Player Matchup

Agni
Agni
Gold I
MopeyLime
Agni
Gold I
Level 118
God Stats
4W - 5L
1,533 SR
Queue Stats
533W - 530L
1,592 MMR
Solo
Sobek
Sobek
Bronze III
NevoNero
Sobek
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Terthom
Anhur
Gold II
Level 149
God Stats
7W - 15L
1,477 SR
Queue Stats
244W - 228L
1,524 MMR
Party 2
Camazotz
Camazotz
Gold IV
Ultyx
Camazotz
Gold IV
Level 122
God Stats
4W - 6L
1,575 SR
Queue Stats
241W - 227L
1,430 MMR
Party 2
King Arthur
King Arthur
Gold V
thetruthherts
King Arthur
Gold V
Level 86
God Stats
30W - 34L
1,614 SR
Queue Stats
107W - 103L
1,589 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,540 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,552 SR
1,537 MMR
Artemis
Artemis
Gold II
SJWLowrez
Artemis
Gold II
Level 59
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 13L
1,734 MMR
Party 1
Da Ji
Da Ji
Gold I
Tankersly
Da Ji
Gold I
Level 160
God Stats
11W - 9L
1,407 SR
Queue Stats
365W - 346L
1,575 MMR
Solo
Bacchus
Bacchus
Gold II
m3cos
Bacchus
Gold II
Level 122
God Stats
6W - 3L
1,555 SR
Queue Stats
676W - 691L
1,475 MMR
Solo
Ganesha
Ganesha
Gold V
marksmumsashes
Ganesha
Gold V
Level 124
God Stats
1W - 0L
1,281 SR
Queue Stats
21W - 13L
1,433 MMR
Party 1
Scylla
Scylla
Gold V
remykille
Scylla
Gold V
Level 127
God Stats
1W - 0L
1,776 SR
Queue Stats
23W - 25L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 3 / 2
9,165
573
7,012
8,306
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
NevoNero
Sobek
12
1 / 2 / 4
7,277
455
3,961
10,888
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Terthom
Anhur
13
1 / 5 / 2
7,528
471
5,729
12,743
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Ultyx
Camazotz
14
3 / 1 / 2
8,315
520
7,111
10,931
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
thetruthherts
King Arthur
11
1 / 8 / 3
6,786
424
4,905
13,706
7,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MulanKaliAthenaCliodhna

VS

Bans
YemojaOdinAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SJWLowrez
Artemis
15
4 / 2 / 4
9,256
579
14,129
9,437
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Tankersly
Da Ji
17
10 / 2 / 2
10,282
643
9,937
10,535
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
m3cos
Bacchus
14
4 / 2 / 3
8,823
551
8,060
12,803
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 2 / 5
8,062
504
3,482
11,969
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
remykille
Scylla
13
1 / 3 / 1
7,994
500
4,296
6,673
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
19
19
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
5
3
2
2
L
Sobek
NevoNero
Sobek
1
2
4
1.5
W
Artemis
SJWLowrez
Artemis
4
2
4
3
W
Da Ji
Tankersly
Da Ji
10
2
2
5.5
L
Anhur
Terthom
Anhur
1
5
2
0.4
L
Camazotz
Ultyx
Camazotz
3
1
2
4
W
Bacchus
m3cos
Bacchus
4
2
3
2.75
W
0
2
5
1.25
W
Scylla
remykille
Scylla
1
3
1
0.5
L
King Arthur
thetruthherts
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
39,904
56,574
Taken
51,417
23,551
Mitigated
31,844
15,802
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,012
277
219
1,978
8,306
2,491
0
3,056
5,114
55,162
0
L
Sobek
NevoNero
Sobek
3,961
769
0
2,955
10,888
8,716
0
2,932
7,787
21,056
0
W
Artemis
SJWLowrez
Artemis
14,129
6,601
0
4,774
9,437
1,840
98
710
8,727
0
71,372
W
Da Ji
Tankersly
Da Ji
9,937
2,224
0
5,038
10,535
3,867
0
1,768
8,643
0
70,777
L
Anhur
Terthom
Anhur
5,729
2,920
0
2,844
12,743
2,110
0
655
12,088
0
55,609
L
Camazotz
Ultyx
Camazotz
7,111
1,974
0
5,909
10,931
2,923
0
2,107
8,695
0
52,914
W
Bacchus
m3cos
Bacchus
8,060
1,249
0
5,178
12,803
14,006
90
1,493
11,277
48,563
0
W
3,482
802
319
4,457
11,969
9,788
0
3,829
7,998
27,452
0
W
Scylla
remykille
Scylla
4,296
734
0
1,518
6,673
2,343
0
2,792
3,799
48,095
0
L
King Arthur
thetruthherts
King Arthur
4,905
1,033
0
1,897
13,706
7,311
0
6,081
7,052
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
44,417
430
Minions Killed
474
0
Camps Cleared
0
1,465,309
Distance Traveled
1,536,722
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,165
573
121
8
0
303,189
4
L
Sobek
7,277
455
21
1
0
312,879
7
W
Artemis
9,256
579
126
8
0
309,033
2
W
Da Ji
10,282
643
115
7
0
319,827
5
L
Anhur
7,528
471
119
7
0
261,110
4
L
Camazotz
8,315
520
109
7
0
361,511
4
W
Bacchus
8,823
551
100
6
0
294,066
2
W
Ganesha
8,062
504
22
1
0
330,193
3
W
Scylla
7,994
500
111
7
0
283,603
4
L
King Arthur
6,786
424
60
4
0
226,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role