Player Matchup

Zeus
Zeus
Dshay Drippy
Zeus
Level 33
God Stats
3W - 2L
1,658 SR
Queue Stats
53W - 38L
1,499 Elo+
Party 2
Neith
Neith
YankeeDude5643
Neith
Level 123
God Stats
2W - 2L
1,732 SR
Queue Stats
60W - 47L
1,529 Elo+
Party 2
Yemoja
Yemoja
pocketballoon5
Yemoja
Level 70
God Stats
7W - 6L
1,460 SR
Queue Stats
56W - 54L
1,420 Elo+
Party 2
Team Averages
Level 75
1,617 SR
1,483 Elo+

VS

Team Averages
Level 53
1,399 SR
1,443 Elo+
Bacchus
Bacchus
BrutikusPrime
Bacchus
Level 75
God Stats
1W - 3L
1,430 SR
Queue Stats
83W - 87L
1,430 Elo+
Party 1
Ymir
Ymir
Gram_Zay
Ymir
Level 49
God Stats
10W - 10L
1,268 SR
Queue Stats
69W - 72L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
sergent_DOBY
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,564
736
12,220
7,612
3,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 6
9,971
767
14,393
11,992
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 11
9,737
749
4,292
8,722
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 6 / 2
8,215
632
12,955
17,323
18,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
12
1 / 4 / 1
7,677
591
2,945
11,849
11,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
sergent_DOBY
Ah Puch
9
1 / 8 / 1
7,302
562
4,925
8,316
2,322
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
6
2
0.33
W
6
1
6
9
L
Ymir
1
4
1
0.38
W
9
2
6
6
W
2
0
11
7.5
L
Ah Puch
sergent_DOBY
Ah Puch
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
20,825
28,326
Taken
37,488
19,112
Mitigated
33,085
13,160
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
12,955
752
0
588
17,323
18,985
0
8,496
8,193
25,897
0
W
12,220
2,608
0
738
7,612
3,411
1,352
6,426
1,186
40,522
0
L
Ymir
2,945
59
0
1,674
11,849
11,778
0
5,593
6,256
18,675
0
W
14,393
7,766
0
4,340
11,992
5,389
158
8,983
3,009
0
44,855
W
4,292
1,507
3,687
4,395
8,722
10,312
800
5,753
2,969
12,456
0
L
Ah Puch
sergent_DOBY
Ah Puch
4,925
275
0
0
8,316
2,322
0
3,037
5,279
13,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
23,194
145
Minions Killed
87
8
Camps Cleared
2
654,756
Distance Traveled
545,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,215
632
24
2
0
222,745
2
W
Zeus
9,564
736
65
5
3
220,629
0
L
Ymir
7,677
591
38
3
2
220,844
0
W
Neith
9,971
767
56
4
4
210,087
0
W
Yemoja
9,737
749
24
2
1
224,040
0
L
Ah Puch
7,302
562
25
2
0
101,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role