Player Matchup

Sylvanus
Sylvanus
Alajj
Sylvanus
Level 149
God Stats
7W - 6L
1,519 SR
Queue Stats
301W - 274L
1,543 Elo+
Solo
Bastet
Bastet
Jstnnnn
Bastet
Level 102
God Stats
9W - 3L
1,676 SR
Queue Stats
173W - 138L
1,574 Elo+
Party 2
Rama
Rama
Major505
Rama
Level 65
God Stats
4W - 1L
1,710 SR
Queue Stats
262W - 205L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
SaltedHamWater
Cthulhu
Level 59
God Stats
16W - 11L
1,555 SR
Queue Stats
237W - 188L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
ÄggPåPinne
Baba Yaga
Level 40
God Stats
2W - 0L
1,289 SR
Queue Stats
26W - 9L
1,735 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,590 Elo+

VS

Team Averages
Level 87
1,581 SR
1,533 Elo+
Anubis
Anubis
A1AHunter
Anubis
Level 31
God Stats
54W - 50L
1,585 SR
Queue Stats
73W - 91L
1,474 Elo+
Solo
Mulan
Mulan
EchoFiveActual
Mulan
Level 84
God Stats
9W - 13L
1,526 SR
Queue Stats
332W - 301L
1,577 Elo+
Party 1
Artio
Artio
Frostypookey
Artio
Level 69
God Stats
4W - 7L
1,549 SR
Queue Stats
114W - 114L
1,552 Elo+
Party 1
Izanami
Izanami
JOCOOL1990
Izanami
Level 102
God Stats
10W - 7L
1,592 SR
Queue Stats
161W - 164L
1,512 Elo+
Solo
Nu Wa
Nu Wa
LethalCannoneer
Nu Wa
Level 147
God Stats
56W - 38L
1,654 SR
Queue Stats
779W - 736L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alajj
Sylvanus
9
0 / 1 / 6
5,371
488
3,329
6,884
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Jstnnnn
Bastet
12
6 / 1 / 3
7,031
639
6,298
9,122
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
12
2 / 0 / 4
6,858
623
3,310
4,109
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 1
6,859
624
2,951
3,969
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
ÄggPåPinne
Baba Yaga
13
4 / 0 / 1
7,233
658
5,938
3,690
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1AHunter
Anubis
11
1 / 2 / 0
5,857
532
4,113
5,417
2,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 6 / 0
5,446
495
3,417
9,739
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 1
5,560
505
2,176
8,085
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
JOCOOL1990
Izanami
9
0 / 4 / 0
5,684
517
3,755
6,860
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,224
566
3,591
3,447
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
A1AHunter
Anubis
1
2
0
0.5
W
Sylvanus
Alajj
Sylvanus
0
1
6
3
L
0
6
0
0
L
1
1
1
1.5
L
Izanami
JOCOOL1990
Izanami
0
4
0
0
W
Bastet
Jstnnnn
Bastet
6
1
3
7.5
L
1
1
1
1.5
W
Rama
2
0
4
4
W
2
1
1
2.5
W
Baba Yaga
ÄggPåPinne
Baba Yaga
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
17,052
27,774
Taken
33,548
10,167
Mitigated
11,666
12,676
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A1AHunter
Anubis
4,113
449
0
2,500
5,417
2,028
0
2,078
3,069
32,083
0
W
Sylvanus
Alajj
Sylvanus
3,329
720
1,851
3,136
6,884
3,520
0
2,476
4,408
16,885
0
L
3,417
265
0
2,558
9,739
2,871
0
1,634
7,964
0
30,613
L
2,176
281
483
2,488
8,085
3,661
0
2,766
5,000
12,689
0
L
Izanami
JOCOOL1990
Izanami
3,755
2,054
0
995
6,860
1,967
0
3,264
3,521
0
38,675
W
Bastet
Jstnnnn
Bastet
6,298
1,245
0
3,842
9,122
2,435
63
2,047
7,075
0
33,086
L
3,591
1,352
0
735
3,447
1,139
0
1,635
1,776
36,724
4,737
W
Rama
3,310
2,472
0
1,782
4,109
1,129
0
1,285
2,824
0
39,370
W
2,951
150
0
1,008
3,969
2,027
0
2,764
1,205
35,499
0
W
Baba Yaga
ÄggPåPinne
Baba Yaga
5,938
675
0
1,057
3,690
1,056
0
878
2,812
50,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
28,771
366
Minions Killed
325
0
Camps Cleared
0
1,174,316
Distance Traveled
1,002,000
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,857
532
65
6
0
183,093
1
W
Sylvanus
5,371
488
31
3
0
212,184
2
L
Mulan
5,446
495
69
6
0
195,161
0
L
Artio
5,560
505
21
2
0
234,913
2
L
Izanami
5,684
517
89
8
0
182,795
3
W
Bastet
7,031
639
68
6
0
274,311
3
L
Nu Wa
6,224
566
81
7
0
206,038
2
W
Rama
6,858
623
95
9
0
219,399
5
W
Cthulhu
6,859
624
79
7
0
248,238
4
W
Baba Yaga
7,233
658
93
8
0
220,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role