Player Matchup

Thanatos
Thanatos
CorndogBlaster
Thanatos
Level 119
God Stats
1W - 2L
1,484 SR
Queue Stats
41W - 30L
1,562 Elo+
Party 1
Ymir
Ymir
ThermalPollution
Ymir
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,569 Elo+
Party 1
Thoth
Thoth
x2Spooky4ux
Thoth
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 26L
1,558 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,563 Elo+

VS

Team Averages
Level 116
1,472 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FixedCougar
Zeus
Level 68
God Stats
2W - 6L
1,417 SR
Queue Stats
74W - 86L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 2 / 3
7,741
774
7,981
6,590
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 6
7,228
723
1,022
4,874
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 7
7,490
749
7,945
4,218
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 2 / 1
6,505
651
4,825
5,201
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
9
0 / 2 / 4
6,143
614
2,309
7,848
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
6,445
645
4,012
6,263
1,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
L
Apollo
 
Apollo
0
2
4
1
W
Thanatos
6
2
3
3.75
L
1
5
2
0.4
W
1
1
6
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
11,146
15,682
Taken
19,312
6,974
Mitigated
4,795
7,637
Healing
734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,825
1,434
0
431
5,201
1,464
0
2,557
2,541
0
13,848
L
Apollo
 
Apollo
2,309
1,379
0
300
7,848
2,019
0
4,058
3,581
0
10,106
W
Thanatos
7,981
1,072
0
5,269
6,590
2,805
0
463
6,127
0
17,262
L
4,012
568
0
3
6,263
1,312
0
2,670
3,324
19,534
0
W
1,022
244
136
1,760
4,874
3,090
0
2,027
2,847
4,738
0
W
7,945
283
0
472
4,218
1,079
476
1,730
2,488
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,459
Gold Earned
19,093
116
Minions Killed
78
6
Camps Cleared
3
542,401
Distance Traveled
468,497
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,505
651
19
2
0
121,419
1
L
Apollo
6,143
614
28
3
2
175,846
4
W
Thanatos
7,741
774
24
2
4
196,579
5
L
Zeus
6,445
645
31
3
1
171,232
3
W
Ymir
7,228
723
12
1
0
178,029
5
W
Thoth
7,490
749
80
8
2
167,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role