Player Matchup

Bastet
Bastet
Daytaro
Bastet
Level 147
God Stats
108W - 81L
1,558 SR
Queue Stats
435W - 403L
1,498 Elo+
Solo
Yemoja
Yemoja
Lowry Kyle
Yemoja
Level 47
God Stats
3W - 2L
1,688 SR
Queue Stats
13W - 7L
1,576 Elo+
Solo
Hou Yi
Hou Yi
RockMambaa
Hou Yi
Level 122
God Stats
16W - 17L
1,594 SR
Queue Stats
518W - 411L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Takuache_23cuhh
Gilgamesh
Level 44
God Stats
14W - 21L
1,572 SR
Queue Stats
22W - 42L
1,468 Elo+
Solo
Discordia
Discordia
VortexSlide6
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,414 Elo+
Party 2
Team Averages
Level 75
1,583 SR
1,501 Elo+

VS

Team Averages
Level 98
1,749 SR
1,641 Elo+
Zeus
Zeus
DiamondDuck420
Zeus
Level 160
God Stats
31W - 13L
1,662 SR
Queue Stats
312W - 190L
1,773 Elo+
Party 1
Arachne
Arachne
FeelNFunky
Arachne
Level 49
God Stats
3W - 1L
1,772 SR
Queue Stats
82W - 84L
1,441 Elo+
Solo
King Arthur
King Arthur
Grancrest
King Arthur
Level 49
God Stats
132W - 53L
1,765 SR
Queue Stats
244W - 99L
1,734 Elo+
Party 1
Khepri
Khepri
Psycomajor
Khepri
Level 141
God Stats
135W - 62L
1,771 SR
Queue Stats
377W - 271L
1,710 Elo+
Party 1
Izanami
Izanami
darkprince12115
Izanami
Level 89
God Stats
23W - 8L
1,775 SR
Queue Stats
600W - 627L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Daytaro
Bastet
20
3 / 7 / 7
14,204
888
24,167
24,574
10,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
Lowry Kyle
Yemoja
20
1 / 4 / 8
14,021
876
7,887
34,423
47,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
RockMambaa
Hou Yi
20
8 / 8 / 3
15,680
980
34,520
34,232
15,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Takuache_23cuhh
Gilgamesh
20
1 / 6 / 8
14,366
898
14,970
36,054
37,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
VortexSlide6
Discordia
20
1 / 13 / 6
13,080
818
7,741
28,218
11,501
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
15,941
996
41,644
14,649
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FeelNFunky
Arachne
20
8 / 7 / 13
14,962
935
23,372
23,263
10,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Grancrest
King Arthur
20
8 / 1 / 26
15,845
990
38,190
22,395
27,591
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Psycomajor
Khepri
20
3 / 1 / 25
14,652
916
12,169
19,550
23,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 15
16,806
1,050
35,098
17,226
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
14
Kills
38
38
Deaths
14
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bastet
Daytaro
Bastet
3
7
7
0.93
W
6
2
18
7.5
W
Arachne
FeelNFunky
Arachne
8
7
13
2.07
W
King Arthur
Grancrest
King Arthur
8
1
26
21
L
Yemoja
Lowry Kyle
Yemoja
1
4
8
1.25
W
Khepri
Psycomajor
Khepri
3
1
25
15.5
L
Hou Yi
RockMambaa
Hou Yi
8
8
3
1.19
L
Gilgamesh
Takuache_23cuhh
Gilgamesh
1
6
8
0.83
L
Discordia
VortexSlide6
Discordia
1
13
6
0.31
W
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,285
Damage
150,473
157,501
Taken
97,083
122,406
Mitigated
77,796
16,998
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Daytaro
Bastet
24,167
3,951
0
2,491
24,574
10,894
0
6,843
17,345
0
50,053
W
41,644
2,553
726
3,624
14,649
6,636
0
1,381
13,268
88,510
0
W
Arachne
FeelNFunky
Arachne
23,372
15,218
0
2,690
23,263
10,931
0
4,336
18,927
0
30,453
W
King Arthur
Grancrest
King Arthur
38,190
6,206
0
5,775
22,395
27,591
0
4,203
18,192
10,944
44,221
L
Yemoja
Lowry Kyle
Yemoja
7,887
2,328
3,612
1,715
34,423
47,417
0
12,411
21,458
39,851
0
W
Khepri
Psycomajor
Khepri
12,169
410
1,253
1,560
19,550
23,526
0
3,998
15,552
24,357
0
L
Hou Yi
RockMambaa
Hou Yi
34,520
20,525
0
4,377
34,232
15,242
0
14,342
18,938
0
70,872
L
Gilgamesh
Takuache_23cuhh
Gilgamesh
14,970
2,799
2,297
1,671
36,054
37,352
0
17,856
17,612
4,600
35,261
L
Discordia
VortexSlide6
Discordia
7,741
2,001
0
835
28,218
11,501
0
7,756
20,138
18,823
0
W
35,098
26,183
614
3,370
17,226
9,112
0
3,299
13,927
0
75,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,351
Gold Earned
78,206
294
Minions Killed
306
3
Camps Cleared
17
1,438,648
Distance Traveled
1,534,023
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,204
888
76
5
1
341,441
0
W
Zeus
15,941
996
128
8
3
293,509
1
W
Arachne
14,962
935
20
1
2
280,507
0
W
King Arthur
15,845
990
42
3
2
339,263
0
L
Yemoja
14,021
876
55
3
0
262,359
0
W
Khepri
14,652
916
15
1
0
333,824
0
L
Hou Yi
15,680
980
80
5
1
268,212
0
L
Gilgamesh
14,366
898
55
3
1
330,137
1
L
Discordia
13,080
818
28
2
0
236,499
0
W
Izanami
16,806
1,050
101
6
10
286,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role