Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LiveMrBubbles
Nu Wa
Level 144
God Stats
1W - 0L
1,403 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 2
Hades
Hades
XxD3athSeeK3rxX
Hades
Level 127
God Stats
15W - 1L
1,691 SR
Queue Stats
159W - 145L
1,538 Elo+
Party 1
Raijin
Raijin
duckyisbeast
Raijin
Level 160
God Stats
2W - 4L
1,226 SR
Queue Stats
175W - 163L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
lucafer12
Guan Yu
Level 160
God Stats
5W - 4L
1,503 SR
Queue Stats
188W - 200L
1,474 Elo+
Party 2
Team Averages
Level 147
1,465 SR
1,474 Elo+

VS

Team Averages
Level 75
1,593 SR
1,529 Elo+
Chaac
Chaac
GoForGhazi
Chaac
Level 124
God Stats
1W - 5L
1,424 SR
Queue Stats
181W - 163L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
Goldenwind91
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,581 Elo+
Solo
Neith
Neith
bradderzilla3
Neith
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
90W - 73L
1,511 Elo+
Party 4
Ymir
Ymir
bradderzvilla2
Ymir
Level 116
God Stats
16W - 6L
1,725 SR
Queue Stats
383W - 351L
1,444 Elo+
Party 4
Heimdallr
Heimdallr
natty519
Heimdallr
Level 89
God Stats
4W - 4L
1,581 SR
Queue Stats
131W - 123L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 3 / 13
9,246
925
9,610
8,921
4,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 2 / 8
9,716
972
9,226
4,904
1,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 4 / 10
9,221
922
13,191
15,441
9,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
5 / 3 / 14
9,675
968
13,172
9,964
3,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
lucafer12
Guan Yu
14
1 / 4 / 16
8,564
856
4,659
14,327
17,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 3 / 8
8,928
893
12,905
13,694
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Goldenwind91
Sylvanus
15
2 / 6 / 10
8,439
844
6,123
14,705
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 6
7,382
738
5,427
7,054
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 6
6,899
690
1,691
6,963
7,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
natty519
Heimdallr
14
4 / 5 / 10
8,054
805
10,921
11,326
3,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
21
Kills
16
16
Deaths
21
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
13
3.5
L
Chaac
7
3
8
3.67
L
Sylvanus
Goldenwind91
Sylvanus
2
6
10
1.17
W
7
2
8
5.5
W
4
4
10
2.25
L
1
4
6
1
L
2
3
6
1.67
W
Raijin
5
3
14
4
W
Guan Yu
lucafer12
Guan Yu
1
4
16
2.25
L
Heimdallr
natty519
Heimdallr
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,858
Damage
37,067
53,557
Taken
53,742
38,063
Mitigated
35,758
25,533
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,610
0
2,222
3,018
8,921
4,881
1,235
1,889
6,912
26,110
0
L
Chaac
12,905
2,129
241
4,947
13,694
10,455
402
11,141
2,378
0
29,108
L
Sylvanus
Goldenwind91
Sylvanus
6,123
1,518
3,139
4,413
14,705
11,450
210
12,397
2,198
14,264
0
W
9,226
1,887
1,325
381
4,904
1,480
1,990
1,005
3,753
15,026
0
W
13,191
150
1,168
6,252
15,441
9,918
58
1,483
13,567
24,541
0
L
5,427
1,124
513
1,179
7,054
2,794
0
6,173
742
0
12,282
L
1,691
148
854
394
6,963
7,557
270
5,388
1,520
3,677
0
W
Raijin
13,172
705
0
988
9,964
3,981
1,078
1,693
8,105
29,375
0
W
Guan Yu
lucafer12
Guan Yu
4,659
562
5,228
4,951
14,327
17,803
799
1,744
11,928
0
6,979
L
Heimdallr
natty519
Heimdallr
10,921
4,552
616
1,577
11,326
3,502
500
9,552
1,689
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,422
Gold Earned
39,702
112
Minions Killed
83
0
Camps Cleared
0
1,066,055
Distance Traveled
633,065
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,246
925
21
2
0
183,650
0
L
Chaac
8,928
893
20
2
0
168,957
0
L
Sylvanus
8,439
844
16
2
0
130,024
3
W
Nu Wa
9,716
972
8
1
0
205,668
0
W
Hades
9,221
922
37
4
0
256,200
0
L
Neith
7,382
738
19
2
0
94,659
0
L
Ymir
6,899
690
3
0
0
78,174
1
W
Raijin
9,675
968
43
4
0
189,487
0
W
Guan Yu
8,564
856
3
0
0
231,050
0
L
Heimdallr
8,054
805
25
3
0
161,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role