Player Matchup

Yemoja
Yemoja
AnMHu3King
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Eclypsew
Gilgamesh
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 1
Horus
Horus
JamiroBelezão
Horus
Level 106
God Stats
4W - 2L
1,741 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 1
Olorun
Olorun
Salvão
Olorun
Level 24
God Stats
8W - 4L
1,625 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 1
Thanatos
Thanatos
Stedyy
Thanatos
Level 67
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Team Averages
Level 53
1,580 SR
1,494 Elo+

VS

Team Averages
Level 70
1,370 SR
1,441 Elo+
King Arthur
King Arthur
FairNid
King Arthur
Level 128
God Stats
4W - 7L
1,468 SR
Queue Stats
214W - 217L
1,502 Elo+
Solo
Cliodhna
Cliodhna
VzYearly7
Cliodhna
Level 46
God Stats
0W - 2L
1,097 SR
Queue Stats
105W - 114L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Zandariel
Kuzenbo
Level 84
God Stats
2W - 4L
1,276 SR
Queue Stats
248W - 328L
1,396 Elo+
Solo
Merlin
Merlin
jailsoncabral
Merlin
Level 55
God Stats
1W - 1L
1,511 SR
Queue Stats
142W - 186L
1,430 Elo+
Solo
Jing Wei
Jing Wei
smurftudo
Jing Wei
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 183L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnMHu3King
Yemoja
16
3 / 0 / 13
11,506
548
5,940
13,961
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Eclypsew
Gilgamesh
18
6 / 4 / 9
12,146
578
16,324
25,726
28,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 0 / 10
11,342
540
11,626
19,890
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Salvão
Olorun
18
9 / 4 / 7
12,339
588
18,498
17,602
11,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Stedyy
Thanatos
17
13 / 2 / 2
11,951
569
9,488
19,072
8,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FairNid
King Arthur
17
6 / 8 / 1
10,974
523
15,001
25,879
16,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
VzYearly7
Cliodhna
12
0 / 7 / 5
8,276
394
6,544
14,775
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Zandariel
Kuzenbo
9
2 / 5 / 1
7,473
356
3,609
12,954
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 9 / 1
10,272
489
12,455
13,651
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
smurftudo
Jing Wei
15
0 / 6 / 0
8,884
423
10,440
15,660
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
34
Kills
10
10
Deaths
35
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AnMHu3King
Yemoja
3
0
13
9.5
W
Gilgamesh
Eclypsew
Gilgamesh
6
4
9
2.63
L
King Arthur
FairNid
King Arthur
6
8
1
0.81
W
3
0
10
8
W
Olorun
Salvão
Olorun
9
4
7
3.13
W
Thanatos
Stedyy
Thanatos
13
2
2
7
L
Cliodhna
VzYearly7
Cliodhna
0
7
5
0.36
L
Kuzenbo
Zandariel
Kuzenbo
2
5
1
0.5
L
2
9
1
0.28
L
Jing Wei
smurftudo
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,876
Damage
48,049
96,251
Taken
82,919
79,698
Mitigated
42,192
56,972
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AnMHu3King
Yemoja
5,940
3,081
7,511
5,039
13,961
17,626
1,182
4,957
8,661
25,387
0
W
Gilgamesh
Eclypsew
Gilgamesh
16,324
4,198
0
7,685
25,726
28,386
1,512
4,910
20,661
10,353
63,826
L
King Arthur
FairNid
King Arthur
15,001
1,258
0
5,106
25,879
16,896
25
8,569
16,323
12,429
55,065
W
11,626
5,073
1,975
8,760
19,890
13,869
4,125
4,816
14,858
2,861
84,475
W
Olorun
Salvão
Olorun
18,498
7,731
1,104
7,864
17,602
11,263
3,440
4,743
12,417
66,763
5,894
W
Thanatos
Stedyy
Thanatos
9,488
1,918
0
17,034
19,072
8,554
2,386
3,604
15,331
0
74,962
L
Cliodhna
VzYearly7
Cliodhna
6,544
267
0
3,803
14,775
5,358
0
3,615
10,958
0
41,216
L
Kuzenbo
Zandariel
Kuzenbo
3,609
981
0
2,082
12,954
9,253
0
2,904
9,820
20,503
0
L
12,455
254
164
1,480
13,651
5,042
260
7,332
6,245
59,921
0
L
Jing Wei
smurftudo
Jing Wei
10,440
7,596
0
2,978
15,660
5,643
794
3,515
11,459
0
63,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,284
Gold Earned
45,879
516
Minions Killed
439
0
Camps Cleared
0
2,024,481
Distance Traveled
1,679,568
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,506
548
33
2
0
361,244
0
W
Gilgamesh
12,146
578
129
6
0
394,144
2
L
King Arthur
10,974
523
133
6
0
364,760
5
W
Horus
11,342
540
145
7
0
442,592
1
W
Olorun
12,339
588
107
5
0
377,451
1
W
Thanatos
11,951
569
102
5
0
449,050
4
L
Cliodhna
8,276
394
73
3
0
418,323
3
L
Kuzenbo
7,473
356
27
1
0
232,093
6
L
Merlin
10,272
489
108
5
0
309,978
3
L
Jing Wei
8,884
423
98
5
0
354,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role