Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lautycepitta
Hachiman
Level 107
God Stats
6W - 11L
1,419 SR
Queue Stats
360W - 371L
1,519 Elo+
Party 1
Mulan
Mulan
Yabran
Mulan
Level 128
God Stats
3W - 4L
1,537 SR
Queue Stats
329W - 341L
1,543 Elo+
Party 1
Chronos
Chronos
tecanderson
Chronos
Level 153
God Stats
3W - 7L
1,465 SR
Queue Stats
380W - 407L
1,388 Elo+
Solo
Janus
Janus
zXisDe
Janus
Level 86
God Stats
12W - 12L
1,573 SR
Queue Stats
243W - 237L
1,509 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,492 Elo+

VS

Team Averages
Level 115
1,438 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jachenski134
Izanami
Level 66
God Stats
1W - 3L
1,233 SR
Queue Stats
289W - 305L
1,486 Elo+
Party 2
Anubis
Anubis
Mikhaelus
Anubis
Level 140
God Stats
34W - 32L
1,482 SR
Queue Stats
127W - 117L
1,496 Elo+
Solo
Guan Yu
Guan Yu
REI SACANA
Guan Yu
Level 90
God Stats
6W - 12L
1,473 SR
Queue Stats
580W - 553L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 4
7,162
477
5,284
11,507
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Lautycepitta
Hachiman
12
1 / 1 / 0
7,307
487
7,550
7,659
2,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Yabran
Mulan
14
7 / 1 / 1
8,554
570
8,638
10,880
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
tecanderson
Chronos
14
1 / 3 / 2
8,122
541
6,157
9,243
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Janus
zXisDe
Janus
13
1 / 6 / 1
7,853
524
4,484
7,761
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 2 / 1
9,407
627
11,624
11,418
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
10
0 / 2 / 3
6,449
430
6,256
11,852
6,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jachenski134
Izanami
13
0 / 2 / 2
7,289
486
5,311
8,004
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Mikhaelus
Anubis
12
0 / 3 / 3
7,816
521
3,842
8,442
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
REI SACANA
Guan Yu
14
2 / 2 / 1
7,710
514
4,633
10,012
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
11
11
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
4
2
W
Fenrir
 
Fenrir
9
2
1
4.75
W
Baron Samedi
 
Baron Samedi
0
2
3
0.75
W
Izanami
Jachenski134
Izanami
0
2
2
0.5
L
Hachiman
Lautycepitta
Hachiman
1
1
0
1
W
Anubis
Mikhaelus
Anubis
0
3
3
0.5
W
Guan Yu
REI SACANA
Guan Yu
2
2
1
1.25
L
Mulan
Yabran
Mulan
7
1
1
7.5
L
Chronos
tecanderson
Chronos
1
3
2
0.67
L
Janus
zXisDe
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
31,666
47,050
Taken
49,728
20,448
Mitigated
22,190
13,225
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,284
1,585
0
3,022
11,507
9,501
0
3,488
7,887
19,681
0
W
Fenrir
 
Fenrir
11,624
3,488
0
5,931
11,418
4,596
356
3,250
8,168
0
59,430
W
Baron Samedi
 
Baron Samedi
6,256
982
781
3,983
11,852
6,502
424
4,515
7,337
19,315
0
W
Izanami
Jachenski134
Izanami
5,311
3,167
0
2,977
8,004
1,879
142
820
7,184
0
57,265
L
Hachiman
Lautycepitta
Hachiman
7,550
3,051
0
1,744
7,659
2,140
328
1,906
5,707
0
53,284
W
Anubis
Mikhaelus
Anubis
3,842
137
0
2,779
8,442
2,773
494
1,604
6,838
46,118
0
W
Guan Yu
REI SACANA
Guan Yu
4,633
618
558
4,599
10,012
6,440
456
5,736
4,276
0
35,871
L
Mulan
Yabran
Mulan
8,638
1,122
0
3,645
10,880
4,189
0
2,590
8,244
0
52,221
L
Chronos
tecanderson
Chronos
6,157
2,344
0
4,258
9,243
2,131
88
148
8,742
52,002
0
L
Janus
zXisDe
Janus
4,484
236
0
556
7,761
2,487
0
1,966
5,752
48,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
38,671
424
Minions Killed
425
0
Camps Cleared
0
1,435,320
Distance Traveled
1,451,015
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,162
477
28
2
0
322,404
6
W
Fenrir
9,407
627
97
6
0
325,323
2
W
Baron Samedi
6,449
430
28
2
0
271,251
6
W
Izanami
7,289
486
119
8
0
290,175
3
L
Hachiman
7,307
487
97
6
0
273,668
7
W
Anubis
7,816
521
101
7
0
246,617
6
W
Guan Yu
7,710
514
80
5
0
317,649
1
L
Mulan
8,554
570
99
7
0
337,227
3
L
Chronos
8,122
541
106
7
0
210,110
7
L
Janus
7,853
524
94
6
0
291,911
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role