Player Matchup

Olorun
Olorun
AutisticSoviet
Olorun
Level 64
God Stats
3W - 2L
1,496 SR
Queue Stats
40W - 57L
1,296 Elo+
Party 1
Atlas
Atlas
IKEFFER
Atlas
Level 108
God Stats
12W - 10L
1,445 SR
Queue Stats
248W - 278L
1,370 Elo+
Solo
Chaac
Chaac
MouldyGraph436
Chaac
Level 108
God Stats
8W - 9L
1,373 SR
Queue Stats
158W - 197L
1,283 Elo+
Solo
Cliodhna
Cliodhna
Rosezzz45
Cliodhna
Level 65
God Stats
1W - 1L
1,287 SR
Queue Stats
48W - 59L
1,324 Elo+
Party 1
Sol
Sol
yoshikush
Sol
Level 146
God Stats
1W - 5L
1,326 SR
Queue Stats
143W - 158L
1,364 Elo+
Solo
Team Averages
Level 98
1,385 SR
1,328 Elo+

VS

Team Averages
Level 63
1,551 SR
1,311 Elo+
Cu Chulainn
Cu Chulainn
Chamberlain8902
Cu Chulainn
Level 56
God Stats
1W - 5L
1,360 SR
Queue Stats
72W - 134L
1,219 Elo+
Solo
Baron Samedi
Baron Samedi
Ez Breezeee
Baron Samedi
Level 57
God Stats
8W - 7L
1,780 SR
Queue Stats
80W - 90L
1,287 Elo+
Party 2
Chernobog
Chernobog
Unlucky5iren
Chernobog
Level 86
God Stats
1W - 1L
1,755 SR
Queue Stats
142W - 148L
1,327 Elo+
Party 2
Arachne
Arachne
anyo_77
Arachne
Level 69
God Stats
12W - 19L
1,359 SR
Queue Stats
133W - 124L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
gabrielmorelis
Kuzenbo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 216L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,725
536
14,089
9,971
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
IKEFFER
Atlas
14
3 / 3 / 8
9,085
454
8,668
13,414
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 0 / 8
11,265
563
15,933
21,967
12,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rosezzz45
Cliodhna
17
9 / 2 / 7
10,900
545
16,511
12,341
5,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 11
8,911
446
12,454
12,687
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chamberlain8902
Cu Chulainn
13
1 / 5 / 1
8,372
419
6,283
12,408
11,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Ez Breezeee
Baron Samedi
14
3 / 7 / 2
8,733
437
6,222
14,195
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Unlucky5iren
Chernobog
14
2 / 7 / 3
8,846
442
7,022
18,455
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
anyo_77
Arachne
15
1 / 5 / 1
8,702
435
11,359
19,461
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 3
7,948
397
6,553
21,341
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
28
Kills
8
8
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Cu Chulainn
Chamberlain8902
Cu Chulainn
1
5
1
0.3
L
Baron Samedi
Ez Breezeee
Baron Samedi
3
7
2
0.57
W
Atlas
IKEFFER
Atlas
3
3
8
2.33
W
10
0
8
14
W
Cliodhna
Rosezzz45
Cliodhna
9
2
7
6.25
L
Chernobog
Unlucky5iren
Chernobog
2
7
3
0.5
L
Arachne
anyo_77
Arachne
1
5
1
0.3
L
1
4
3
0.63
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,655
Damage
37,439
70,380
Taken
85,860
37,606
Mitigated
59,640
31,520
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,089
5,353
267
3,408
9,971
4,575
1,454
3,241
6,730
81,285
0
L
Cu Chulainn
Chamberlain8902
Cu Chulainn
6,283
1,174
0
126
12,408
11,046
1,063
2,007
10,310
0
35,031
L
Baron Samedi
Ez Breezeee
Baron Samedi
6,222
654
177
2,222
14,195
5,918
0
5,961
8,147
51,731
0
W
Atlas
IKEFFER
Atlas
8,668
2,439
1,000
3,790
13,414
10,431
111
3,768
9,646
44,483
0
W
15,933
4,234
0
16,524
21,967
12,641
724
1,891
20,076
0
75,726
W
Cliodhna
Rosezzz45
Cliodhna
16,511
3,254
0
272
12,341
5,243
0
1,827
10,514
0
74,101
L
Chernobog
Unlucky5iren
Chernobog
7,022
4,482
0
3,431
18,455
6,622
0
7,487
10,782
0
52,333
L
Arachne
anyo_77
Arachne
11,359
6,648
0
6,994
19,461
11,971
0
5,886
13,358
0
71,079
L
6,553
2,380
426
4,316
21,341
24,083
14
11,892
8,865
21,926
0
W
12,454
3,967
0
6,259
12,687
4,716
627
2,217
10,470
52,303
7,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
42,601
580
Minions Killed
395
0
Camps Cleared
0
1,858,852
Distance Traveled
1,696,348
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,725
536
153
8
0
351,435
3
L
Cu Chulainn
8,372
419
65
3
0
329,481
0
L
Baron Samedi
8,733
437
101
5
0
285,962
1
W
Atlas
9,085
454
71
4
0
349,191
0
W
Chaac
11,265
563
140
7
0
377,483
0
W
Cliodhna
10,900
545
110
6
0
422,358
0
L
Chernobog
8,846
442
82
4
0
349,459
3
L
Arachne
8,702
435
121
6
0
380,340
0
L
Kuzenbo
7,948
397
26
1
0
351,106
0
W
Sol
8,911
446
106
5
0
358,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role