Player Matchup

Baron Samedi
Baron Samedi
SmokeKing509
Baron Samedi
Level 160
God Stats
77W - 45L
1,625 SR
Queue Stats
621W - 598L
1,517 Elo+
Solo
Nemesis
Nemesis
TheFreckOfNature
Nemesis
Level 69
God Stats
19W - 23L
1,423 SR
Queue Stats
267W - 320L
1,371 Elo+
Party 2
Medusa
Medusa
eZPrieto
Medusa
Level 85
God Stats
39W - 51L
1,491 SR
Queue Stats
349W - 403L
1,480 Elo+
Solo
Ra
Ra
goofie23
Ra
Level 121
God Stats
32W - 27L
1,570 SR
Queue Stats
786W - 748L
1,566 Elo+
Solo
Achilles
Achilles
smeeves15_TTV
Achilles
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 174L
1,418 Elo+
Party 2
Team Averages
Level 102
1,522 SR
1,470 Elo+

VS

Team Averages
Level 130
1,522 SR
1,475 Elo+
Chronos
Chronos
BeastyMcGrizzle
Chronos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 203L
1,439 Elo+
Party 1
Mulan
Mulan
BecauseNO143
Mulan
Level 127
God Stats
19W - 16L
1,543 SR
Queue Stats
664W - 689L
1,471 Elo+
Party 1
Izanami
Izanami
FiestyLobster
Izanami
Level 148
God Stats
69W - 45L
1,571 SR
Queue Stats
425W - 454L
1,474 Elo+
Party 1
Achilles
Achilles
temp-824945
Achilles
Level 153
God Stats
18W - 11L
1,510 SR
Queue Stats
358W - 320L
1,613 Elo+
Solo
Artio
Artio
ymlewis
Artio
Level 72
God Stats
1W - 2L
1,488 SR
Queue Stats
122W - 148L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmokeKing509
Baron Samedi
18
4 / 1 / 2
11,222
561
14,089
11,188
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 12
11,336
567
18,666
18,019
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
eZPrieto
Medusa
18
4 / 5 / 4
11,408
570
6,030
11,058
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 11
10,047
502
11,691
17,468
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
smeeves15_TTV
Achilles
15
7 / 3 / 8
10,143
507
14,993
16,639
12,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,424
421
8,352
15,825
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 4
9,515
476
15,611
19,682
10,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
14
4 / 5 / 1
9,664
483
8,522
10,239
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
temp-824945
Achilles
17
4 / 1 / 1
10,259
513
11,671
18,857
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
ymlewis
Artio
11
1 / 4 / 6
7,955
398
5,106
21,675
21,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
25
Kills
17
17
Deaths
25
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
5
7
4
1
L
Izanami
4
5
1
0.9
W
Baron Samedi
SmokeKing509
Baron Samedi
4
1
2
5
W
9
1
12
15
W
Medusa
eZPrieto
Medusa
4
5
4
1.2
W
1
7
11
0.93
W
Achilles
smeeves15_TTV
Achilles
7
3
8
3.67
L
Achilles
temp-824945
Achilles
4
1
1
4.5
L
Artio
ymlewis
Artio
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,469
Damage
49,262
74,372
Taken
86,278
33,876
Mitigated
57,537
26,474
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,352
1,435
0
2,507
15,825
5,128
540
3,658
11,605
46,519
0
L
15,611
2,393
0
5,370
19,682
10,578
0
7,054
12,068
0
56,845
L
Izanami
8,522
4,546
0
2,323
10,239
2,924
1,067
981
8,822
0
67,858
W
Baron Samedi
SmokeKing509
Baron Samedi
14,089
803
1,224
4,958
11,188
4,456
737
782
9,702
74,305
0
W
18,666
7,535
0
4,700
18,019
7,669
837
3,247
14,489
0
60,168
W
Medusa
eZPrieto
Medusa
6,030
3,157
0
1,188
11,058
3,291
7,884
1,276
9,752
0
74,480
W
11,691
1,010
1,720
7,637
17,468
6,013
806
4,811
12,249
70,877
0
W
Achilles
smeeves15_TTV
Achilles
14,993
4,852
0
5,047
16,639
12,447
0
3,037
13,175
5,574
37,036
L
Achilles
temp-824945
Achilles
11,671
2,391
0
6,948
18,857
17,417
0
9,121
8,815
0
61,703
L
Artio
ymlewis
Artio
5,106
512
733
2,623
21,675
21,490
0
4,938
15,938
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
45,817
548
Minions Killed
432
0
Camps Cleared
0
1,928,922
Distance Traveled
1,788,694
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,424
421
85
4
0
341,006
3
L
Mulan
9,515
476
88
4
0
383,806
4
L
Izanami
9,664
483
131
7
0
271,659
9
W
Baron Samedi
11,222
561
152
8
0
348,686
6
W
Nemesis
11,336
567
80
4
0
442,601
2
W
Medusa
11,408
570
135
7
0
370,221
7
W
Ra
10,047
502
130
7
0
362,107
2
W
Achilles
10,143
507
51
3
0
405,307
6
L
Achilles
10,259
513
102
5
0
413,138
3
L
Artio
7,955
398
26
1
0
379,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role