Player Matchup

Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
M1KE9122
Danzaburou
Level 68
God Stats
2W - 1L
1,724 SR
Queue Stats
60W - 71L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Monkey47
Tsukuyomi
Level 160
God Stats
14W - 29L
1,342 SR
Queue Stats
663W - 714L
1,349 Elo+
Solo
Geb
Geb
alsa2000
Geb
Level 65
God Stats
2W - 3L
1,754 SR
Queue Stats
298W - 285L
1,467 Elo+
Solo
Chang'e
Chang'e
soulcaster
Chang'e
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 85L
1,356 Elo+
Party 2
Team Averages
Level 77
1,564 SR
1,408 Elo+

VS

Team Averages
Level 77
1,452 SR
1,459 Elo+
Amaterasu
Amaterasu
Cookisia
Amaterasu
Level 103
God Stats
6W - 4L
1,386 SR
Queue Stats
69W - 50L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Donish998
Kukulkan
Level 26
God Stats
12W - 21L
1,437 SR
Queue Stats
14W - 23L
1,397 Elo+
Party 1
Fenrir
Fenrir
WATER1595
Fenrir
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 33L
1,382 Elo+
Party 1
Bacchus
Bacchus
Wetnoodle256
Bacchus
Level 117
God Stats
18W - 16L
1,448 SR
Queue Stats
274W - 253L
1,589 Elo+
Party 1
Neith
Neith
Грешница1711
Neith
Level 82
God Stats
46W - 66L
1,489 SR
Queue Stats
156W - 209L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 0 / 0
10,487
499
2,266
9,368
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
M1KE9122
Danzaburou
14
0 / 4 / 0
8,481
404
6,524
10,311
3,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Monkey47
Tsukuyomi
15
1 / 6 / 3
9,630
459
11,329
18,380
9,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
8,394
400
7,610
21,936
19,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
soulcaster
Chang'e
16
5 / 4 / 0
9,861
470
14,327
19,500
7,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cookisia
Amaterasu
19
4 / 1 / 3
11,102
529
10,947
11,317
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Donish998
Kukulkan
16
2 / 5 / 1
10,182
485
9,097
11,709
4,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
WATER1595
Fenrir
18
7 / 1 / 2
11,209
534
14,103
15,427
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Wetnoodle256
Bacchus
15
0 / 0 / 9
9,415
448
9,709
18,018
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 5
10,010
477
9,418
9,749
4,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
17
17
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Amaterasu
Cookisia
Amaterasu
4
1
3
5.5
W
Kukulkan
Donish998
Kukulkan
2
5
1
0.5
L
Danzaburou
M1KE9122
Danzaburou
0
4
0
0
L
Tsukuyomi
Monkey47
Tsukuyomi
1
6
3
0.42
W
Fenrir
WATER1595
Fenrir
7
1
2
8
W
Bacchus
Wetnoodle256
Bacchus
0
0
9
4.5
L
0
3
1
0.17
L
Chang'e
soulcaster
Chang'e
5
4
0
1.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
53,274
79,495
Taken
66,220
43,879
Mitigated
49,749
29,907
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,266
1,792
0
5,227
9,368
4,421
0
466
8,902
0
84,578
W
Amaterasu
Cookisia
Amaterasu
10,947
4,713
21
3,736
11,317
10,421
130
2,209
9,042
0
82,808
W
Kukulkan
Donish998
Kukulkan
9,097
628
0
0
11,709
4,813
621
7,870
3,391
69,118
0
L
Danzaburou
M1KE9122
Danzaburou
6,524
2,196
878
3,549
10,311
3,389
886
2,313
7,998
0
58,517
L
Tsukuyomi
Monkey47
Tsukuyomi
11,329
2,667
0
3,717
18,380
9,719
281
3,215
15,165
0
67,824
W
Fenrir
WATER1595
Fenrir
14,103
3,349
0
6,239
15,427
8,063
0
2,706
12,673
0
83,153
W
Bacchus
Wetnoodle256
Bacchus
9,709
2,236
0
2,085
18,018
22,198
0
5,233
12,676
32,656
0
L
7,610
1,150
0
5,767
21,936
19,282
0
5,933
16,003
31,037
0
L
Chang'e
soulcaster
Chang'e
14,327
1,391
1,443
9,326
19,500
7,068
0
7,105
12,395
61,773
0
W
9,418
4,999
0
4,608
9,749
4,254
852
3,174
6,501
0
68,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
51,918
510
Minions Killed
549
0
Camps Cleared
0
1,904,214
Distance Traveled
2,040,153
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,487
499
144
7
0
449,395
4
W
Amaterasu
11,102
529
119
6
0
448,379
5
W
Kukulkan
10,182
485
135
6
0
382,160
0
L
Danzaburou
8,481
404
114
5
0
347,960
3
L
Tsukuyomi
9,630
459
114
5
0
336,368
5
W
Fenrir
11,209
534
124
6
0
469,181
3
W
Bacchus
9,415
448
43
2
0
395,185
3
L
Geb
8,394
400
30
1
0
405,716
4
L
Chang'e
9,861
470
108
5
0
364,775
4
W
Neith
10,010
477
128
6
0
345,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role