Player Matchup

Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Anthonyoof
Mulan
Level 29
God Stats
7W - 9L
1,488 SR
Queue Stats
31W - 44L
1,404 Elo+
Party 2
Ravana
Ravana
RevenousRalph
Ravana
Level 103
God Stats
5W - 11L
1,324 SR
Queue Stats
92W - 100L
1,441 Elo+
Party 2
Merlin
Merlin
Star-Killer_1138
Merlin
Level 136
God Stats
63W - 64L
1,548 SR
Queue Stats
240W - 243L
1,439 Elo+
Party 3
Atlas
Atlas
WaffleWhale
Atlas
Level 113
God Stats
2W - 1L
1,639 SR
Queue Stats
56W - 34L
1,520 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,461 Elo+

VS

Team Averages
Level 85
1,576 SR
1,491 Elo+
Cupid
Cupid
Cowsy4964
Cupid
Level 47
God Stats
2W - 3L
1,421 SR
Queue Stats
107W - 107L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
ESTEFANO-ELPRO97
Gilgamesh
Level 109
God Stats
2W - 5L
1,570 SR
Queue Stats
218W - 241L
1,460 Elo+
Solo
Bastet
Bastet
GoOnRose
Bastet
Level 106
God Stats
13W - 7L
1,616 SR
Queue Stats
238W - 204L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
colbbuddy
Morgan Le Fay
Level 43
God Stats
12W - 10L
1,544 SR
Queue Stats
160W - 137L
1,554 Elo+
Party 1
Atlas
Atlas
gmoneysmooth
Atlas
Level 121
God Stats
3W - 2L
1,730 SR
Queue Stats
306W - 301L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 0 / 3
8,048
575
6,234
6,057
1,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
14
5 / 0 / 3
9,307
665
9,584
11,116
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 4 / 4
8,633
617
9,002
7,742
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 2
7,787
556
4,693
6,752
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 6
7,646
546
4,756
10,241
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cowsy4964
Cupid
10
0 / 6 / 0
6,125
438
668
7,819
1,616
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
11
0 / 6 / 5
6,443
460
6,313
13,549
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
GoOnRose
Bastet
14
8 / 2 / 1
8,010
572
7,510
11,331
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
colbbuddy
Morgan Le Fay
12
2 / 4 / 4
7,255
518
7,395
7,562
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
6,010
429
2,852
9,436
4,434
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
22
Kills
10
10
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
W
Mulan
5
0
3
6.5
L
Cupid
Cowsy4964
Cupid
0
6
0
0
L
Gilgamesh
0
6
5
0.42
L
Bastet
GoOnRose
Bastet
8
2
1
4.25
W
7
4
4
2.25
W
2
2
2
1.5
W
3
4
6
1.5
L
Morgan Le Fay
colbbuddy
Morgan Le Fay
2
4
4
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
24,738
41,908
Taken
49,697
22,534
Mitigated
19,182
12,116
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,234
2,189
85
2,031
6,057
1,937
510
1,101
4,914
0
54,210
W
Mulan
9,584
1,636
0
5,112
11,116
7,085
598
1,221
9,271
1,479
51,057
L
Cupid
Cowsy4964
Cupid
668
340
21
1,253
7,819
1,616
116
727
7,092
0
34,711
L
Gilgamesh
6,313
1,624
0
1,451
13,549
7,069
0
1,710
11,335
1,909
33,845
L
Bastet
GoOnRose
Bastet
7,510
1,309
0
4,846
11,331
3,686
0
1,853
9,313
0
42,436
W
9,002
2,163
0
2,028
7,742
3,104
446
1,041
6,526
0
46,867
W
4,693
139
271
1,107
6,752
2,269
812
1,890
4,629
47,287
0
W
4,756
1,771
0
1,482
10,241
8,139
377
4,981
4,945
21,011
0
L
Morgan Le Fay
colbbuddy
Morgan Le Fay
7,395
541
67
1,020
7,562
2,377
0
2,796
4,766
44,802
0
L
2,852
848
663
1,766
9,436
4,434
0
3,029
6,322
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
33,843
415
Minions Killed
323
0
Camps Cleared
0
1,370,429
Distance Traveled
1,341,466
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,048
575
95
7
0
254,286
3
W
Mulan
9,307
665
113
8
0
294,913
4
L
Cupid
6,125
438
66
5
0
244,947
2
L
Gilgamesh
6,443
460
69
5
0
283,196
1
L
Bastet
8,010
572
76
5
0
311,172
1
W
Ravana
8,633
617
91
7
0
300,937
3
W
Merlin
7,787
556
93
7
0
254,438
5
W
Atlas
7,646
546
23
2
0
265,855
4
L
Morgan Le Fay
7,255
518
95
7
0
258,893
7
L
Atlas
6,010
429
17
1
0
243,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role