Player Matchup

Atlas
Atlas
IssanStrife
Atlas
Level 105
God Stats
2W - 4L
1,323 SR
Queue Stats
291W - 428L
1,319 Elo+
Solo
Skadi
Skadi
SinisterTedyBear
Skadi
Level 86
God Stats
4W - 4L
1,426 SR
Queue Stats
58W - 70L
1,368 Elo+
Party 1
Bellona
Bellona
Tarkus_2Strong
Bellona
Level 120
God Stats
2W - 5L
1,254 SR
Queue Stats
110W - 138L
1,353 Elo+
Party 1
Team Averages
Level 104
1,334 SR
1,347 Elo+

VS

Team Averages
Level 64
1,384 SR
1,359 Elo+
Arachne
Arachne
JacintoNP
Arachne
Level 28
God Stats
10W - 23L
1,358 SR
Queue Stats
70W - 88L
1,328 Elo+
Party 2
Achilles
Achilles
Samuelsosa2003
Achilles
Level 141
God Stats
4W - 10L
1,334 SR
Queue Stats
269W - 330L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TIWUR
Morgan Le Fay
Level 24
God Stats
12W - 15L
1,459 SR
Queue Stats
26W - 48L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 14
11,643
776
8,369
13,538
10,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
12 / 8 / 11
12,504
834
23,821
17,630
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 15
11,478
765
10,439
13,331
10,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JacintoNP
Arachne
12
4 / 13 / 9
10,568
705
7,915
16,846
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
15
7 / 4 / 9
11,111
741
12,646
22,486
30,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
TIWUR
Morgan Le Fay
15
6 / 7 / 8
11,496
766
17,274
13,811
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
24
Kills
17
17
Deaths
24
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
L
Arachne
JacintoNP
Arachne
4
13
9
0.65
L
Achilles
7
4
9
2.88
W
12
8
11
2.19
L
Morgan Le Fay
TIWUR
Morgan Le Fay
6
7
8
1.43
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
37,835
44,499
Taken
53,143
26,628
Mitigated
44,051
9,615
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,369
2,519
0
754
13,538
10,437
124
6,314
6,740
26,371
0
L
Arachne
JacintoNP
Arachne
7,915
5,314
0
1,242
16,846
6,549
440
2,676
14,170
0
13,766
L
Achilles
12,646
3,758
150
4,833
22,486
30,876
124
3,469
19,017
3,239
25,678
W
23,821
15,518
613
5,401
17,630
5,737
978
5,898
11,090
0
50,691
L
Morgan Le Fay
TIWUR
Morgan Le Fay
17,274
2,009
114
2,125
13,811
6,626
1,110
2,589
11,222
43,113
0
W
10,439
2,367
1,239
1,608
13,331
10,454
1,143
5,932
6,937
0
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
33,175
134
Minions Killed
117
4
Camps Cleared
5
722,708
Distance Traveled
722,342
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,643
776
39
3
0
258,740
1
L
Arachne
10,568
705
15
1
0
252,178
0
L
Achilles
11,111
741
38
3
1
267,312
1
W
Skadi
12,504
834
55
4
2
225,218
1
L
Morgan Le Fay
11,496
766
64
4
4
202,852
2
W
Bellona
11,478
765
40
3
2
238,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role