Player Matchup

Bacchus
Bacchus
Black Ops Pig2
Bacchus
Level 109
God Stats
5W - 3L
1,703 SR
Queue Stats
241W - 238L
1,579 Elo+
Solo
Cupid
Cupid
PeachHades99360
Cupid
Level 125
God Stats
0W - 2L
1,522 SR
Queue Stats
18W - 21L
1,737 Elo+
Solo
Tiamat
Tiamat
ReleaseTheWaaken
Tiamat
Level 127
God Stats
15W - 14L
1,601 SR
Queue Stats
86W - 96L
1,555 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,624 Elo+

VS

Team Averages
Level 130
1,676 SR
1,680 Elo+
Bacchus
Bacchus
SoloBlind
Bacchus
Level 141
God Stats
2W - 1L
1,642 SR
Queue Stats
62W - 41L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
Thundarus
Zhong Kui
Level 124
God Stats
76W - 56L
1,700 SR
Queue Stats
454W - 391L
1,708 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
unamused0101
Ah Muzen Cab
Level 126
God Stats
6W - 6L
1,686 SR
Queue Stats
324W - 319L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
8,293
638
5,243
14,590
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 2
8,538
657
6,657
13,335
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
7,112
547
5,752
10,418
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SoloBlind
Bacchus
12
1 / 0 / 7
9,364
720
8,373
15,924
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Thundarus
Zhong Kui
13
7 / 2 / 3
9,521
732
14,782
9,564
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
unamused0101
Ah Muzen Cab
13
3 / 1 / 7
9,147
704
9,196
7,714
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
3
2
0.67
L
0
5
1
0.1
W
Bacchus
SoloBlind
Bacchus
1
0
7
4.5
W
Zhong Kui
Thundarus
Zhong Kui
7
2
3
4.25
W
Ah Muzen Cab
unamused0101
Ah Muzen Cab
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
32,351
38,343
Taken
33,202
29,001
Mitigated
26,227
7,511
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,243
856
0
1,453
14,590
17,888
0
8,782
5,808
12,880
0
L
6,657
3,220
463
3,325
13,335
4,916
0
7,113
6,222
0
38,846
L
5,752
189
590
1,680
10,418
6,197
0
7,544
2,874
18,898
0
W
Bacchus
SoloBlind
Bacchus
8,373
299
0
5,146
15,924
16,963
421
6,037
9,336
20,512
0
W
Zhong Kui
Thundarus
Zhong Kui
14,782
979
0
3,456
9,564
6,059
1,020
2,676
6,734
40,050
0
W
Ah Muzen Cab
unamused0101
Ah Muzen Cab
9,196
2,813
0
2,769
7,714
3,205
2,008
2,347
5,221
0
49,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
28,032
152
Minions Killed
153
2
Camps Cleared
9
732,779
Distance Traveled
753,538
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,293
638
10
1
0
258,675
2
L
Cupid
8,538
657
106
8
0
234,185
4
L
Tiamat
7,112
547
36
3
2
239,919
3
W
Bacchus
9,364
720
20
2
2
274,445
3
W
Zhong Kui
9,521
732
48
4
4
237,047
4
W
Ah Muzen Cab
9,147
704
85
7
3
242,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role