Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Nelly73
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 75L
1,624 Elo+
Party 1
Thor
Thor
Voidssh
Thor
Level 83
God Stats
1W - 2L
1,273 SR
Queue Stats
328W - 260L
1,675 Elo+
Party 1
Team Averages
Level 58
1,424 SR
1,600 Elo+

VS

Team Averages
Level 43
1,735 SR
1,810 Elo+
Geb
Geb
CarbonRick
Geb
Level 26
God Stats
4W - 1L
1,857 SR
Queue Stats
156W - 43L
1,980 Elo+
Party 2
Anubis
Anubis
JustF6At10
Anubis
Level 61
God Stats
2W - 0L
1,867 SR
Queue Stats
331W - 46L
2,006 Elo+
Party 2
Medusa
Medusa
Youf0ckingwutm8
Medusa
Level 41
God Stats
9W - 8L
1,481 SR
Queue Stats
18W - 21L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 1
6,464
588
4,682
8,706
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Nelly73
Erlang Shen
10
2 / 4 / 0
7,364
669
6,177
14,678
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Voidssh
Thor
10
0 / 6 / 1
6,475
589
4,279
11,037
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
9,205
837
9,120
12,331
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
JustF6At10
Anubis
14
9 / 0 / 5
9,279
844
13,637
7,501
3,757
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 2
8,245
750
7,331
7,117
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
2
0
13
8.5
W
Anubis
JustF6At10
Anubis
9
0
5
11.5
L
Erlang Shen
Nelly73
Erlang Shen
2
4
0
0.5
L
Thor
Voidssh
Thor
0
6
1
0.08
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
30,088
34,421
Taken
26,949
12,116
Mitigated
17,870
4,597
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,682
1,200
0
1,739
8,706
2,447
0
6,146
2,560
12,287
839
W
9,120
1,023
0
4,738
12,331
11,512
15
2,223
9,911
21,361
0
W
Anubis
JustF6At10
Anubis
13,637
838
0
6,020
7,501
3,757
666
1,883
5,369
42,591
0
L
Erlang Shen
Nelly73
Erlang Shen
6,177
867
0
2,628
14,678
6,648
0
9,332
5,346
2,032
11,067
L
Thor
Voidssh
Thor
4,279
186
0
230
11,037
3,021
0
7,279
3,758
0
21,676
W
7,331
4,269
0
1,723
7,117
2,601
1,473
1,291
5,515
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
26,729
84
Minions Killed
135
0
Camps Cleared
10
584,815
Distance Traveled
694,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,464
588
36
3
0
175,731
0
W
Geb
9,205
837
27
2
5
250,602
1
W
Anubis
9,279
844
59
5
2
206,636
0
L
Erlang Shen
7,364
669
10
1
0
213,749
2
L
Thor
6,475
589
38
3
0
195,335
4
W
Medusa
8,245
750
49
4
3
237,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role