Player Matchup

Hel
Hel
Jabangjobs
Hel
Level 89
God Stats
9W - 11L
1,491 SR
Queue Stats
40W - 45L
1,506 Elo+
Party 2
Geb
Geb
N0TPINHEADLARRY
Geb
Level 59
God Stats
1W - 0L
1,799 SR
Queue Stats
18W - 12L
1,633 Elo+
Party 2
Neith
Neith
thelastbird
Neith
Level 15
God Stats
4W - 4L
1,623 SR
Queue Stats
8W - 9L
1,485 Elo+
Party 2
Team Averages
Level 54
1,638 SR
1,541 Elo+

VS

Team Averages
Level 64
1,514 SR
1,476 Elo+
Cthulhu
Cthulhu
Maestro_Foreal
Cthulhu
Level 81
God Stats
0W - 2L
1,546 SR
Queue Stats
15W - 16L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
NIZIUGICHY
Danzaburou
Level 5
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Persephone
Persephone
majestic8irene
Persephone
Level 106
God Stats
4W - 7L
1,486 SR
Queue Stats
68W - 84L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
8,710
792
9,624
9,540
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 14
8,519
774
7,055
12,083
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 1 / 8
8,929
812
10,085
9,735
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,834
621
9,702
14,037
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NIZIUGICHY
Danzaburou
9
0 / 8 / 3
6,715
610
7,812
10,185
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
majestic8irene
Persephone
10
1 / 2 / 2
7,070
643
7,808
5,224
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
2
5
0
0.4
W
2
1
14
9
L
Danzaburou
NIZIUGICHY
Danzaburou
0
8
3
0.19
L
Persephone
majestic8irene
Persephone
1
2
2
1
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
25,322
31,358
Taken
29,446
20,380
Mitigated
15,034
17,344
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,624
907
5,709
6,640
9,540
4,004
393
5,241
4,009
33,976
0
L
9,702
465
347
3,700
14,037
10,170
0
8,726
5,311
22,751
0
W
7,055
1,640
0
2,356
12,083
12,425
0
5,860
5,936
16,039
0
L
Danzaburou
NIZIUGICHY
Danzaburou
7,812
2,295
213
720
10,185
3,420
0
5,673
4,512
0
19,216
L
Persephone
majestic8irene
Persephone
7,808
1,129
0
368
5,224
1,444
0
2,600
2,622
20,352
0
W
10,085
4,577
0
2,639
9,735
3,951
538
5,706
3,771
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
20,619
135
Minions Killed
100
9
Camps Cleared
2
676,502
Distance Traveled
573,791
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,710
792
62
6
1
233,391
1
L
Cthulhu
6,834
621
34
3
0
212,208
1
W
Geb
8,519
774
15
1
2
229,112
2
L
Danzaburou
6,715
610
22
2
1
182,562
2
L
Persephone
7,070
643
44
4
1
179,021
1
W
Neith
8,929
812
58
5
6
213,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role