Player Matchup

Yemoja
Yemoja
CombatJack050
Yemoja
Level 11
God Stats
2W - 2L
1,496 SR
Queue Stats
8W - 12L
1,352 Elo+
Party 2
Achilles
Achilles
Hxpfn
Achilles
Level 26
God Stats
8W - 12L
1,416 SR
Queue Stats
52W - 80L
1,349 Elo+
Party 1
Anubis
Anubis
Killer Swim Pig
Anubis
Level 84
God Stats
24W - 23L
1,494 SR
Queue Stats
98W - 101L
1,346 Elo+
Party 2
Cliodhna
Cliodhna
iPxZz
Cliodhna
Level 54
God Stats
7W - 4L
1,602 SR
Queue Stats
30W - 37L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
just xandi
Nu Wa
Level 97
God Stats
10W - 6L
1,557 SR
Queue Stats
125W - 163L
1,393 Elo+
Party 1
Team Averages
Level 54
1,513 SR
1,370 Elo+

VS

Team Averages
Level 55
1,575 SR
1,373 Elo+
Baron Samedi
Baron Samedi
EetuRauhanen
Baron Samedi
Level 28
God Stats
7W - 6L
1,788 SR
Queue Stats
67W - 81L
1,380 Elo+
Party 3
Kali
Kali
IhaVituKawaii
Kali
Level 88
God Stats
3W - 1L
1,765 SR
Queue Stats
95W - 96L
1,400 Elo+
Party 3
Izanami
Izanami
Lerpucka
Izanami
Level 82
God Stats
8W - 5L
1,526 SR
Queue Stats
87W - 99L
1,375 Elo+
Party 3
Sylvanus
Sylvanus
Pekonieve
Sylvanus
Level 29
God Stats
18W - 13L
1,421 SR
Queue Stats
18W - 14L
1,221 Elo+
Party 3
King Arthur
King Arthur
kokefg
King Arthur
Level 47
God Stats
25W - 38L
1,373 SR
Queue Stats
169W - 200L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
9,365
446
5,067
11,049
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Hxpfn
Achilles
17
3 / 1 / 4
9,674
461
9,585
15,382
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 3 / 4
9,955
474
25,349
18,066
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
iPxZz
Cliodhna
19
11 / 1 / 3
11,893
566
14,409
13,343
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
19
4 / 1 / 9
11,685
556
14,862
10,017
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EetuRauhanen
Baron Samedi
17
3 / 3 / 1
10,629
506
8,834
11,575
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 1
9,982
475
7,261
17,989
8,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Lerpucka
Izanami
15
2 / 7 / 2
9,294
443
11,902
20,310
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Pekonieve
Sylvanus
12
0 / 8 / 4
7,457
355
6,478
21,909
11,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
kokefg
King Arthur
16
0 / 6 / 2
9,696
462
12,694
19,780
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
8
8
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Baron Samedi
EetuRauhanen
Baron Samedi
3
3
1
1.17
W
Achilles
Hxpfn
Achilles
3
1
4
5
L
3
3
1
1.17
W
9
3
4
3.67
L
Izanami
Lerpucka
Izanami
2
7
2
0.43
L
Sylvanus
Pekonieve
Sylvanus
0
8
4
0.25
W
Cliodhna
iPxZz
Cliodhna
11
1
3
12.5
W
Nu Wa
4
1
9
8.5
L
King Arthur
kokefg
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,272
Damage
47,169
67,857
Taken
91,563
42,622
Mitigated
45,120
29,462
Healing
30,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,067
1,317
3,560
2,160
11,049
7,827
435
4,237
6,812
23,292
0
L
Baron Samedi
EetuRauhanen
Baron Samedi
8,834
801
1,045
4,369
11,575
3,865
0
7,427
3,760
81,020
0
W
Achilles
Hxpfn
Achilles
9,585
1,304
0
4,645
15,382
15,031
614
1,183
13,109
6,621
37,147
L
7,261
2,714
0
7,621
17,989
8,027
862
3,798
13,904
0
74,884
W
25,349
1,078
507
9,571
18,066
7,993
857
4,852
13,214
76,677
0
L
Izanami
Lerpucka
Izanami
11,902
7,982
0
5,535
20,310
5,739
138
14,054
6,114
0
84,660
L
Sylvanus
Pekonieve
Sylvanus
6,478
951
1,672
5,026
21,909
11,393
0
18,406
3,120
11,693
0
W
Cliodhna
iPxZz
Cliodhna
14,409
1,930
0
5,361
13,343
8,123
0
1,473
11,632
0
90,786
W
Nu Wa
14,862
3,134
0
3,658
10,017
3,648
844
4,849
5,070
84,504
0
L
King Arthur
kokefg
King Arthur
12,694
803
129
5,018
19,780
16,096
60
2,063
16,466
6,371
51,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
47,058
554
Minions Killed
543
0
Camps Cleared
0
2,002,108
Distance Traveled
1,863,550
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,365
446
47
2
0
329,938
0
L
Baron Samedi
10,629
506
155
7
0
389,581
9
W
Achilles
9,674
461
80
4
0
415,961
7
L
Kali
9,982
475
120
6
0
441,908
2
W
Anubis
9,955
474
132
6
0
350,198
1
L
Izanami
9,294
443
152
7
0
337,159
3
L
Sylvanus
7,457
355
10
0
0
347,494
5
W
Cliodhna
11,893
566
126
6
0
501,451
1
W
Nu Wa
11,685
556
169
8
0
404,560
1
L
King Arthur
9,696
462
106
5
0
347,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role