Player Matchup

Nike
Nike
BROKENGeorge576
Nike
Level 69
God Stats
8W - 5L
1,267 SR
Queue Stats
41W - 35L
1,361 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 157
God Stats
328W - 327L
1,451 SR
Queue Stats
450W - 504L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Obama_ateMy_KFC
Jormungandr
Level 89
God Stats
16W - 15L
1,406 SR
Queue Stats
187W - 182L
1,382 Elo+
Solo
Set
Set
PeanutsDad9915
Set
Level 62
God Stats
10W - 4L
1,536 SR
Queue Stats
165W - 149L
1,413 Elo+
Solo
Neith
Neith
edenfran530
Neith
Level 98
God Stats
44W - 48L
1,434 SR
Queue Stats
224W - 301L
1,296 Elo+
Solo
Team Averages
Level 95
1,419 SR
1,364 Elo+

VS

Team Averages
Level 70
1,490 SR
1,371 Elo+
Izanami
Izanami
Francolburn
Izanami
Level 48
God Stats
9W - 11L
1,511 SR
Queue Stats
62W - 83L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
Me55ica
Cliodhna
Level 86
God Stats
20W - 15L
1,561 SR
Queue Stats
113W - 137L
1,392 Elo+
Solo
Anubis
Anubis
NC_CRY
Anubis
Level 75
God Stats
21W - 15L
1,683 SR
Queue Stats
87W - 93L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
alkyl_sac962
Kuzenbo
Level 35
God Stats
2W - 3L
1,436 SR
Queue Stats
13W - 23L
1,293 Elo+
Party 1
Vulcan
Vulcan
eloubiou
Vulcan
Level 105
God Stats
0W - 1L
1,258 SR
Queue Stats
90W - 111L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,661
486
13,784
16,285
11,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 3
11,748
490
8,327
16,152
4,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Obama_ateMy_KFC
Jormungandr
17
3 / 5 / 4
11,813
492
15,445
22,939
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 6
13,198
550
17,311
18,516
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 6
12,094
504
14,332
15,511
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Francolburn
Izanami
19
8 / 5 / 2
12,705
529
13,112
18,575
6,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Me55ica
Cliodhna
17
0 / 3 / 1
10,625
443
4,704
13,826
4,531
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
NC_CRY
Anubis
17
7 / 3 / 3
11,109
463
17,100
17,793
8,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
alkyl_sac962
Kuzenbo
13
1 / 4 / 5
9,386
391
6,313
23,220
28,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
eloubiou
Vulcan
13
1 / 9 / 0
8,980
374
7,568
15,194
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
24
Kills
17
17
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Izanami
Francolburn
Izanami
8
5
2
1.8
W
2
3
3
1.17
L
Cliodhna
Me55ica
Cliodhna
0
3
1
0.17
L
Anubis
NC_CRY
Anubis
7
3
3
2.83
W
Jormungandr
Obama_ateMy_KFC
Jormungandr
3
5
4
1
W
8
5
6
2.2
L
Kuzenbo
alkyl_sac962
Kuzenbo
1
4
5
0.88
W
5
4
6
2
L
Vulcan
eloubiou
Vulcan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,199
Damage
48,797
89,403
Taken
88,608
48,362
Mitigated
51,521
25,813
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,784
647
0
1,655
16,285
11,663
598
6,093
9,986
14,596
51,573
L
Izanami
Francolburn
Izanami
13,112
7,728
0
3,840
18,575
6,041
0
5,117
13,458
0
91,047
W
8,327
667
0
5,584
16,152
4,901
1,717
4,899
11,173
80,294
0
L
Cliodhna
Me55ica
Cliodhna
4,704
247
0
2,079
13,826
4,531
1,878
2,533
11,293
0
74,924
L
Anubis
NC_CRY
Anubis
17,100
261
0
6,418
17,793
8,463
0
9,026
8,767
51,742
0
W
Jormungandr
Obama_ateMy_KFC
Jormungandr
15,445
3,641
1,712
5,326
22,939
19,536
479
8,588
14,311
73,656
0
W
17,311
6,383
0
5,399
18,516
7,883
3,176
4,503
13,849
0
106,414
L
Kuzenbo
alkyl_sac962
Kuzenbo
6,313
2,200
774
2,991
23,220
28,036
96
6,664
16,556
25,430
0
W
14,332
6,537
0
6,137
15,511
4,379
1,856
6,408
9,103
0
65,540
L
Vulcan
eloubiou
Vulcan
7,568
3,544
784
1,324
15,194
4,450
0
2,650
12,544
38,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
52,805
631
Minions Killed
447
0
Camps Cleared
0
2,265,912
Distance Traveled
2,286,491
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,661
486
109
5
0
529,635
1
L
Izanami
12,705
529
147
6
0
444,102
8
W
Scylla
11,748
490
142
6
0
399,204
12
L
Cliodhna
10,625
443
152
6
0
492,503
14
L
Anubis
11,109
463
62
3
0
462,442
1
W
Jormungandr
11,813
492
124
5
0
434,120
4
W
Set
13,198
550
150
6
0
486,337
1
L
Kuzenbo
9,386
391
22
1
0
452,234
1
W
Neith
12,094
504
106
4
0
416,616
6
L
Vulcan
8,980
374
64
3
0
435,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role