Player Matchup

Ah Puch
Ah Puch
OnlyFansCmore
Ah Puch
Level 148
God Stats
38W - 17L
1,739 SR
Queue Stats
231W - 205L
1,616 Elo+
Party 2
Khepri
Khepri
PickleTickIer
Khepri
Level 121
God Stats
4W - 6L
1,452 SR
Queue Stats
145W - 131L
1,594 Elo+
Party 2
Atlas
Atlas
TheeHamburger
Atlas
Level 160
God Stats
12W - 10L
1,706 SR
Queue Stats
623W - 450L
1,624 Elo+
Party 2
Achilles
Achilles
iRichaye
Achilles
Level 160
God Stats
1W - 1L
1,432 SR
Queue Stats
93W - 84L
1,588 Elo+
Party 2
Neith
Neith
lMatteo Jl
Neith
Level 158
God Stats
2W - 0L
1,824 SR
Queue Stats
104W - 103L
1,626 Elo+
Party 2
Team Averages
Level 149
1,631 SR
1,610 Elo+

VS

Team Averages
Level 139
1,651 SR
1,639 Elo+
Sylvanus
Sylvanus
AT AT JRJ
Sylvanus
Level 134
God Stats
19W - 12L
1,702 SR
Queue Stats
334W - 319L
1,652 Elo+
Party 1
Persephone
Persephone
GreenDemon1234
Persephone
Level 152
God Stats
11W - 10L
1,601 SR
Queue Stats
397W - 338L
1,660 Elo+
Party 1
Susano
Susano
HolySimpson8
Susano
Level 128
God Stats
2W - 3L
1,498 SR
Queue Stats
388W - 383L
1,639 Elo+
Party 3
Medusa
Medusa
Madnatter03
Medusa
Level 123
God Stats
4W - 4L
1,830 SR
Queue Stats
251W - 252L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
bailuktro
Sun Wukong
Level 158
God Stats
0W - 3L
1,626 SR
Queue Stats
154W - 173L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
4 / 0 / 4
11,426
544
7,790
8,111
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 0 / 6
9,728
463
2,837
7,292
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 1 / 6
10,686
509
11,991
14,843
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
iRichaye
Achilles
20
12 / 3 / 5
12,783
609
16,273
18,478
10,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
3 / 2 / 6
11,346
540
10,526
11,812
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AT AT JRJ
Sylvanus
15
0 / 1 / 3
8,616
410
6,285
13,188
12,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
GreenDemon1234
Persephone
15
2 / 2 / 0
9,941
473
6,991
6,582
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
1 / 9 / 1
9,705
462
7,679
17,090
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
2 / 4 / 0
9,905
472
3,546
11,645
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
bailuktro
Sun Wukong
17
1 / 6 / 0
10,916
520
8,926
17,964
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
6
6
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AT AT JRJ
Sylvanus
0
1
3
1.5
L
Persephone
GreenDemon1234
Persephone
2
2
0
1
L
Susano
1
9
1
0.17
L
Medusa
2
4
0
0.5
W
Ah Puch
4
0
4
6
W
0
0
6
3
W
3
1
6
6
L
Sun Wukong
bailuktro
Sun Wukong
1
6
0
0.17
W
Achilles
iRichaye
Achilles
12
3
5
4.83
W
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,417
Damage
33,427
60,536
Taken
66,469
39,916
Mitigated
39,153
27,190
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AT AT JRJ
Sylvanus
6,285
1,206
587
2,942
13,188
12,447
0
3,702
9,437
28,704
9,641
L
Persephone
GreenDemon1234
Persephone
6,991
0
23
938
6,582
2,145
0
2,680
3,851
66,585
0
L
Susano
7,679
701
0
3,962
17,090
5,486
0
5,649
11,260
0
68,634
L
Medusa
3,546
927
0
3,343
11,645
3,640
0
1,079
10,566
0
73,499
W
Ah Puch
7,790
262
0
5,304
8,111
3,470
0
4,229
3,700
97,686
0
W
2,837
20
3,647
2,443
7,292
7,506
0
1,628
5,495
23,583
0
W
11,991
3,573
0
6,142
14,843
14,372
38
774
13,106
66,619
0
L
Sun Wukong
bailuktro
Sun Wukong
8,926
2,038
0
4,283
17,964
15,435
2,848
8,207
8,569
35
74,841
W
Achilles
iRichaye
Achilles
16,273
5,800
0
4,909
18,478
10,481
0
2,394
15,684
0
110,902
W
Neith
10,526
1,817
0
4,745
11,812
4,087
2,877
3,282
8,484
0
102,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,969
Gold Earned
49,083
618
Minions Killed
623
0
Camps Cleared
0
2,075,071
Distance Traveled
1,957,727
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,616
410
63
3
0
412,464
3
L
Persephone
9,941
473
141
7
0
357,042
2
L
Susano
9,705
462
120
6
0
415,317
2
L
Medusa
9,905
472
134
6
0
391,335
0
W
Ah Puch
11,426
544
162
8
0
406,788
8
W
Khepri
9,728
463
39
2
0
430,755
2
W
Atlas
10,686
509
115
5
0
407,974
6
L
Sun Wukong
10,916
520
165
8
0
381,569
1
W
Achilles
12,783
609
142
7
0
464,168
7
W
Neith
11,346
540
160
8
0
365,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role