Player Matchup

Neith
Neith
TarmanganiKing
Neith
Level 32
God Stats
6W - 5L
1,629 SR
Queue Stats
107W - 112L
1,534 Elo+
Solo
Atlas
Atlas
ThermalPollution
Atlas
Level 42
God Stats
2W - 1L
1,727 SR
Queue Stats
5W - 6L
1,689 Elo+
Party 2
Zeus
Zeus
x2Spooky4ux
Zeus
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 26L
1,567 Elo+
Party 2
Team Averages
Level 64
1,619 SR
1,596 Elo+

VS

Team Averages
Level 51
1,770 SR
1,474 Elo+
Charybdis
Charybdis
Maestro_Foreal
Charybdis
Level 81
God Stats
2W - 0L
1,882 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
NIZIUGICHY
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Rekvirezz
Anubis
Level 66
God Stats
4W - 0L
1,927 SR
Queue Stats
33W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 7
11,631
727
11,169
15,240
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 12
11,713
732
5,891
11,154
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 5 / 8
12,349
772
14,793
12,701
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Maestro_Foreal
Charybdis
15
3 / 5 / 6
11,200
700
12,129
14,508
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NIZIUGICHY
Danzaburou
16
3 / 8 / 7
12,196
762
8,166
14,021
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Rekvirezz
Anubis
16
7 / 5 / 4
12,013
751
13,594
12,202
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
13
13
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Maestro_Foreal
Charybdis
3
5
6
1.2
W
Danzaburou
NIZIUGICHY
Danzaburou
3
8
7
0.81
W
Anubis
Rekvirezz
Anubis
7
5
4
1.8
L
8
6
7
1.92
L
2
2
12
4
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
33,889
39,095
Taken
40,731
14,841
Mitigated
15,109
5,449
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Maestro_Foreal
Charybdis
12,129
6,059
0
483
14,508
5,058
1,635
6,180
8,150
0
52,323
W
Danzaburou
NIZIUGICHY
Danzaburou
8,166
4,334
89
1,730
14,021
4,677
820
7,670
6,036
0
28,611
W
Anubis
Rekvirezz
Anubis
13,594
186
0
3,708
12,202
5,374
585
6,484
5,430
34,294
0
L
11,169
2,503
74
2,913
15,240
4,536
468
6,634
8,606
0
48,945
L
5,891
1,768
123
1,589
11,154
6,389
402
3,716
7,438
22,082
0
L
14,793
2,316
0
750
12,701
3,916
108
3,611
9,090
56,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
35,409
207
Minions Killed
173
10
Camps Cleared
5
763,540
Distance Traveled
756,767
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,200
700
92
6
2
273,535
2
W
Danzaburou
12,196
762
39
2
1
239,882
5
W
Anubis
12,013
751
42
3
2
243,350
4
L
Neith
11,631
727
77
5
4
240,760
3
L
Atlas
11,713
732
22
1
1
272,172
8
L
Zeus
12,349
772
108
7
5
250,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role