Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Aurathiel
Cliodhna
Level 97
God Stats
3W - 2L
1,652 SR
Queue Stats
313W - 324L
1,476 Elo+
Solo
Arachne
Arachne
Dannyduck047
Arachne
Level 108
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
InfernalFlame07
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Malither76
Nu Wa
Level 107
God Stats
14W - 14L
1,483 SR
Queue Stats
636W - 686L
1,441 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,475 Elo+

VS

Team Averages
Level 109
1,602 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
BossSexyKitty
Ah Muzen Cab
Level 138
God Stats
2W - 3L
1,641 SR
Queue Stats
57W - 56L
1,460 Elo+
Party 1
Thoth
Thoth
De47hAdd3r
Thoth
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
HollowedOnionBro
Gilgamesh
Level 98
God Stats
1W - 0L
1,758 SR
Queue Stats
24W - 13L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
VicksVaperuB
Baba Yaga
Level 64
God Stats
7W - 4L
1,611 SR
Queue Stats
225W - 203L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
bz10
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 166L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 8 / 12
9,245
660
9,013
19,811
12,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Aurathiel
Cliodhna
15
3 / 7 / 12
9,300
664
14,767
16,205
6,341
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Dannyduck047
Arachne
17
7 / 6 / 6
9,877
706
11,377
15,350
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 5 / 10
10,822
773
10,060
15,216
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
18
3 / 5 / 15
10,623
759
21,917
12,040
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BossSexyKitty
Ah Muzen Cab
17
3 / 4 / 17
10,552
754
12,955
12,826
4,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
4 / 4 / 9
9,832
702
8,069
9,706
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
18
10 / 6 / 14
12,608
901
17,803
25,230
18,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
VicksVaperuB
Baba Yaga
20
8 / 2 / 20
12,361
883
16,445
13,069
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
bz10
Baron Samedi
19
6 / 6 / 17
11,432
817
12,263
17,079
9,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
22
Kills
31
31
Deaths
22
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
12
1
L
Cliodhna
Aurathiel
Cliodhna
3
7
12
1.29
W
Ah Muzen Cab
BossSexyKitty
Ah Muzen Cab
3
4
17
2.88
L
Arachne
Dannyduck047
Arachne
7
6
6
1.67
W
Thoth
4
4
9
2.13
W
Gilgamesh
10
6
14
2.83
L
7
5
10
2.4
L
Nu Wa
3
5
15
2.1
W
Baba Yaga
VicksVaperuB
Baba Yaga
8
2
20
9
W
Baron Samedi
bz10
Baron Samedi
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,134
Damage
67,535
78,622
Taken
77,910
38,989
Mitigated
39,728
25,619
Healing
31,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,013
1,088
1,339
2,946
19,811
12,716
39
9,134
10,677
25
11,703
L
Cliodhna
Aurathiel
Cliodhna
14,767
585
1,531
4,467
16,205
6,341
278
8,561
7,644
0
21,674
W
Ah Muzen Cab
BossSexyKitty
Ah Muzen Cab
12,955
4,164
1,310
4,713
12,826
4,136
2,178
5,870
6,956
0
38,668
L
Arachne
Dannyduck047
Arachne
11,377
7,797
310
2,275
15,350
8,118
521
6,426
8,924
0
17,321
W
Thoth
8,069
112
1,549
1,315
9,706
2,310
0
5,836
3,870
22,220
0
W
Gilgamesh
17,803
3,261
2,300
6,719
25,230
18,293
650
7,064
18,166
170
30,744
L
10,060
4,974
4,301
5,387
15,216
6,996
844
7,607
7,609
27,600
0
L
Nu Wa
21,917
7,004
1,124
1,939
12,040
4,818
293
5,219
6,821
37,515
0
W
Baba Yaga
VicksVaperuB
Baba Yaga
16,445
1,091
1,734
4,113
13,069
5,130
1,434
5,840
7,229
49,301
0
W
Baron Samedi
bz10
Baron Samedi
12,263
902
2,911
4,943
17,079
9,859
817
7,392
9,687
33,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
56,785
129
Minions Killed
223
0
Camps Cleared
0
1,308,492
Distance Traveled
1,304,714
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,245
660
7
1
0
270,951
0
L
Cliodhna
9,300
664
15
1
0
277,692
1
W
Ah Muzen Cab
10,552
754
53
4
0
265,843
1
L
Arachne
9,877
706
19
1
0
269,950
1
W
Thoth
9,832
702
35
3
0
261,241
0
W
Gilgamesh
12,608
901
22
2
0
276,800
0
L
Olorun
10,822
773
43
3
0
243,387
0
L
Nu Wa
10,623
759
45
3
0
246,512
0
W
Baba Yaga
12,361
883
71
5
0
270,508
0
W
Baron Samedi
11,432
817
42
3
0
230,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role