Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Charybdis
Charybdis
Diamond II
 
Charybdis
Diamond II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Diamond II
Alastör
Discordia
Diamond II
Level 65
God Stats
0W - 1L
1,753 SR
Queue Stats
36W - 38L
2,408 MMR
Party 3
Fenrir
Fenrir
Diamond II
Melxuop
Fenrir
Diamond II
Level 160
God Stats
5W - 2L
1,524 SR
Queue Stats
423W - 401L
2,325 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
MyNanIsGok1
Kumbhakarna
Diamond III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
2,351 MMR
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 94
1,555 SR
2,017 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,602 SR
2,529 MMR
Ymir
Ymir
Diamond II
Braciaca
Ymir
Diamond II
Level 160
God Stats
1W - 2L
1,212 SR
Queue Stats
192W - 195L
2,244 MMR
Party 2
Skadi
Skadi
Masters
Mastiga
Skadi
Masters
Level 146
God Stats
23W - 19L
1,658 SR
Queue Stats
232W - 206L
2,198 MMR
Solo
Mulan
Mulan
Diamond V
PatAscent
Mulan
Diamond V
Level 154
God Stats
7W - 8L
1,642 SR
Queue Stats
133W - 118L
2,221 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Wooffey
Ratatoskr
Masters
Level 160
God Stats
34W - 19L
1,771 SR
Queue Stats
774W - 701L
3,065 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
iPort
Morgan Le Fay
Masters
Level 160
God Stats
11W - 6L
1,727 SR
Queue Stats
358W - 291L
2,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 6 / 0
5,449
545
4,440
10,638
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
8
1 / 3 / 1
5,328
533
4,796
6,946
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Alastör
Discordia
6
0 / 6 / 0
4,234
423
2,292
5,313
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Melxuop
Fenrir
9
2 / 4 / 1
5,429
543
2,720
8,629
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MyNanIsGok1
Kumbhakarna
6
0 / 3 / 2
4,688
469
1,280
8,606
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SolZeusCliodhna

VS

Bans
OdinCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 7
5,521
552
2,390
7,088
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Mastiga
Skadi
10
2 / 0 / 3
5,806
581
5,256
4,888
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
PatAscent
Mulan
11
5 / 0 / 1
6,629
663
8,597
6,854
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Wooffey
Ratatoskr
11
6 / 1 / 4
6,526
653
7,204
4,741
1,246
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
iPort
Morgan Le Fay
11
8 / 2 / 5
6,873
687
8,752
5,504
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
22
22
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
0
0.33
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Discordia
Alastör
Discordia
0
6
0
0
W
Ymir
1
2
7
2.25
W
Skadi
Mastiga
Skadi
2
0
3
3.5
L
Fenrir
Melxuop
Fenrir
2
4
1
0.63
L
Kumbhakarna
MyNanIsGok1
Kumbhakarna
0
3
2
0.33
W
Mulan
PatAscent
Mulan
5
0
1
5.5
W
Ratatoskr
Wooffey
Ratatoskr
6
1
4
8
W
Morgan Le Fay
iPort
Morgan Le Fay
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,528
Damage
32,199
40,132
Taken
29,075
12,095
Mitigated
11,262
8,054
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,440
1,284
0
1,561
10,638
4,208
0
2,026
8,167
0
13,811
L
Charybdis
 
Charybdis
4,796
2,915
0
1,968
6,946
1,419
0
1,233
5,671
0
29,849
L
Discordia
Alastör
Discordia
2,292
78
0
219
5,313
1,165
0
2,479
2,542
16,888
0
W
Ymir
2,390
913
1,281
1,957
7,088
3,351
0
1,669
5,179
11,007
0
W
Skadi
Mastiga
Skadi
5,256
1,895
0
2,123
4,888
972
0
264
4,624
0
35,729
L
Fenrir
Melxuop
Fenrir
2,720
627
0
1,948
8,629
2,593
0
2,255
6,180
0
25,098
L
Kumbhakarna
MyNanIsGok1
Kumbhakarna
1,280
336
842
1,516
8,606
2,710
0
2,616
5,863
7,452
0
W
Mulan
PatAscent
Mulan
8,597
1,291
0
4,086
6,854
3,895
0
0
6,539
0
37,176
W
Ratatoskr
Wooffey
Ratatoskr
7,204
2,962
0
298
4,741
1,246
300
283
4,386
0
40,995
W
Morgan Le Fay
iPort
Morgan Le Fay
8,752
1,450
0
1,481
5,504
1,798
220
988
4,290
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
31,355
195
Minions Killed
313
0
Camps Cleared
0
916,992
Distance Traveled
1,020,059
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,449
545
25
3
0
178,992
1
L
Charybdis
5,328
533
71
7
0
162,311
2
L
Discordia
4,234
423
30
3
0
178,376
3
W
Ymir
5,521
552
18
2
0
178,834
2
W
Skadi
5,806
581
70
7
0
197,893
6
L
Fenrir
5,429
543
54
5
0
210,962
1
L
Kumbhakarna
4,688
469
15
2
0
186,351
0
W
Mulan
6,629
663
78
8
0
220,731
2
W
Ratatoskr
6,526
653
81
8
0
220,669
0
W
Morgan Le Fay
6,873
687
66
7
0
201,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role