Player Matchup

Cthulhu
Cthulhu
Estefhano
Cthulhu
Level 64
God Stats
5W - 8L
1,454 SR
Queue Stats
120W - 109L
1,536 Elo+
Party 3
Amaterasu
Amaterasu
SoloisticSiren
Amaterasu
Level 77
God Stats
4W - 5L
1,325 SR
Queue Stats
70W - 121L
1,244 Elo+
Party 3
Anubis
Anubis
itzmaaath
Anubis
Level 126
God Stats
12W - 10L
1,485 SR
Queue Stats
226W - 240L
1,421 Elo+
Solo
Apollo
Apollo
not_a_smurf_324
Apollo
Level 54
God Stats
7W - 3L
1,405 SR
Queue Stats
158W - 187L
1,388 Elo+
Party 4
Arachne
Arachne
reyesfamily129
Arachne
Level 60
God Stats
30W - 20L
1,538 SR
Queue Stats
169W - 187L
1,438 Elo+
Party 4
Team Averages
Level 76
1,441 SR
1,405 Elo+

VS

Team Averages
Level 41
1,537 SR
1,418 Elo+
Sol
Sol
DirectButton28
Sol
Level 44
God Stats
20W - 19L
1,431 SR
Queue Stats
145W - 171L
1,268 Elo+
Party 1
Izanami
Izanami
Jhonnysins32
Izanami
Level 28
God Stats
8W - 12L
1,465 SR
Queue Stats
126W - 167L
1,263 Elo+
Party 1
Thanatos
Thanatos
Rymz_666
Thanatos
Level 89
God Stats
14W - 13L
1,570 SR
Queue Stats
305W - 326L
1,485 Elo+
Party 2
Ymir
Ymir
Tirauflanc11
Ymir
Level 17
God Stats
2W - 4L
1,716 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 2
Hachiman
Hachiman
stiLl_blazin30
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Estefhano
Cthulhu
16
5 / 1 / 7
11,231
591
10,325
14,739
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
SoloisticSiren
Amaterasu
18
4 / 2 / 6
11,822
622
10,483
23,022
15,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
itzmaaath
Anubis
17
2 / 3 / 6
11,727
617
6,616
9,388
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 3 / 6
10,440
549
11,077
11,446
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
15 / 3 / 6
12,398
653
17,263
19,099
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
9,281
488
13,327
16,318
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Jhonnysins32
Izanami
14
2 / 9 / 3
8,747
460
6,966
17,334
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Rymz_666
Thanatos
15
4 / 6 / 1
8,996
473
10,326
16,267
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 3
8,420
443
3,065
14,837
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
14
3 / 4 / 2
8,685
457
8,871
9,396
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
32
Kills
12
12
Deaths
32
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Cthulhu
Estefhano
Cthulhu
5
1
7
8.5
L
Izanami
Jhonnysins32
Izanami
2
9
3
0.39
L
Thanatos
Rymz_666
Thanatos
4
6
1
0.75
W
Amaterasu
SoloisticSiren
Amaterasu
4
2
6
3.5
L
0
4
3
0.38
W
Anubis
itzmaaath
Anubis
2
3
6
1.67
W
6
3
6
3
W
15
3
6
6
L
Hachiman
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,764
Damage
42,555
77,694
Taken
74,152
52,949
Mitigated
31,135
31,641
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,327
4,892
0
5,317
16,318
5,069
1,003
2,190
14,128
42,443
7,693
W
Cthulhu
Estefhano
Cthulhu
10,325
1,045
1,028
3,382
14,739
17,297
506
2,418
12,321
35,339
0
L
Izanami
Jhonnysins32
Izanami
6,966
3,494
0
3,135
17,334
4,610
0
5,256
12,078
0
46,591
L
Thanatos
Rymz_666
Thanatos
10,326
2,945
0
11,996
16,267
5,097
0
3,118
13,149
0
53,707
W
Amaterasu
SoloisticSiren
Amaterasu
10,483
5,101
0
12,534
23,022
15,575
2,442
6,117
16,905
0
68,488
L
3,065
218
0
2,096
14,837
13,201
0
3,015
11,822
24,356
0
W
Anubis
itzmaaath
Anubis
6,616
133
0
3,801
9,388
4,525
1,032
493
8,895
75,217
0
W
11,077
5,065
727
2,168
11,446
3,767
1,897
2,480
8,966
0
63,976
W
17,263
12,086
0
8,001
19,099
11,785
1,375
3,423
15,676
0
98,054
L
Hachiman
8,871
4,069
0
1,967
9,396
3,158
0
3,362
6,034
0
40,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
44,129
539
Minions Killed
402
0
Camps Cleared
0
1,880,625
Distance Traveled
1,657,339
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,281
488
91
5
0
306,627
0
W
Cthulhu
11,231
591
44
2
0
384,220
1
L
Izanami
8,747
460
101
5
0
302,926
0
L
Thanatos
8,996
473
89
5
0
375,509
6
W
Amaterasu
11,822
622
125
7
0
393,868
2
L
Ymir
8,420
443
45
2
0
346,987
1
W
Anubis
11,727
617
155
8
0
335,009
9
W
Apollo
10,440
549
98
5
0
311,178
0
W
Arachne
12,398
653
117
6
0
456,350
0
L
Hachiman
8,685
457
76
4
0
325,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role