Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chief_Thom
Izanami
Level 101
God Stats
9W - 7L
1,333 SR
Queue Stats
541W - 535L
1,501 Elo+
Party 2
Vamana
Vamana
DragonPsychoCDT
Vamana
Level 155
God Stats
13W - 8L
1,652 SR
Queue Stats
1,261W - 1,463L
1,412 Elo+
Party 3
Ganesha
Ganesha
Rooster1303
Ganesha
Level 102
God Stats
3W - 1L
1,700 SR
Queue Stats
308W - 285L
1,493 Elo+
Party 2
Merlin
Merlin
zL Blitx
Merlin
Level 158
God Stats
14W - 2L
1,637 SR
Queue Stats
684W - 669L
1,382 Elo+
Party 3
Team Averages
Level 117
1,564 SR
1,457 Elo+

VS

Team Averages
Level 107
1,519 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AstronautKid971
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 235L
1,462 Elo+
Party 1
Neith
Neith
Baptiste_Chb
Neith
Level 127
God Stats
4W - 6L
1,424 SR
Queue Stats
258W - 256L
1,416 Elo+
Party 1
Nemesis
Nemesis
Djoboy-
Nemesis
Level 61
God Stats
1W - 4L
1,369 SR
Queue Stats
206W - 210L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
coneycurve22
Cabrakan
Level 108
God Stats
0W - 1L
1,801 SR
Queue Stats
99W - 78L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 3
6,933
578
5,323
6,744
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Chief_Thom
Izanami
13
1 / 2 / 1
7,272
606
4,052
6,976
1,384
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
6,916
576
7,595
9,946
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Rooster1303
Ganesha
10
0 / 3 / 10
6,566
547
3,446
9,975
6,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
zL Blitx
Merlin
11
6 / 1 / 2
6,944
579
7,544
4,905
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 4 / 0
5,162
430
3,074
4,345
1,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,840
487
4,092
9,032
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 1
7,582
632
8,729
5,819
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Djoboy-
Nemesis
10
0 / 2 / 0
5,640
470
3,201
9,025
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
coneycurve22
Cabrakan
8
1 / 5 / 2
5,970
498
3,718
13,171
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
6
6
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
3
6.5
L
Merlin
 
Merlin
0
4
0
0
L
0
3
1
0.17
L
5
0
1
5.5
W
Izanami
Chief_Thom
Izanami
1
2
1
0.75
L
Nemesis
Djoboy-
Nemesis
0
2
0
0
W
2
0
5
4.5
W
Ganesha
Rooster1303
Ganesha
0
3
10
1.67
L
Cabrakan
coneycurve22
Cabrakan
1
5
2
0.4
W
Merlin
zL Blitx
Merlin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
22,814
38,546
Taken
41,392
18,487
Mitigated
18,832
15,239
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,323
953
0
4,260
6,744
2,939
0
691
6,053
0
38,054
L
Merlin
 
Merlin
3,074
156
0
250
4,345
1,134
0
2,537
1,718
26,084
0
L
4,092
2,159
530
2,305
9,032
4,858
126
385
8,167
180
27,879
L
8,729
2,844
0
4,089
5,819
1,588
662
937
4,866
0
51,970
W
Izanami
Chief_Thom
Izanami
4,052
3,062
0
1,326
6,976
1,384
542
843
6,133
0
63,152
L
Nemesis
Djoboy-
Nemesis
3,201
1,015
0
1,858
9,025
2,336
0
2,460
6,224
0
35,418
W
7,595
3,842
0
4,316
9,946
5,915
0
605
9,341
0
41,222
W
Ganesha
Rooster1303
Ganesha
3,446
753
1,822
2,816
9,975
6,719
29
3,429
6,546
15,162
0
L
Cabrakan
coneycurve22
Cabrakan
3,718
561
628
4,325
13,171
8,916
0
4,136
8,650
11,951
0
W
Merlin
zL Blitx
Merlin
7,544
659
0
699
4,905
1,530
0
1,284
3,621
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
30,194
379
Minions Killed
297
0
Camps Cleared
0
1,215,738
Distance Traveled
1,141,744
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,933
578
76
6
0
302,517
3
L
Merlin
5,162
430
51
4
0
198,838
3
L
Horus
5,840
487
58
5
0
230,766
0
L
Neith
7,582
632
105
9
0
234,709
1
W
Izanami
7,272
606
122
10
0
220,773
2
L
Nemesis
5,640
470
62
5
0
281,862
1
W
Vamana
6,916
576
87
7
0
241,965
1
W
Ganesha
6,566
547
8
1
0
234,920
1
L
Cabrakan
5,970
498
21
2
0
195,569
0
W
Merlin
6,944
579
86
7
0
215,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role