Player Matchup

Nu Wa
Nu Wa
AllDestroyer13
Nu Wa
Level 115
God Stats
4W - 1L
1,487 SR
Queue Stats
135W - 185L
1,410 Elo+
Solo
Geb
Geb
BonyRacedriver
Geb
Level 76
God Stats
2W - 0L
1,817 SR
Queue Stats
5W - 6L
1,289 Elo+
Party 1
Awilix
Awilix
ChkieCheese
Awilix
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,114 Elo+
Party 1
Team Averages
Level 80
1,601 SR
1,271 Elo+

VS

Team Averages
Level 56
1,405 SR
1,174 Elo+
Chaac
Chaac
Denfy
Chaac
Level 123
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 7L
1,177 Elo+
Party 2
Neith
Neith
Pedrocos
Neith
Level 31
God Stats
1W - 5L
1,242 SR
Queue Stats
30W - 60L
1,270 Elo+
Solo
Scylla
Scylla
saintMichael22
Scylla
Level 13
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,401
723
9,628
4,994
1,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 11
9,388
722
6,567
10,864
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
14
8 / 6 / 4
9,989
768
9,716
11,300
4,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Denfy
Chaac
13
3 / 4 / 2
9,181
706
4,855
11,513
3,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Pedrocos
Neith
12
3 / 4 / 5
8,929
687
7,534
8,270
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 6
8,650
665
6,373
9,023
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
8
8
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
1
0
11
6.5
W
Awilix
8
6
4
1.67
L
Chaac
Denfy
Chaac
3
4
2
1
L
Neith
Pedrocos
Neith
3
4
5
1.38
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
18,762
27,158
Taken
28,806
13,477
Mitigated
8,214
4,933
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,628
2,156
0
0
4,994
1,483
1,136
1,582
3,412
41,280
0
W
6,567
195
0
3,953
10,864
7,759
298
2,457
8,407
14,275
0
W
Awilix
9,716
3,728
0
980
11,300
4,235
1,058
2,832
8,468
0
26,169
L
Chaac
Denfy
Chaac
4,855
767
418
2,582
11,513
3,855
303
6,759
4,754
0
28,035
L
Neith
Pedrocos
Neith
7,534
3,431
0
1,804
8,270
2,316
334
4,820
3,450
0
27,702
L
6,373
1,219
0
701
9,023
2,043
116
4,765
4,258
15,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
26,760
121
Minions Killed
120
7
Camps Cleared
2
738,982
Distance Traveled
614,539
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,401
723
72
6
3
220,594
3
W
Geb
9,388
722
19
1
2
284,349
2
W
Awilix
9,989
768
30
2
2
234,039
6
L
Chaac
9,181
706
50
4
0
238,186
0
L
Neith
8,929
687
50
4
2
186,387
0
L
Scylla
8,650
665
20
2
0
189,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role