Player Matchup

Pele
Pele
BadReligion98
Pele
Level 67
God Stats
31W - 13L
1,741 SR
Queue Stats
276W - 282L
1,405 Elo+
Party 2
Sol
Sol
WHerculano
Sol
Level 33
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 39L
1,444 Elo+
Solo
Chaac
Chaac
dimetrixd
Chaac
Level 24
God Stats
5W - 7L
1,141 SR
Queue Stats
34W - 48L
1,353 Elo+
Party 2
Neith
Neith
emosupersensible
Neith
Level 69
God Stats
15W - 15L
1,486 SR
Queue Stats
308W - 342L
1,423 Elo+
Party 2
Fafnir
Fafnir
tobii_lacteo
Fafnir
Level 106
God Stats
6W - 8L
1,407 SR
Queue Stats
259W - 300L
1,469 Elo+
Party 2
Team Averages
Level 60
1,409 SR
1,419 Elo+

VS

Team Averages
Level 31
1,390 SR
1,279 Elo+
Skadi
Skadi
AbutreDiabo
Skadi
Level 48
God Stats
57W - 39L
1,528 SR
Queue Stats
155W - 155L
1,440 Elo+
Solo
Tiamat
Tiamat
Flanela2569
Tiamat
Level 17
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 1
Thanatos
Thanatos
GDDANIEL5414
Thanatos
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 24L
1,278 Elo+
Party 1
Athena
Athena
LandedPigeon311
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Chiron
Chiron
zLightr6
Chiron
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
7,752
705
7,088
8,933
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,647
513
2,363
4,903
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
dimetrixd
Chaac
10
1 / 2 / 2
5,973
543
2,929
7,217
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 4
6,075
552
7,426
6,051
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
9
1 / 0 / 7
6,508
592
2,445
8,513
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,765
615
5,337
6,918
2,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
10
2 / 5 / 1
5,765
524
3,645
5,803
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
GDDANIEL5414
Thanatos
8
0 / 2 / 2
5,057
460
3,864
6,171
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,513
410
1,408
6,959
2,578
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
zLightr6
Chiron
7
0 / 4 / 0
4,669
424
3,157
5,765
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
9
1
1
9.5
L
Tiamat
2
5
1
0.5
L
Thanatos
GDDANIEL5414
Thanatos
0
2
2
0.5
L
0
4
0
0
W
2
1
1
2.5
W
Chaac
dimetrixd
Chaac
1
2
2
1
W
4
0
4
6
W
Fafnir
1
0
7
4.5
L
Chiron
zLightr6
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
17,411
35,617
Taken
31,616
14,554
Mitigated
11,141
16,799
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,337
2,353
0
732
6,918
2,628
538
487
6,207
0
39,179
W
7,088
1,538
0
3,091
8,933
2,714
934
1,056
7,759
0
48,597
L
Tiamat
3,645
399
0
880
5,803
2,759
0
709
5,048
24,565
0
L
Thanatos
GDDANIEL5414
Thanatos
3,864
997
0
3,395
6,171
2,182
0
1,147
4,921
0
20,233
L
1,408
462
0
833
6,959
2,578
0
1,678
5,281
5,143
0
W
2,363
621
0
2,276
4,903
1,448
726
1,860
2,827
22,495
1,729
W
Chaac
dimetrixd
Chaac
2,929
110
0
2,101
7,217
3,491
0
351
6,822
0
22,634
W
7,426
4,196
0
3,429
6,051
1,649
282
370
5,681
0
31,277
W
Fafnir
2,445
386
1,460
4,442
8,513
5,252
132
1,038
7,475
16,646
0
L
Chiron
zLightr6
Chiron
3,157
1,076
345
1,140
5,765
994
0
532
5,217
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
26,769
250
Minions Killed
221
0
Camps Cleared
0
1,144,748
Distance Traveled
1,079,342
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,765
615
91
8
0
203,472
0
W
Pele
7,752
705
92
8
0
265,084
2
L
Tiamat
5,765
524
45
4
0
213,032
0
L
Thanatos
5,057
460
35
3
0
241,743
0
L
Athena
4,513
410
11
1
0
214,834
0
W
Sol
5,647
513
40
4
0
232,994
3
W
Chaac
5,973
543
46
4
0
242,220
1
W
Neith
6,075
552
63
6
0
205,965
0
W
Fafnir
6,508
592
9
1
0
198,485
1
L
Chiron
4,669
424
39
4
0
206,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role