Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DJordan
Nu Wa
Level 87
God Stats
1W - 3L
1,722 SR
Queue Stats
16W - 18L
1,471 Elo+
Party 2
Fenrir
Fenrir
Shamhex
Fenrir
Level 54
God Stats
5W - 0L
1,878 SR
Queue Stats
71W - 68L
1,521 Elo+
Party 2
Team Averages
Level 63
1,700 SR
1,497 Elo+

VS

Team Averages
Level 103
1,453 SR
1,518 Elo+
Sol
Sol
EatAfatCoock
Sol
Level 89
God Stats
6W - 19L
1,384 SR
Queue Stats
537W - 711L
1,465 Elo+
Solo
Zeus
Zeus
llmaki1235
Zeus
Level 98
God Stats
13W - 8L
1,596 SR
Queue Stats
34W - 37L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
seth11111333333
Baba Yaga
Level 121
God Stats
0W - 2L
1,380 SR
Queue Stats
42W - 52L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 1 / 3
9,016
601
4,625
15,331
12,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
DJordan
Nu Wa
13
0 / 2 / 2
8,972
598
5,114
6,362
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Shamhex
Fenrir
14
5 / 5 / 0
10,060
671
7,067
12,420
10,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,979
532
158
1,589
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 3
8,905
594
10,742
6,648
2,227
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
seth11111333333
Baba Yaga
14
4 / 1 / 3
9,788
653
8,929
12,156
4,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
6
8
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
3
1.5
W
Nu Wa
DJordan
Nu Wa
0
2
2
0.5
L
0
0
2
1
W
Fenrir
Shamhex
Fenrir
5
5
0
1
L
2
4
3
0.88
L
Baba Yaga
seth11111333333
Baba Yaga
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
19,829
34,113
Taken
20,393
24,346
Mitigated
7,551
6,812
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,625
618
0
4,628
15,331
12,021
783
9,306
4,475
0
32,533
W
Nu Wa
DJordan
Nu Wa
5,114
1,097
0
729
6,362
2,114
1,269
4,556
1,806
39,297
0
L
158
35
0
630
1,589
510
0
1,021
568
4,273
1,315
W
Fenrir
Shamhex
Fenrir
7,067
1,674
0
1,455
12,420
10,211
594
6,419
6,001
0
27,798
L
10,742
2,715
332
408
6,648
2,227
0
977
5,477
32,346
0
L
Baba Yaga
seth11111333333
Baba Yaga
8,929
371
0
2,594
12,156
4,814
0
3,538
8,355
43,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
26,672
169
Minions Killed
140
10
Camps Cleared
4
812,249
Distance Traveled
643,498
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,016
601
66
4
2
285,246
1
W
Nu Wa
8,972
598
74
5
3
267,806
3
L
Sol
7,979
532
8
1
2
121,498
0
W
Fenrir
10,060
671
29
2
5
259,197
2
L
Zeus
8,905
594
46
3
1
230,445
2
L
Baba Yaga
9,788
653
86
6
1
291,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role