Player Matchup

Kumbhakarna
Kumbhakarna
Joeburger
Kumbhakarna
Level 69
God Stats
6W - 4L
1,797 SR
Queue Stats
108W - 95L
1,457 Elo+
Party 2
Sol
Sol
TayRichForever
Sol
Level 80
God Stats
0W - 5L
1,310 SR
Queue Stats
232W - 243L
1,455 Elo+
Solo
Hachiman
Hachiman
joemais
Hachiman
Level 61
God Stats
6W - 4L
1,737 SR
Queue Stats
120W - 97L
1,490 Elo+
Party 2
Achilles
Achilles
lilb0red
Achilles
Level 89
God Stats
8W - 16L
1,441 SR
Queue Stats
172W - 198L
1,466 Elo+
Solo
Nemesis
Nemesis
xYDragonBornYx
Nemesis
Level 88
God Stats
1W - 2L
1,392 SR
Queue Stats
7W - 13L
1,417 Elo+
Solo
Team Averages
Level 77
1,535 SR
1,457 Elo+

VS

Team Averages
Level 102
1,555 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
Level 157
God Stats
18W - 12L
1,595 SR
Queue Stats
638W - 632L
1,494 Elo+
Party 1
Sol
Sol
MOJO-_-5
Sol
Level 126
God Stats
16W - 14L
1,555 SR
Queue Stats
314W - 325L
1,429 Elo+
Party 1
Bakasura
Bakasura
kipmetpatat
Bakasura
Level 104
God Stats
10W - 10L
1,472 SR
Queue Stats
673W - 706L
1,517 Elo+
Party 3
Geb
Geb
lego_jeroen2004
Geb
Level 65
God Stats
2W - 0L
1,723 SR
Queue Stats
258W - 306L
1,469 Elo+
Party 3
Freya
Freya
xKUMQWATx
Freya
Level 59
God Stats
1W - 1L
1,429 SR
Queue Stats
74W - 78L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Joeburger
Kumbhakarna
12
2 / 6 / 4
7,754
408
6,570
19,117
17,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 9 / 2
8,246
434
13,217
16,405
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
joemais
Hachiman
12
4 / 4 / 5
7,859
414
9,252
13,730
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
lilb0red
Achilles
11
0 / 6 / 0
6,824
359
1,391
12,612
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 4
8,064
424
7,435
16,767
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
17
7 / 0 / 2
11,323
596
12,350
11,613
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 4 / 3
12,106
637
17,085
13,202
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kipmetpatat
Bakasura
20
8 / 0 / 4
13,477
709
13,026
16,423
9,033
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 8
10,007
527
7,377
18,012
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
xKUMQWATx
Freya
14
3 / 6 / 7
9,008
474
10,297
12,187
3,695
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
31
31
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
7
0
2
8
L
Kumbhakarna
Joeburger
Kumbhakarna
2
6
4
0.67
W
10
4
3
2.88
L
5
9
2
0.67
L
Hachiman
joemais
Hachiman
4
4
5
1.63
W
Bakasura
kipmetpatat
Bakasura
8
0
4
10
W
3
3
8
2.33
L
Achilles
lilb0red
Achilles
0
6
0
0
W
Freya
xKUMQWATx
Freya
3
6
7
1.08
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
60,135
78,631
Taken
71,437
41,943
Mitigated
40,747
16,172
Healing
34,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
12,350
5,860
0
8,749
11,613
4,267
4,157
3,476
7,983
0
77,088
L
Kumbhakarna
Joeburger
Kumbhakarna
6,570
1,049
0
2,637
19,117
17,829
22
10,410
7,899
27,925
0
W
17,085
7,462
0
6,161
13,202
5,740
7,246
5,563
7,639
75,940
7,017
L
13,217
4,712
34
4,988
16,405
6,469
0
7,165
9,100
37,698
4,045
L
Hachiman
joemais
Hachiman
9,252
4,994
0
3,330
13,730
4,496
0
7,444
6,250
0
44,595
W
Bakasura
kipmetpatat
Bakasura
13,026
8,709
0
12,551
16,423
9,033
0
2,477
13,910
0
113,889
W
7,377
1,448
0
3,341
18,012
18,012
30
3,901
14,078
32,087
0
L
Achilles
lilb0red
Achilles
1,391
351
0
1,784
12,612
5,872
655
1,389
10,163
0
25,637
W
Freya
xKUMQWATx
Freya
10,297
3,945
0
3,840
12,187
3,695
204
3,033
9,154
37,891
0
L
7,435
2,558
0
3,399
16,767
7,277
0
6,697
9,573
0
47,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
55,921
310
Minions Killed
594
0
Camps Cleared
0
1,508,095
Distance Traveled
1,837,170
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,323
596
140
7
0
338,398
1
L
Kumbhakarna
7,754
408
43
2
0
342,407
1
W
Sol
12,106
637
160
8
0
312,543
2
L
Sol
8,246
434
73
4
0
299,638
4
L
Hachiman
7,859
414
73
4
0
293,682
6
W
Bakasura
13,477
709
220
12
0
491,192
0
W
Geb
10,007
527
27
1
0
350,201
5
L
Achilles
6,824
359
40
2
0
244,568
3
W
Freya
9,008
474
47
2
0
344,836
1
L
Nemesis
8,064
424
81
4
0
327,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role