Player Matchup

Zeus
Zeus
AU5T0N I5 M3
Zeus
Level 45
God Stats
2W - 3L
1,325 SR
Queue Stats
94W - 116L
1,358 Elo+
Party 1
Arachne
Arachne
MeisterFubi
Arachne
Level 109
God Stats
1W - 2L
1,735 SR
Queue Stats
187W - 180L
1,476 Elo+
Party 4
Chang'e
Chang'e
SushiHana_
Chang'e
Level 28
God Stats
0W - 3L
1,273 SR
Queue Stats
39W - 38L
1,404 Elo+
Party 4
Ravana
Ravana
beazy55
Ravana
Level 80
God Stats
34W - 51L
1,344 SR
Queue Stats
384W - 392L
1,401 Elo+
Party 1
Sol
Sol
lorddigi2003
Sol
Level 70
God Stats
6W - 16L
1,332 SR
Queue Stats
126W - 153L
1,364 Elo+
Party 4
Team Averages
Level 66
1,402 SR
1,400 Elo+

VS

Team Averages
Level 75
1,510 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
Hola956
Cu Chulainn
Level 83
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 2
Sol
Sol
Noot Noot4038
Sol
Level 48
God Stats
20W - 17L
1,645 SR
Queue Stats
181W - 181L
1,544 Elo+
Party 3
Neith
Neith
Sagittarius95
Neith
Level 19
God Stats
2W - 0L
1,511 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 2
Bellona
Bellona
Trinity9298
Bellona
Level 122
God Stats
1W - 0L
1,556 SR
Queue Stats
2W - 3L
1,220 Elo+
Party 2
Ratatoskr
Ratatoskr
UwUxMegumin
Ratatoskr
Level 102
God Stats
5W - 6L
1,381 SR
Queue Stats
472W - 516L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 5
8,045
366
11,784
14,318
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MeisterFubi
Arachne
16
9 / 9 / 4
10,698
486
15,051
24,684
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SushiHana_
Chang'e
13
1 / 9 / 3
8,715
396
5,868
14,319
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
beazy55
Ravana
16
4 / 7 / 2
10,373
472
10,710
15,690
15,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 6 / 6
10,748
489
14,836
15,931
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hola956
Cu Chulainn
17
5 / 4 / 12
11,011
501
8,295
14,679
13,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
17 / 5 / 12
14,065
639
24,755
21,946
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 8 / 6
8,921
406
5,631
11,622
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Trinity9298
Bellona
17
6 / 6 / 8
11,204
509
9,553
15,953
15,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
UwUxMegumin
Ratatoskr
20
11 / 2 / 14
12,573
572
18,658
18,910
8,205
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
24
Kills
41
42
Deaths
25
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
Cu Chulainn
Hola956
Cu Chulainn
5
4
12
2.75
L
Arachne
MeisterFubi
Arachne
9
9
4
1.22
W
17
5
12
4.6
W
2
8
6
0.63
L
Chang'e
SushiHana_
Chang'e
1
9
3
0.28
W
Bellona
Trinity9298
Bellona
6
6
8
1.67
W
Ratatoskr
UwUxMegumin
Ratatoskr
11
2
14
9
L
Ravana
beazy55
Ravana
4
7
2
0.71
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,249
Damage
66,892
84,942
Taken
83,110
36,050
Mitigated
50,319
18,763
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,784
1,626
0
1,769
14,318
3,155
234
3,830
10,488
28,120
0
W
Cu Chulainn
Hola956
Cu Chulainn
8,295
806
0
2,562
14,679
13,828
365
4,806
9,823
6,433
35,332
L
Arachne
MeisterFubi
Arachne
15,051
8,592
0
7,689
24,684
8,739
0
6,082
18,602
0
61,552
W
24,755
11,104
0
11,224
21,946
9,098
2,611
11,556
10,022
86,160
9,277
W
5,631
2,619
0
415
11,622
3,990
1,297
7,245
4,217
0
23,058
L
Chang'e
SushiHana_
Chang'e
5,868
807
799
3,328
14,319
3,741
694
5,736
8,583
33,359
0
W
Bellona
Trinity9298
Bellona
9,553
1,609
630
1,921
15,953
15,198
459
7,582
7,965
435
45,129
W
Ratatoskr
UwUxMegumin
Ratatoskr
18,658
4,367
0
4,441
18,910
8,205
625
4,714
14,112
0
92,826
L
Ravana
beazy55
Ravana
10,710
862
0
936
15,690
15,190
1,042
2,699
12,991
0
60,502
L
14,836
3,823
0
4,242
15,931
5,225
675
5,847
10,084
61,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
57,774
397
Minions Killed
454
0
Camps Cleared
0
1,893,219
Distance Traveled
2,239,707
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,045
366
44
2
0
351,454
0
W
Cu Chulainn
11,011
501
62
3
0
482,383
2
L
Arachne
10,698
486
88
4
0
443,365
5
W
Sol
14,065
639
126
6
0
402,530
2
W
Neith
8,921
406
35
2
0
396,670
1
L
Chang'e
8,715
396
62
3
0
364,258
3
W
Bellona
11,204
509
84
4
0
448,916
0
W
Ratatoskr
12,573
572
147
7
0
509,208
4
L
Ravana
10,373
472
102
5
0
353,360
0
L
Sol
10,748
489
101
5
0
380,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role