Player Matchup

Hachiman
Hachiman
Erik3riek
Hachiman
Level 73
God Stats
1W - 2L
1,580 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Sol
Sol
ErrantCoder1203
Sol
Level 127
God Stats
36W - 31L
1,561 SR
Queue Stats
97W - 92L
1,458 Elo+
Solo
Athena
Athena
Project Gladius
Athena
Level 79
God Stats
6W - 7L
1,782 SR
Queue Stats
33W - 34L
1,457 Elo+
Party 2
Agni
Agni
TTV_Ur_Bad_teddy
Agni
Level 88
God Stats
4W - 2L
1,748 SR
Queue Stats
333W - 327L
1,378 Elo+
Solo
Da Ji
Da Ji
YaBoiTony
Da Ji
Level 102
God Stats
0W - 3L
1,309 SR
Queue Stats
56W - 46L
1,417 Elo+
Party 2
Team Averages
Level 94
1,596 SR
1,479 Elo+

VS

Team Averages
Level 84
1,514 SR
1,463 Elo+
Rama
Rama
 
Rama
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
EdxoticDevil
Mulan
Level 63
God Stats
23W - 18L
1,622 SR
Queue Stats
118W - 106L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
KangChAoTic
Zhong Kui
Level 128
God Stats
8W - 4L
1,503 SR
Queue Stats
141W - 135L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Synteri
Tsukuyomi
Level 61
God Stats
34W - 40L
1,447 SR
Queue Stats
234W - 206L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Erik3riek
Hachiman
12
2 / 4 / 2
7,397
493
7,172
10,804
3,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 1
8,422
561
11,622
9,983
3,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 5
6,493
433
2,963
10,158
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 1
7,484
499
7,659
9,293
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
YaBoiTony
Da Ji
14
8 / 5 / 1
8,899
593
8,385
12,497
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 4 / 3
8,546
570
8,379
10,411
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
12
1 / 2 / 10
7,804
520
4,043
11,779
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 4
9,073
605
6,563
13,540
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
KangChAoTic
Zhong Kui
14
3 / 4 / 5
8,936
596
7,793
10,954
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Synteri
Tsukuyomi
15
9 / 3 / 2
9,405
627
10,496
12,293
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
15
Kills
20
20
Deaths
15
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
3
1.88
W
Terra
 
Terra
1
2
10
3
W
1
2
4
1.5
L
Hachiman
Erik3riek
Hachiman
2
4
2
0.75
L
3
2
1
1.75
W
Zhong Kui
KangChAoTic
Zhong Kui
3
4
5
1.38
L
0
4
5
0.63
W
Tsukuyomi
Synteri
Tsukuyomi
9
3
2
3.33
L
2
5
1
0.5
L
Da Ji
YaBoiTony
Da Ji
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,801
Damage
37,274
52,735
Taken
58,977
23,644
Mitigated
35,389
15,374
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,379
7,231
0
2,000
10,411
3,004
1,063
1,812
8,599
0
49,417
W
Terra
 
Terra
4,043
960
1,268
3,242
11,779
11,754
0
3,393
8,386
18,955
0
W
6,563
674
0
6,872
13,540
9,857
779
8,006
5,534
0
55,840
L
Hachiman
Erik3riek
Hachiman
7,172
4,135
0
3,240
10,804
3,201
864
1,954
8,850
0
48,945
L
11,622
4,087
0
4,961
9,983
3,753
2,162
1,327
8,351
56,477
0
W
Zhong Kui
KangChAoTic
Zhong Kui
7,793
1,187
0
5,487
10,954
7,069
608
5,611
5,343
51,772
0
L
2,963
448
64
504
10,158
8,753
232
1,597
8,561
9,456
0
W
Tsukuyomi
Synteri
Tsukuyomi
10,496
2,155
0
4,993
12,293
3,705
0
3,726
8,567
0
52,762
L
7,659
894
0
2,364
9,293
3,309
0
5,429
3,864
43,064
0
L
Da Ji
YaBoiTony
Da Ji
8,385
1,650
41
4,200
12,497
4,628
0
1,529
10,775
0
42,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
43,764
382
Minions Killed
445
0
Camps Cleared
0
1,189,438
Distance Traveled
1,470,242
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,546
570
82
5
0
249,766
0
W
Terra
7,804
520
33
2
0
299,802
1
W
Mulan
9,073
605
139
9
0
299,162
1
L
Hachiman
7,397
493
90
6
0
248,297
3
L
Sol
8,422
561
113
8
0
253,915
6
W
Zhong Kui
8,936
596
112
7
0
284,346
0
L
Athena
6,493
433
11
1
0
221,226
3
W
Tsukuyomi
9,405
627
79
5
0
337,166
1
L
Agni
7,484
499
88
6
0
209,470
1
L
Da Ji
8,899
593
80
5
0
256,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role