Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daodow
Danzaburou
Level 105
God Stats
6W - 1L
1,438 SR
Queue Stats
312W - 341L
1,510 Elo+
Solo
Artio
Artio
PrinceAether
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 68L
1,457 Elo+
Party 1
Achilles
Achilles
RY3G
Achilles
Level 64
God Stats
6W - 0L
1,693 SR
Queue Stats
63W - 62L
1,499 Elo+
Party 1
Bastet
Bastet
harley29
Bastet
Level 64
God Stats
10W - 9L
1,535 SR
Queue Stats
230W - 216L
1,565 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,506 Elo+

VS

Team Averages
Level 93
1,480 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JosephReinnhard
Tyr
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
72W - 64L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
OGranny
Danzaburou
Level 88
God Stats
20W - 9L
1,725 SR
Queue Stats
159W - 153L
1,569 Elo+
Party 2
Terra
Terra
Orysai
Terra
Level 127
God Stats
0W - 1L
1,728 SR
Queue Stats
17W - 27L
1,447 Elo+
Solo
Hel
Hel
UltimateIcarus
Hel
Level 56
God Stats
4W - 10L
1,178 SR
Queue Stats
114W - 146L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 3 / 10
10,948
1,095
17,211
8,688
3,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Daodow
Danzaburou
17
5 / 0 / 8
10,730
1,073
19,698
5,967
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 8
9,982
998
9,224
17,866
21,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
RY3G
Achilles
16
1 / 1 / 9
9,116
912
12,026
13,611
15,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
harley29
Bastet
17
3 / 1 / 12
10,368
1,037
17,955
10,095
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 6 / 5
9,633
963
13,615
16,429
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 4
9,320
932
8,943
19,550
19,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OGranny
Danzaburou
15
3 / 3 / 4
10,000
1,000
15,223
11,700
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Orysai
Terra
15
0 / 3 / 7
9,678
968
8,737
22,725
27,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 4
8,323
832
2,914
9,975
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
19
Kills
8
8
Deaths
19
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
10
4
L
Scylla
 
Scylla
3
6
5
0.92
W
Danzaburou
Daodow
Danzaburou
5
0
8
9
L
2
5
4
0.8
L
Danzaburou
OGranny
Danzaburou
3
3
4
1.67
L
Terra
Orysai
Terra
0
3
7
1.17
W
3
3
8
2.33
W
Achilles
RY3G
Achilles
1
1
9
5.5
L
0
2
4
1
W
Bastet
harley29
Bastet
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,114
Damage
49,432
56,227
Taken
80,379
47,167
Mitigated
60,555
13,991
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,211
791
48
406
8,688
3,339
0
3,290
5,249
27,099
0
L
Scylla
 
Scylla
13,615
1,415
0
1,179
16,429
6,007
0
7,410
9,019
30,283
0
W
Danzaburou
Daodow
Danzaburou
19,698
9,372
0
3,279
5,967
2,820
0
521
5,446
0
45,321
L
8,943
930
0
2,234
19,550
19,080
0
5,220
14,330
0
18,725
L
Danzaburou
OGranny
Danzaburou
15,223
7,360
0
1,993
11,700
3,692
0
2,446
9,254
0
45,216
L
Terra
Orysai
Terra
8,737
1,450
3,153
4,476
22,725
27,229
0
7,263
15,462
17,689
0
W
9,224
602
1,660
4,521
17,866
21,752
0
8,298
9,252
13,105
0
W
Achilles
RY3G
Achilles
12,026
2,171
548
1,570
13,611
15,170
0
8,080
5,369
0
19,364
L
2,914
226
8,947
3,275
9,975
4,547
0
4,096
5,879
9,656
0
W
Bastet
harley29
Bastet
17,955
3,424
0
1,959
10,095
4,086
0
5,077
4,843
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
46,954
178
Minions Killed
184
5
Camps Cleared
5
1,039,358
Distance Traveled
913,509
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,948
1,095
24
2
0
192,465
0
L
Scylla
9,633
963
37
4
2
187,577
0
W
Danzaburou
10,730
1,073
49
5
3
199,201
1
L
Tyr
9,320
932
17
2
0
202,734
0
L
Danzaburou
10,000
1,000
89
9
2
148,027
1
L
Terra
9,678
968
19
2
0
195,688
0
W
Artio
9,982
998
8
1
0
199,307
0
W
Achilles
9,116
912
24
2
2
211,863
0
L
Hel
8,323
832
22
2
1
179,483
0
W
Bastet
10,368
1,037
73
7
0
236,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role