Player Matchup

Chaac
Chaac
CheekyChimp8
Chaac
Level 28
God Stats
1W - 2L
1,509 SR
Queue Stats
12W - 23L
1,323 Elo+
Party 1
Vamana
Vamana
JakerJaker
Vamana
Level 29
God Stats
4W - 3L
1,541 SR
Queue Stats
17W - 14L
1,446 Elo+
Party 1
Terra
Terra
WearyFoal9621
Terra
Level 65
God Stats
0W - 1L
1,972 SR
Queue Stats
57W - 88L
1,382 Elo+
Party 1
Team Averages
Level 41
1,674 SR
1,384 Elo+

VS

Team Averages
Level 142
1,605 SR
1,474 Elo+
Anubis
Anubis
AChunkySquiral
Anubis
Level 125
God Stats
2W - 1L
1,802 SR
Queue Stats
38W - 36L
1,526 Elo+
Party 2
Bastet
Bastet
Gianniperezgonza
Bastet
Level 160
God Stats
52W - 63L
1,470 SR
Queue Stats
534W - 719L
1,401 Elo+
Solo
Atlas
Atlas
xDioxai
Atlas
Level 141
God Stats
12W - 9L
1,544 SR
Queue Stats
102W - 111L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,151
650
11,106
13,516
8,505
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
JakerJaker
Vamana
11
3 / 4 / 1
7,300
664
7,725
10,792
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 4
7,840
713
4,238
14,970
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,517
774
16,111
10,576
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 11
7,730
703
9,050
7,824
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
xDioxai
Atlas
12
7 / 2 / 7
9,173
834
8,600
13,692
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
14
14
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
1
4
4
0.75
W
2
2
11
3.75
L
Vamana
JakerJaker
Vamana
3
4
1
0.88
L
1
6
4
0.5
W
Atlas
xDioxai
Atlas
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
33,761
39,278
Taken
32,092
24,282
Mitigated
22,877
11,663
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,111
1,211
0
6,713
10,576
5,321
450
2,116
8,284
39,227
0
L
11,106
2,267
0
3,303
13,516
8,505
0
8,416
5,100
0
30,009
W
9,050
1,660
632
2,458
7,824
2,830
278
333
7,246
0
24,559
L
Vamana
JakerJaker
Vamana
7,725
2,844
0
3,661
10,792
5,133
0
8,552
2,240
0
18,236
L
4,238
600
1,670
3,029
14,970
10,644
0
8,256
6,714
10,613
0
W
Atlas
xDioxai
Atlas
8,600
2,577
1,122
5,239
13,692
14,726
144
2,111
11,356
16,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
25,420
91
Minions Killed
111
3
Camps Cleared
6
600,226
Distance Traveled
638,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,517
774
65
6
3
187,673
3
L
Chaac
7,151
650
52
5
0
208,554
1
W
Bastet
7,730
703
35
3
1
249,816
1
L
Vamana
7,300
664
26
2
2
200,362
2
L
Terra
7,840
713
13
1
1
191,310
2
W
Atlas
9,173
834
11
1
2
200,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role