Player Matchup

Anhur
Anhur
Phardvini
Anhur
Level 126
God Stats
7W - 8L
1,599 SR
Queue Stats
81W - 95L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Yinglaterra
Kukulkan
Level 79
God Stats
3W - 9L
1,244 SR
Queue Stats
12W - 55L
1,126 Elo+
Solo
Ares
Ares
renan83
Ares
Level 27
God Stats
1W - 4L
1,457 SR
Queue Stats
18W - 31L
1,373 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,310 Elo+

VS

Team Averages
Level 132
1,530 SR
1,508 Elo+
Eset
Eset
 
Eset
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Wally117
Tyr
Level 154
God Stats
16W - 18L
1,589 SR
Queue Stats
604W - 597L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Phardvini
Anhur
11
3 / 5 / 2
7,325
733
6,321
8,136
2,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yinglaterra
Kukulkan
10
1 / 4 / 3
7,228
723
3,599
6,266
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
renan83
Ares
10
1 / 7 / 3
7,232
723
1,913
10,163
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
9 / 2 / 6
8,804
880
8,536
5,908
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
12
1 / 3 / 8
7,541
754
6,161
6,137
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 8
8,419
842
7,365
7,249
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
6
6
W
Heimdallr
 
Heimdallr
1
3
8
1.67
L
Anhur
Phardvini
Anhur
3
5
2
0.8
W
6
0
8
10
L
Kukulkan
Yinglaterra
Kukulkan
1
4
3
0.63
L
Ares
renan83
Ares
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,833
Damage
22,062
24,565
Taken
19,294
15,887
Mitigated
9,919
1,857
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,536
484
594
1,086
5,908
1,675
0
1,051
4,781
24,589
0
W
Heimdallr
 
Heimdallr
6,161
3,325
0
1,036
6,137
2,111
1,457
1,531
4,566
0
27,106
L
Anhur
Phardvini
Anhur
6,321
3,045
0
410
8,136
2,750
0
2,835
5,162
0
19,975
W
7,365
1,344
0
3,624
7,249
6,133
0
3,124
3,907
0
21,469
L
Kukulkan
Yinglaterra
Kukulkan
3,599
384
0
835
6,266
2,137
0
2,162
3,890
19,604
0
L
Ares
renan83
Ares
1,913
138
0
612
10,163
11,000
0
3,787
6,089
4,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
24,764
86
Minions Killed
129
2
Camps Cleared
7
563,706
Distance Traveled
596,016
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,804
880
41
4
0
204,972
0
W
Heimdallr
7,541
754
66
7
2
174,383
3
L
Anhur
7,325
733
43
4
0
201,832
4
W
Tyr
8,419
842
22
2
5
216,661
7
L
Kukulkan
7,228
723
34
3
1
193,483
3
L
Ares
7,232
723
9
1
1
168,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role