Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
DrewUSN
Agni
Masters
Level 108
God Stats
2W - 1L
1,744 SR
Queue Stats
145W - 123L
2,600 MMR
Solo
Ymir
Ymir
Masters
Drifle
Ymir
Masters
Level 89
God Stats
6W - 4L
1,785 SR
Queue Stats
295W - 259L
2,604 MMR
Solo
Bakasura
Bakasura
Diamond II
LilRichieFan
Bakasura
Diamond II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 128L
2,666 MMR
Party 1
Izanami
Izanami
Masters
Mayzee
Izanami
Masters
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
2,691 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 94
1,606 SR
2,412 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 112
1,577 SR
2,426 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
BananasAlter
Guan Yu
Masters
Level 84
God Stats
5W - 4L
1,574 SR
Queue Stats
383W - 372L
2,756 MMR
Solo
Fafnir
Fafnir
Masters
GrizzlyDogChad
Fafnir
Masters
Level 145
God Stats
2W - 3L
1,457 SR
Queue Stats
316W - 278L
2,636 MMR
Solo
Nox
Nox
Masters
RankedPhenom
Nox
Masters
Level 69
God Stats
28W - 18L
1,719 SR
Queue Stats
260W - 232L
2,728 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
ĐeathNote
Ah Muzen Cab
Masters
Level 102
God Stats
13W - 12L
1,637 SR
Queue Stats
257W - 252L
2,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 5 / 0
8,864
521
5,557
18,453
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
DrewUSN
Agni
15
0 / 5 / 3
8,733
514
10,750
11,506
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
Drifle
Ymir
10
1 / 6 / 0
6,690
394
3,658
18,613
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
LilRichieFan
Bakasura
14
2 / 7 / 1
8,275
487
6,956
16,301
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Mayzee
Izanami
14
0 / 3 / 0
8,278
487
11,207
15,095
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
KhepriCliodhnaGeb

VS

Bans
CamazotzMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 1 / 9
11,309
665
13,231
12,268
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
BananasAlter
Guan Yu
17
7 / 0 / 5
10,877
640
14,055
17,066
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
0 / 1 / 9
9,561
562
5,198
13,148
11,951
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 8
11,049
650
12,522
8,153
2,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
ĐeathNote
Ah Muzen Cab
17
4 / 0 / 6
10,636
626
13,968
11,164
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
26
26
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
Nemesis
 
Nemesis
8
1
9
12.5
W
Guan Yu
BananasAlter
Guan Yu
7
0
5
9.5
L
Agni
DrewUSN
Agni
0
5
3
0.3
L
Ymir
Drifle
Ymir
1
6
0
0.17
W
0
1
9
4.5
L
Bakasura
LilRichieFan
Bakasura
2
7
1
0.36
L
Izanami
Mayzee
Izanami
0
3
0
0
W
7
1
8
11
W
Ah Muzen Cab
ĐeathNote
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,128
Damage
58,974
79,968
Taken
61,799
37,682
Mitigated
47,229
18,186
Healing
31,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,557
2,935
0
7,622
18,453
12,628
0
1,185
16,430
0
62,309
W
Nemesis
 
Nemesis
13,231
7,454
0
1,999
12,268
5,995
1,952
3,993
7,782
0
87,623
W
Guan Yu
BananasAlter
Guan Yu
14,055
3,021
2,967
9,805
17,066
17,440
2,103
2,889
13,184
0
66,518
L
Agni
DrewUSN
Agni
10,750
906
0
1,563
11,506
3,642
0
4,119
7,197
71,820
0
L
Ymir
Drifle
Ymir
3,658
1,718
0
1,747
18,613
11,269
0
7,660
10,953
11,915
0
W
5,198
654
3,321
5,101
13,148
11,951
159
4,396
8,184
21,585
0
L
Bakasura
LilRichieFan
Bakasura
6,956
4,053
0
2,972
16,301
5,156
389
3,236
12,886
0
47,977
L
Izanami
Mayzee
Izanami
11,207
7,023
0
4,282
15,095
4,987
0
1,520
13,481
0
80,163
W
12,522
1,090
0
2,248
8,153
2,926
540
2,745
5,103
87,991
0
W
Ah Muzen Cab
ĐeathNote
Ah Muzen Cab
13,968
4,391
0
6,495
11,164
8,917
2,769
1,779
9,131
0
90,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
53,432
601
Minions Killed
597
0
Camps Cleared
0
1,597,367
Distance Traveled
1,876,216
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,864
521
138
8
0
336,073
3
W
Nemesis
11,309
665
127
7
0
413,083
3
W
Guan Yu
10,877
640
123
7
0
385,356
6
L
Agni
8,733
514
143
8
0
328,705
6
L
Ymir
6,690
394
38
2
0
297,651
7
W
Fafnir
9,561
562
13
1
0
367,008
6
L
Bakasura
8,275
487
112
7
0
331,398
3
L
Izanami
8,278
487
170
10
0
303,540
1
W
Nox
11,049
650
173
10
0
363,616
7
W
Ah Muzen Cab
10,636
626
161
9
0
347,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role