Player Matchup

Charybdis
Charybdis
Berricas
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,369 Elo+
Party 1
Atlas
Atlas
Jamal-2d
Atlas
Level 132
God Stats
47W - 46L
1,493 SR
Queue Stats
538W - 615L
1,459 Elo+
Solo
Tiamat
Tiamat
RiberDK
Tiamat
Level 126
God Stats
27W - 27L
1,500 SR
Queue Stats
494W - 511L
1,451 Elo+
Solo
Cliodhna
Cliodhna
VirusReturns
Cliodhna
Level 84
God Stats
7W - 5L
1,159 SR
Queue Stats
71W - 73L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
oHUNT3RxLETHALo
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,377 Elo+
Party 1
Team Averages
Level 88
1,430 SR
1,420 Elo+

VS

Team Averages
Level 78
1,472 SR
1,376 Elo+
Bacchus
Bacchus
Belgarion50
Bacchus
Level 141
God Stats
3W - 5L
1,463 SR
Queue Stats
375W - 392L
1,354 Elo+
Solo
Cliodhna
Cliodhna
MegaDyzand
Cliodhna
Level 40
God Stats
15W - 18L
1,502 SR
Queue Stats
43W - 41L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Seallite-_-
Danzaburou
Level 87
God Stats
8W - 8L
1,514 SR
Queue Stats
413W - 452L
1,475 Elo+
Solo
Tyr
Tyr
Yorchcool
Tyr
Level 31
God Stats
6W - 9L
1,376 SR
Queue Stats
94W - 158L
1,175 Elo+
Solo
Kukulkan
Kukulkan
jessi415
Kukulkan
Level 91
God Stats
53W - 61L
1,504 SR
Queue Stats
356W - 371L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Berricas
Charybdis
16
6 / 1 / 7
10,995
524
13,984
18,840
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Jamal-2d
Atlas
14
3 / 1 / 12
9,708
462
5,702
16,654
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RiberDK
Tiamat
18
8 / 0 / 7
11,863
565
17,798
11,732
7,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
VirusReturns
Cliodhna
19
11 / 6 / 8
11,749
559
16,392
17,762
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 12
10,381
494
6,548
11,974
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belgarion50
Bacchus
13
1 / 7 / 7
8,960
427
12,074
24,562
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MegaDyzand
Cliodhna
15
7 / 7 / 1
10,270
489
13,862
14,275
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Seallite-_-
Danzaburou
15
0 / 7 / 5
9,351
445
8,341
14,756
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 0
8,422
401
3,063
17,562
13,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
jessi415
Kukulkan
16
2 / 6 / 2
9,807
467
13,705
13,273
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
33
Kills
10
10
Deaths
33
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Belgarion50
Bacchus
1
7
7
0.64
W
Charybdis
Berricas
Charybdis
6
1
7
9.5
W
Atlas
Jamal-2d
Atlas
3
1
12
9
L
Cliodhna
MegaDyzand
Cliodhna
7
7
1
1.07
W
Tiamat
RiberDK
Tiamat
8
0
7
11.5
L
Danzaburou
Seallite-_-
Danzaburou
0
7
5
0.36
W
Cliodhna
VirusReturns
Cliodhna
11
6
8
2.5
L
0
6
0
0
L
Kukulkan
jessi415
Kukulkan
2
6
2
0.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
51,045
76,962
Taken
84,428
42,759
Mitigated
49,521
30,459
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Belgarion50
Bacchus
12,074
1,824
477
6,479
24,562
23,910
0
7,210
17,069
40,598
0
W
Charybdis
Berricas
Charybdis
13,984
7,635
245
4,405
18,840
5,703
256
7,414
11,426
0
71,814
W
Atlas
Jamal-2d
Atlas
5,702
1,963
674
6,156
16,654
18,179
299
4,834
11,820
18,986
0
L
Cliodhna
MegaDyzand
Cliodhna
13,862
509
545
3,288
14,275
3,766
0
3,325
10,771
0
50,571
W
Tiamat
RiberDK
Tiamat
17,798
1,992
784
6,807
11,732
7,871
2,094
4,864
6,868
66,045
0
L
Danzaburou
Seallite-_-
Danzaburou
8,341
2,885
0
3,316
14,756
3,991
300
2,623
12,075
0
57,463
W
Cliodhna
VirusReturns
Cliodhna
16,392
1,087
170
6,556
17,762
6,692
0
4,187
13,575
0
93,204
L
3,063
820
0
1,790
17,562
13,800
0
7,226
9,794
0
41,100
L
Kukulkan
jessi415
Kukulkan
13,705
288
237
1,141
13,273
4,054
0
2,208
10,949
73,328
0
W
6,548
2,147
0
4,662
11,974
4,314
1,186
4,480
7,494
0
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
46,810
522
Minions Killed
429
0
Camps Cleared
0
2,017,918
Distance Traveled
1,885,288
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,960
427
45
2
0
373,484
1
W
Charybdis
10,995
524
148
7
0
403,149
6
W
Atlas
9,708
462
18
1
0
425,124
3
L
Cliodhna
10,270
489
65
3
0
401,405
0
W
Tiamat
11,863
565
124
6
0
372,568
5
L
Danzaburou
9,351
445
111
5
0
376,675
1
W
Cliodhna
11,749
559
139
7
0
433,709
3
L
Tyr
8,422
401
80
4
0
346,415
0
L
Kukulkan
9,807
467
128
6
0
387,309
6
W
Hou Yi
10,381
494
93
4
0
383,368
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role