Player Matchup

Arachne
Arachne
AciesActual
Arachne
Level 104
God Stats
33W - 17L
1,569 SR
Queue Stats
189W - 207L
1,440 Elo+
Solo
Persephone
Persephone
BanjosOhnishi
Persephone
Level 143
God Stats
31W - 29L
1,522 SR
Queue Stats
671W - 707L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Duskwink
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,248 Elo+
Party 3
Skadi
Skadi
Jazarck
Skadi
Level 107
God Stats
2W - 2L
1,424 SR
Queue Stats
124W - 108L
1,442 Elo+
Party 3
Achilles
Achilles
erdakosjoefred
Achilles
Level 114
God Stats
3W - 1L
1,475 SR
Queue Stats
13W - 15L
1,408 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,383 Elo+

VS

Team Averages
Level 61
1,440 SR
1,429 Elo+
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Impact10
Xbalanque
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
Sansegro
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 2
Ares
Ares
TrippyVic
Ares
Level 102
God Stats
0W - 2L
1,315 SR
Queue Stats
24W - 30L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
reese1941
Kukulkan
Level 58
God Stats
0W - 2L
1,382 SR
Queue Stats
91W - 82L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AciesActual
Arachne
15
6 / 7 / 5
9,460
498
7,261
15,790
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
BanjosOhnishi
Persephone
18
8 / 0 / 5
11,873
625
16,608
10,496
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Duskwink
Kuzenbo
13
3 / 3 / 6
8,895
468
6,091
13,349
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Jazarck
Skadi
14
2 / 6 / 2
8,441
444
5,160
10,057
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
8 / 1 / 7
10,228
538
13,847
13,579
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 8 / 4
8,882
467
6,101
17,534
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Impact10
Xbalanque
18
6 / 3 / 3
11,082
583
10,445
14,146
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sansegro
Sun Wukong
14
0 / 6 / 1
8,369
440
6,010
17,004
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
14
6 / 5 / 5
8,757
461
10,354
14,058
12,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
reese1941
Kukulkan
15
1 / 5 / 3
9,096
479
5,603
10,821
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
27
Kills
17
17
Deaths
27
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
4
0.75
W
Arachne
AciesActual
Arachne
6
7
5
1.21
W
Persephone
BanjosOhnishi
Persephone
8
0
5
10.5
W
Kuzenbo
Duskwink
Kuzenbo
3
3
6
2
L
Xbalanque
Impact10
Xbalanque
6
3
3
2.5
W
Skadi
Jazarck
Skadi
2
6
2
0.5
L
Sun Wukong
Sansegro
Sun Wukong
0
6
1
0.08
L
Ares
6
5
5
1.7
W
Achilles
8
1
7
11.5
L
Kukulkan
reese1941
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,967
Damage
38,513
63,271
Taken
73,563
38,248
Mitigated
39,625
14,828
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,101
1,767
0
5,434
17,534
6,930
0
5,113
12,061
0
37,878
W
Arachne
AciesActual
Arachne
7,261
3,668
0
4,767
15,790
6,661
46
2,323
13,436
0
67,660
W
Persephone
BanjosOhnishi
Persephone
16,608
323
177
3,458
10,496
3,459
432
4,062
6,434
86,431
0
W
Kuzenbo
Duskwink
Kuzenbo
6,091
1,517
0
1,987
13,349
15,484
362
5,467
7,812
27,749
0
L
Xbalanque
Impact10
Xbalanque
10,445
5,164
0
5,654
14,146
5,056
2,800
4,407
9,607
0
88,455
W
Skadi
Jazarck
Skadi
5,160
2,637
0
1,669
10,057
1,461
233
1,596
8,461
0
39,425
L
Sun Wukong
Sansegro
Sun Wukong
6,010
807
0
2,842
17,004
10,872
888
1,564
14,609
3,360
50,431
L
Ares
10,354
274
0
1,720
14,058
12,683
0
4,888
8,865
31,570
0
W
Achilles
13,847
4,214
0
2,770
13,579
11,183
0
2,896
9,867
0
48,006
L
Kukulkan
reese1941
Kukulkan
5,603
358
0
1,825
10,821
4,084
267
5,908
4,673
64,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
46,186
415
Minions Killed
496
0
Camps Cleared
0
1,788,590
Distance Traveled
1,721,463
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,882
467
62
3
0
349,549
5
W
Arachne
9,460
498
89
5
0
343,070
3
W
Persephone
11,873
625
155
8
0
408,215
1
W
Kuzenbo
8,895
468
33
2
0
378,792
5
L
Xbalanque
11,082
583
169
9
0
325,703
5
W
Skadi
8,441
444
68
4
0
301,083
2
L
Sun Wukong
8,369
440
94
5
0
339,638
0
L
Ares
8,757
461
31
2
0
359,820
3
W
Achilles
10,228
538
70
4
0
357,430
4
L
Kukulkan
9,096
479
140
7
0
346,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role