Player Matchup

Sol
Sol
Maestro_Foreal
Sol
Level 81
God Stats
1W - 2L
1,543 SR
Queue Stats
15W - 16L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
NIZIUGICHY
Danzaburou
Level 5
God Stats
1W - 2L
1,789 SR
Queue Stats
1W - 2L
1,787 Elo+
Party 1
Ymir
Ymir
Tieddemann
Ymir
Level 108
God Stats
1W - 2L
1,716 SR
Queue Stats
63W - 74L
1,433 Elo+
Solo
Team Averages
Level 65
1,683 SR
1,580 Elo+

VS

Team Averages
Level 51
1,583 SR
1,507 Elo+
Anubis
Anubis
DrLastrange
Anubis
Level 88
God Stats
23W - 20L
1,569 SR
Queue Stats
367W - 293L
1,482 Elo+
Party 2
Ares
Ares
My Guych
Ares
Level 26
God Stats
57W - 40L
1,640 SR
Queue Stats
63W - 43L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iMetrical
Ah Muzen Cab
Level 39
God Stats
4W - 1L
1,542 SR
Queue Stats
34W - 36L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,915
686
13,512
12,874
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NIZIUGICHY
Danzaburou
12
2 / 4 / 4
7,866
605
4,741
7,159
2,342
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 6
7,907
608
5,973
17,175
17,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 2 / 5
9,572
736
13,337
7,483
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
3 / 3 / 7
9,663
743
8,728
15,548
17,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
iMetrical
Ah Muzen Cab
12
2 / 4 / 3
8,303
639
9,188
8,160
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
10
10
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
5
3.75
L
6
3
3
2.5
W
Ares
3
3
7
2.17
L
Danzaburou
NIZIUGICHY
Danzaburou
2
4
4
1
L
1
3
6
1.33
W
Ah Muzen Cab
iMetrical
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
31,253
37,208
Taken
31,191
24,284
Mitigated
26,164
8,196
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,337
274
814
3,758
7,483
4,348
455
5,208
2,275
35,640
0
L
13,512
6,261
0
4,820
12,874
4,372
618
8,180
4,694
34,918
4,139
W
Ares
8,728
258
0
4,367
15,548
17,785
0
6,670
8,878
14,779
0
L
Danzaburou
NIZIUGICHY
Danzaburou
4,741
2,439
0
606
7,159
2,342
357
4,961
2,198
0
25,147
L
5,973
707
0
2,770
17,175
17,570
0
9,318
7,857
20,526
0
W
Ah Muzen Cab
iMetrical
Ah Muzen Cab
9,188
3,385
0
2,496
8,160
4,031
892
5,990
2,170
0
34,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
27,538
167
Minions Killed
129
8
Camps Cleared
4
666,278
Distance Traveled
643,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,572
736
57
4
3
216,440
2
L
Sol
8,915
686
71
5
4
218,332
2
W
Ares
9,663
743
7
1
1
246,080
4
L
Danzaburou
7,866
605
59
5
3
212,937
3
L
Ymir
7,907
608
37
3
1
235,009
1
W
Ah Muzen Cab
8,303
639
65
5
0
180,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role