Player Matchup

Ah Puch
Ah Puch
Kokopell1
Ah Puch
Level 40
God Stats
0W - 1L
1,710 SR
Queue Stats
38W - 68L
1,290 Elo+
Solo
Jing Wei
Jing Wei
MortleWombat
Jing Wei
Level 156
God Stats
8W - 6L
1,484 SR
Queue Stats
246W - 259L
1,386 Elo+
Solo
Fafnir
Fafnir
Vengeful Hell
Fafnir
Level 87
God Stats
2W - 2L
1,689 SR
Queue Stats
128W - 132L
1,326 Elo+
Solo
Tiamat
Tiamat
crimsynviking
Tiamat
Level 159
God Stats
1W - 2L
1,378 SR
Queue Stats
294W - 330L
1,328 Elo+
Solo
Bakasura
Bakasura
kingjeffrey420
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,288 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,324 Elo+

VS

Team Averages
Level 82
1,543 SR
1,426 Elo+
Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kricle
Anhur
Level 97
God Stats
1W - 0L
1,451 SR
Queue Stats
84W - 88L
1,273 Elo+
Solo
Discordia
Discordia
MUGABLE MUGSY
Discordia
Level 148
God Stats
8W - 4L
1,641 SR
Queue Stats
349W - 346L
1,390 Elo+
Solo
Eset
Eset
gameenforcer01
Eset
Level 39
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 1L
1,576 Elo+
Solo
Loki
Loki
kagan40chan
Loki
Level 75
God Stats
6W - 3L
1,423 SR
Queue Stats
258W - 280L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kokopell1
Ah Puch
19
4 / 5 / 4
10,973
686
19,556
14,165
4,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MortleWombat
Jing Wei
18
7 / 6 / 2
11,009
688
12,764
12,532
4,317
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 5 / 7
9,407
588
4,238
13,459
13,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 9 / 3
9,830
614
10,557
17,075
6,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
17
2 / 8 / 8
10,604
663
3,674
15,116
5,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 1 / 10
10,647
665
2,226
8,746
4,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Kricle
Anhur
20
7 / 2 / 14
12,384
774
13,191
13,201
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MUGABLE MUGSY
Discordia
20
8 / 5 / 15
12,596
787
22,740
14,224
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 3 / 14
11,968
748
8,000
13,409
5,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 14
11,963
748
20,288
14,669
6,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
16
Kills
33
33
Deaths
16
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
10
9
L
Ah Puch
Kokopell1
Ah Puch
4
5
4
1.2
W
Anhur
Kricle
Anhur
7
2
14
7
W
Discordia
MUGABLE MUGSY
Discordia
8
5
15
3.1
L
Jing Wei
MortleWombat
Jing Wei
7
6
2
1.33
L
1
5
7
0.9
L
2
9
3
0.39
W
7
3
14
4.67
W
7
5
14
2.8
L
Bakasura
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,789
Damage
66,445
72,347
Taken
64,249
35,148
Mitigated
25,601
19,256
Healing
25,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,226
297
864
811
8,746
4,523
401
4,654
4,092
0
2,873
L
Ah Puch
Kokopell1
Ah Puch
19,556
2,113
1,681
4,110
14,165
4,851
0
7,076
7,089
37,368
0
W
Anhur
Kricle
Anhur
13,191
5,755
2,513
5,163
13,201
4,754
1,927
8,588
4,613
0
29,462
W
Discordia
MUGABLE MUGSY
Discordia
22,740
1,766
1,862
3,850
14,224
4,889
1,406
7,773
6,390
56,445
0
L
Jing Wei
MortleWombat
Jing Wei
12,764
6,555
1,603
1,614
12,532
4,317
495
5,660
6,872
0
34,107
L
4,238
767
1,127
2,673
13,459
13,896
42
5,908
7,356
7,460
0
L
10,557
933
989
3,449
17,075
6,763
0
6,877
9,612
23,379
0
W
8,000
840
2,535
3,466
13,409
5,391
765
6,810
6,579
24,668
0
W
20,288
2,841
1,592
2,711
14,669
6,044
262
6,526
8,143
0
36,747
L
Bakasura
3,674
2,395
185
1,825
15,116
5,321
0
5,219
9,828
0
7,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
59,558
141
Minions Killed
222
0
Camps Cleared
0
1,223,630
Distance Traveled
1,359,364
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,647
665
5
0
0
299,639
0
L
Ah Puch
10,973
686
53
3
0
237,890
0
W
Anhur
12,384
774
66
4
0
251,119
0
W
Discordia
12,596
787
83
5
0
220,341
0
L
Jing Wei
11,009
688
40
3
0
228,429
0
L
Fafnir
9,407
588
8
1
0
243,266
3
L
Tiamat
9,830
614
28
2
0
237,741
1
W
Eset
11,968
748
45
3
0
278,740
0
W
Loki
11,963
748
23
1
0
309,525
1
L
Bakasura
10,604
663
12
1
0
276,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role