Player Matchup

Eset
Eset
MBB1012
Eset
Level 154
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 37L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TFH_CONQUEST
Tsukuyomi
Level 124
God Stats
2W - 2L
1,650 SR
Queue Stats
31W - 24L
1,586 Elo+
Party 2
Bacchus
Bacchus
WhopperJrDeluxe
Bacchus
Level 23
God Stats
3W - 1L
1,706 SR
Queue Stats
33W - 13L
1,688 Elo+
Party 2
Team Averages
Level 100
1,697 SR
1,637 Elo+

VS

Team Averages
Level 89
1,548 SR
1,538 Elo+
Neith
Neith
HEROGuildm45ter
Neith
Level 16
God Stats
10W - 3L
1,770 SR
Queue Stats
14W - 6L
1,575 Elo+
Party 1
Tyr
Tyr
HEROxALLF4Th3R
Tyr
Level 129
God Stats
6W - 15L
1,373 SR
Queue Stats
326W - 282L
1,553 Elo+
Party 1
Tiamat
Tiamat
HEROxTigress
Tiamat
Level 123
God Stats
26W - 24L
1,501 SR
Queue Stats
305W - 303L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
MBB1012
Eset
13
4 / 1 / 15
9,039
822
10,632
6,567
2,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TFH_CONQUEST
Tsukuyomi
14
16 / 3 / 5
10,104
919
11,252
8,892
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 0 / 17
9,180
835
6,517
7,565
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
7,096
645
3,559
8,731
2,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 9 / 1
7,987
726
4,452
13,565
10,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
10
0 / 8 / 2
6,722
611
4,386
10,007
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
3
4
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
2
9
1
0.28
L
Tiamat
0
8
2
0.13
W
Eset
MBB1012
Eset
4
1
15
11.5
W
Tsukuyomi
TFH_CONQUEST
Tsukuyomi
16
3
5
6.17
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
12,397
23,024
Taken
32,303
13,617
Mitigated
18,968
3,868
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,559
1,226
0
356
8,731
2,077
0
3,027
5,704
0
10,608
L
4,452
1,112
0
913
13,565
10,085
0
8,866
4,699
0
16,495
L
Tiamat
4,386
439
0
1,207
10,007
6,806
0
5,352
4,655
20,671
0
W
Eset
MBB1012
Eset
10,632
1,710
366
2,031
6,567
2,778
943
1,295
5,272
30,900
0
W
Tsukuyomi
TFH_CONQUEST
Tsukuyomi
11,252
3,692
0
269
8,892
3,758
1,002
1,664
6,937
0
33,593
W
6,517
740
0
1,202
7,565
7,081
660
1,972
5,345
19,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
21,805
121
Minions Killed
70
8
Camps Cleared
2
610,802
Distance Traveled
444,168
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,096
645
12
1
0
113,163
0
L
Tyr
7,987
726
33
3
0
170,401
1
L
Tiamat
6,722
611
25
2
2
160,604
1
W
Eset
9,039
822
48
4
1
201,206
1
W
Tsukuyomi
10,104
919
44
4
4
203,459
1
W
Bacchus
9,180
835
29
3
3
206,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role