Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Falcon_0119
Ullr
Level 106
God Stats
12W - 16L
1,471 SR
Queue Stats
355W - 359L
1,476 Elo+
Solo
Tiamat
Tiamat
LegendOfBundy
Tiamat
Level 88
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Guan Yu
Guan Yu
YoungPasty
Guan Yu
Level 156
God Stats
4W - 6L
1,426 SR
Queue Stats
283W - 261L
1,513 Elo+
Solo
Jormungandr
Jormungandr
firemaco
Jormungandr
Level 98
God Stats
12W - 5L
1,704 SR
Queue Stats
58W - 49L
1,544 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,513 Elo+

VS

Team Averages
Level 113
1,510 SR
1,488 Elo+
Ullr
Ullr
De1tabadTTV
Ullr
Level 96
God Stats
23W - 42L
1,464 SR
Queue Stats
618W - 602L
1,483 Elo+
Party 1
Geb
Geb
IdiopathiikTTV
Geb
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
677W - 769L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LucienWolfswift
Ah Muzen Cab
Level 107
God Stats
16W - 15L
1,372 SR
Queue Stats
970W - 1,065L
1,500 Elo+
Solo
Neith
Neith
Senzubun
Neith
Level 104
God Stats
15W - 12L
1,669 SR
Queue Stats
567W - 613L
1,455 Elo+
Solo
Apollo
Apollo
jreese
Apollo
Level 157
God Stats
18W - 17L
1,544 SR
Queue Stats
307W - 304L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 5 / 1
10,689
509
11,749
14,782
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 5
10,480
499
8,556
12,922
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 6
9,037
430
8,282
16,123
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
YoungPasty
Guan Yu
14
2 / 3 / 5
9,551
455
5,194
16,870
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
firemaco
Jormungandr
17
1 / 4 / 3
10,709
510
12,365
18,458
19,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
11,771
561
13,792
17,998
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 12
10,933
521
10,719
20,730
22,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
LucienWolfswift
Ah Muzen Cab
17
6 / 4 / 5
11,327
539
11,032
17,173
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Senzubun
Neith
19
5 / 2 / 4
12,263
584
12,561
14,127
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
jreese
Apollo
19
5 / 0 / 9
12,221
582
13,191
11,831
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
14
Kills
23
23
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
5
1
1.9
W
5
5
9
1.9
L
2
4
5
1.13
W
2
3
12
2.67
L
0
7
6
0.43
W
Ah Muzen Cab
LucienWolfswift
Ah Muzen Cab
6
4
5
2.13
W
Neith
Senzubun
Neith
5
2
4
3.5
L
Guan Yu
YoungPasty
Guan Yu
2
3
5
1.5
L
Jormungandr
firemaco
Jormungandr
1
4
3
0.63
W
Apollo
jreese
Apollo
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
61,295
79,155
Taken
81,859
52,295
Mitigated
46,326
17,701
Healing
27,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,749
2,315
0
3,282
14,782
4,177
0
2,104
12,678
0
68,374
W
13,792
5,576
0
4,314
17,998
7,179
924
4,572
13,274
0
81,267
L
8,556
4,346
0
2,530
12,922
3,745
886
2,734
10,188
0
73,294
W
10,719
1,608
3,301
3,055
20,730
22,511
100
2,779
17,795
32,948
0
L
8,282
1,103
0
2,970
16,123
5,976
334
1,021
15,102
51,878
0
W
Ah Muzen Cab
LucienWolfswift
Ah Muzen Cab
11,032
3,501
0
5,280
17,173
6,655
2,902
4,688
11,995
0
74,049
W
Neith
Senzubun
Neith
12,561
6,258
0
7,893
14,127
5,735
3,967
6,452
7,631
0
102,644
L
Guan Yu
YoungPasty
Guan Yu
5,194
209
1,107
4,796
16,870
18,934
0
3,408
13,462
3,354
28,417
L
Jormungandr
firemaco
Jormungandr
12,365
3,657
0
3,016
18,458
19,463
35
1,452
17,006
70,571
0
W
Apollo
jreese
Apollo
13,191
8,993
0
3,439
11,831
4,246
2,248
2,185
9,646
0
99,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
58,515
541
Minions Killed
605
0
Camps Cleared
0
1,943,627
Distance Traveled
1,956,487
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,689
509
107
5
0
397,902
2
W
Ullr
11,771
561
137
7
0
426,953
6
L
Ullr
10,480
499
143
7
0
377,301
0
W
Geb
10,933
521
32
2
0
423,579
5
L
Tiamat
9,037
430
102
5
0
373,519
5
W
Ah Muzen Cab
11,327
539
121
6
0
367,605
1
W
Neith
12,263
584
160
8
0
355,182
5
L
Guan Yu
9,551
455
48
2
0
439,312
3
L
Jormungandr
10,709
510
141
7
0
355,593
7
W
Apollo
12,221
582
155
7
0
383,168
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role