Player Matchup

Mulan
Mulan
Bloodouf
Mulan
Level 31
God Stats
6W - 4L
1,619 SR
Queue Stats
84W - 116L
1,347 Elo+
Party 3
Ymir
Ymir
ByGahA
Ymir
Level 36
God Stats
0W - 4L
1,018 SR
Queue Stats
65W - 98L
1,386 Elo+
Party 1
Arachne
Arachne
Nini21
Arachne
Level 61
God Stats
33W - 30L
1,520 SR
Queue Stats
109W - 126L
1,419 Elo+
Party 3
Artemis
Artemis
llAxel42ll
Artemis
Level 26
God Stats
13W - 11L
1,501 SR
Queue Stats
51W - 57L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
luckyy777man
Nu Wa
Level 67
God Stats
2W - 1L
1,817 SR
Queue Stats
179W - 225L
1,526 Elo+
Party 1
Team Averages
Level 44
1,495 SR
1,429 Elo+

VS

Team Averages
Level 56
1,536 SR
1,407 Elo+
Athena
Athena
AlikLuchador
Athena
Level 60
God Stats
3W - 4L
1,476 SR
Queue Stats
147W - 184L
1,377 Elo+
Party 2
Bellona
Bellona
ArciaLid
Bellona
Level 26
God Stats
33W - 41L
1,414 SR
Queue Stats
34W - 42L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
PrimeXIV
Baron Samedi
Level 81
God Stats
1W - 0L
1,839 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 4
Sol
Sol
RushThenCrush
Sol
Level 84
God Stats
256W - 289L
1,433 SR
Queue Stats
287W - 336L
1,387 Elo+
Party 2
Da Ji
Da Ji
xToxicApple
Da Ji
Level 29
God Stats
7W - 7L
1,515 SR
Queue Stats
19W - 30L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bloodouf
Mulan
13
4 / 4 / 3
8,441
469
7,483
13,605
7,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
ByGahA
Ymir
11
1 / 7 / 4
7,367
409
7,508
20,194
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Nini21
Arachne
14
7 / 7 / 5
9,490
527
14,351
17,577
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
llAxel42ll
Artemis
13
3 / 3 / 1
7,833
435
10,622
10,918
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 3
7,711
428
5,828
12,772
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 3 / 12
8,895
494
5,066
17,120
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
ArciaLid
Bellona
15
5 / 4 / 8
9,736
541
10,604
11,571
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PrimeXIV
Baron Samedi
16
7 / 3 / 9
10,502
583
12,791
11,191
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 9
8,897
494
10,473
14,202
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 8
11,095
616
19,974
15,776
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
16
Kills
30
30
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
12
2.67
W
Bellona
ArciaLid
Bellona
5
4
8
2.25
L
Mulan
Bloodouf
Mulan
4
4
3
1.38
L
Ymir
ByGahA
Ymir
1
7
4
0.43
L
Arachne
Nini21
Arachne
7
7
5
1.36
W
Baron Samedi
PrimeXIV
Baron Samedi
7
3
9
3.83
W
2
3
9
2.17
L
Artemis
llAxel42ll
Artemis
3
3
1
1.17
L
1
9
3
0.28
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
58,908
75,066
Taken
69,860
40,105
Mitigated
39,579
15,466
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,066
1,217
0
3,480
17,120
14,466
211
3,338
13,782
17,542
0
W
Bellona
ArciaLid
Bellona
10,604
1,804
0
1,882
11,571
9,795
642
3,173
8,398
12,471
39,179
L
Mulan
Bloodouf
Mulan
7,483
1,468
27
3,849
13,605
7,115
259
3,488
9,462
0
33,884
L
Ymir
ByGahA
Ymir
7,508
1,170
183
3,811
20,194
19,171
373
11,378
8,509
24,306
0
L
Arachne
Nini21
Arachne
14,351
9,709
0
4,943
17,577
5,824
575
6,699
10,832
0
47,300
W
Baron Samedi
PrimeXIV
Baron Samedi
12,791
917
1,799
4,527
11,191
5,252
1,199
2,613
8,578
68,141
0
W
10,473
3,560
0
9,175
14,202
3,619
1,700
3,189
11,013
84,626
0
L
Artemis
llAxel42ll
Artemis
10,622
4,085
0
1,440
10,918
4,404
801
3,450
7,459
0
49,455
L
5,828
1,117
0
1,213
12,772
3,591
0
5,339
7,388
36,195
0
W
19,974
5,103
0
5,620
15,776
6,447
362
1,430
14,346
0
74,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
49,125
289
Minions Killed
479
0
Camps Cleared
0
1,553,108
Distance Traveled
1,627,590
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,895
494
30
2
0
332,331
6
W
Bellona
9,736
541
100
6
0
319,211
1
L
Mulan
8,441
469
62
3
0
313,236
2
L
Ymir
7,367
409
28
2
0
297,443
0
L
Arachne
9,490
527
64
4
0
328,071
3
W
Baron Samedi
10,502
583
125
7
0
326,179
3
W
Sol
8,897
494
127
7
0
312,897
3
L
Artemis
7,833
435
82
5
0
318,324
3
L
Nu Wa
7,711
428
53
3
0
296,034
5
W
Da Ji
11,095
616
97
5
0
336,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role