Player Matchup

Atlas
Atlas
BWickid666
Atlas
Level 41
God Stats
8W - 15L
1,500 SR
Queue Stats
147W - 186L
1,311 Elo+
Solo
Zeus
Zeus
GregoryHeartz
Zeus
Level 82
God Stats
4W - 5L
1,741 SR
Queue Stats
126W - 167L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
Yo Witt
Gilgamesh
Level 86
God Stats
19W - 10L
1,624 SR
Queue Stats
48W - 54L
1,391 Elo+
Solo
Team Averages
Level 70
1,621 SR
1,343 Elo+

VS

Team Averages
Level 70
1,396 SR
1,245 Elo+
Neith
Neith
HaHaNdN
Neith
Level 35
God Stats
58W - 125L
1,199 SR
Queue Stats
63W - 142L
1,064 Elo+
Solo
Atlas
Atlas
Uberultron
Atlas
Level 89
God Stats
3W - 2L
1,603 SR
Queue Stats
107W - 136L
1,362 Elo+
Party 1
Agni
Agni
WasabiDragon314
Agni
Level 86
God Stats
4W - 10L
1,386 SR
Queue Stats
83W - 119L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 3 / 18
10,849
678
8,198
13,598
14,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 0 / 10
11,626
727
25,634
9,638
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yo Witt
Gilgamesh
16
12 / 1 / 8
11,882
743
14,835
16,715
14,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaHaNdN
Neith
12
1 / 8 / 3
8,802
550
6,351
16,361
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
3 / 6 / 0
9,318
582
12,857
24,450
22,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 11 / 3
8,592
537
8,816
15,931
5,224
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
25
Kills
4
4
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
3
18
3.67
W
11
0
10
16
L
Neith
HaHaNdN
Neith
1
8
3
0.31
L
Atlas
3
6
0
0.5
L
0
11
3
0.14
W
Gilgamesh
Yo Witt
Gilgamesh
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
28,024
39,951
Taken
56,742
32,280
Mitigated
33,187
7,673
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,198
2,483
470
1,638
13,598
14,315
174
7,536
5,631
21,307
0
W
25,634
4,511
393
3,079
9,638
3,822
68
5,540
3,673
62,273
0
L
Neith
HaHaNdN
Neith
6,351
3,188
658
2,578
16,361
5,592
587
9,575
6,418
0
20,750
L
Atlas
12,857
4,023
265
2,681
24,450
22,371
0
14,445
9,442
24,320
0
L
8,816
793
0
1,180
15,931
5,224
104
8,402
7,032
31,211
0
W
Gilgamesh
Yo Witt
Gilgamesh
14,835
5,296
0
2,093
16,715
14,143
1,121
7,787
8,329
0
37,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
26,712
160
Minions Killed
123
10
Camps Cleared
1
903,976
Distance Traveled
768,160
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,849
678
27
2
0
288,643
0
W
Zeus
11,626
727
84
5
6
280,341
2
L
Neith
8,802
550
37
2
0
229,725
6
L
Atlas
9,318
582
26
2
1
278,275
1
L
Agni
8,592
537
60
4
0
260,160
0
W
Gilgamesh
11,882
743
49
3
4
334,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role