1,351 Elo+
Party 1
Olorun
Olorun
mikerivera94
Olorun
Level 107
God Stats
3W - 3L
1,372 SR
Queue Stats
155W - 152L
1,357 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,380 Elo+

VS

Team Averages
Level 86
1,568 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
ELiT BLO0D
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Galleta16mike
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 223L
1,314 Elo+
Solo
Jing Wei
Jing Wei
PhillysonlyGod
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 123L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ruinex
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 63L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Varamathus
Ah Puch
Level 69
God Stats
8W - 4L
1,624 SR
Queue Stats
174W - 168L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 8 / 12
10,748
768
12,080
20,481
26,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 12 / 8
10,369
741
13,710
26,491
20,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
HiggNasty
Da Ji
17
4 / 10 / 11
11,240
803
9,917
17,764
8,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 12
10,021
716
8,987
29,461
34,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
8 / 8 / 3
11,372
812
11,585
16,945
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELiT BLO0D
Morgan Le Fay
16
3 / 7 / 23
10,894
778
8,996
14,323
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Galleta16mike
Baron Samedi
20
8 / 3 / 26
12,589
899
11,587
12,996
15,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
20
15 / 1 / 26
13,258
947
21,712
13,382
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Ruinex
Ah Muzen Cab
20
14 / 3 / 26
12,723
909
30,627
11,679
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Varamathus
Ah Puch
19
8 / 6 / 33
12,119
866
25,440
16,479
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
182
20
Kills
48
48
Deaths
20
46
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
8
12
1.25
W
Morgan Le Fay
ELiT BLO0D
Morgan Le Fay
3
7
23
2.07
W
Baron Samedi
Galleta16mike
Baron Samedi
8
3
26
7
L
3
12
8
0.58
L
Da Ji
HiggNasty
Da Ji
4
10
11
0.95
L
1
10
12
0.7
W
Jing Wei
15
1
26
28
W
Ah Muzen Cab
Ruinex
Ah Muzen Cab
14
3
26
9
W
Ah Puch
Varamathus
Ah Puch
8
6
33
4.08
L
Olorun
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,279
Damage
98,362
111,142
Taken
68,859
98,453
Mitigated
40,718
24,314
Healing
30,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,080
1,356
2,933
4,311
20,481
26,372
96
7,523
12,958
0
17,931
W
Morgan Le Fay
ELiT BLO0D
Morgan Le Fay
8,996
592
738
2,168
14,323
6,099
576
5,471
8,852
20,491
0
W
Baron Samedi
Galleta16mike
Baron Samedi
11,587
2,396
7,058
4,761
12,996
15,046
1,099
3,310
9,686
26,351
0
L
13,710
2,303
858
1,817
26,491
20,507
0
9,144
17,347
0
35,374
L
Da Ji
HiggNasty
Da Ji
9,917
1,031
354
1,490
17,764
8,324
608
9,208
8,556
0
19,291
L
8,987
446
694
6,782
29,461
34,682
154
11,322
18,139
15,388
0
W
Jing Wei
21,712
16,429
1,430
4,804
13,382
6,442
2,159
4,305
9,077
0
33,629
W
Ah Muzen Cab
Ruinex
Ah Muzen Cab
30,627
11,240
1,373
2,415
11,679
5,612
1,916
3,629
8,050
0
46,104
W
Ah Puch
Varamathus
Ah Puch
25,440
2,520
1,936
3,668
16,479
7,519
404
3,857
12,622
42,260
0
L
Olorun
11,585
6,547
1,611
3,464
16,945
8,568
1,114
8,826
8,119
24,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
61,583
136
Minions Killed
153
0
Camps Cleared
0
1,145,966
Distance Traveled
1,219,983
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,748
768
20
1
0
271,992
2
W
Morgan Le Fay
10,894
778
25
2
0
249,929
0
W
Baron Samedi
12,589
899
29
2
0
229,303
0
L
Mulan
10,369
741
31
2
0
194,736
2
L
Da Ji
11,240
803
19
1
0
226,835
0
L
Sobek
10,021
716
16
1
0
242,473
0
W
Jing Wei
13,258
947
23
2
0
279,258
0
W
Ah Muzen Cab
12,723
909
39
3
0
228,419
0
W
Ah Puch
12,119
866
37
3
0
233,074
0
L
Olorun
11,372
812
50
4
0
209,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role